Player Matchup

Nike
Nike
 
Nike
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Emilia14
Anhur
Level 26
God Stats
4W - 0L
1,822 SR
Queue Stats
63W - 59L
1,527 Elo+
Solo
Yemoja
Yemoja
SaneWarrior9880
Yemoja
Level 18
God Stats
10W - 7L
1,521 SR
Queue Stats
25W - 19L
1,460 Elo+
Party 1
Loki
Loki
TotoLoto888
Loki
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 37L
1,537 Elo+
Party 1
Bastet
Bastet
Walnice
Bastet
Level 7
God Stats
2W - 3L
1,327 SR
Queue Stats
9W - 14L
1,409 Elo+
Solo
Team Averages
Level 17
1,534 SR
1,487 Elo+

VS

Team Averages
Level 12
1,545 SR
1,491 Elo+
Susano
Susano
GasGiantSaturn
Susano
Level 17
God Stats
1W - 3L
1,469 SR
Queue Stats
34W - 44L
1,487 Elo+
Solo
Cerberus
Cerberus
ThisGameIsBadASF
Cerberus
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 62L
1,409 Elo+
Solo
Amaterasu
Amaterasu
darkhalodragon
Amaterasu
Level 4
God Stats
1W - 1L
1,487 SR
Queue Stats
1W - 4L
1,713 Elo+
Solo
Tiamat
Tiamat
feasterbunny1
Tiamat
Level 26
God Stats
12W - 9L
1,767 SR
Queue Stats
148W - 145L
1,628 Elo+
Solo
Sun Wukong
Sun Wukong
ฑญฌืื55
Sun Wukong
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,216 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
12
4 / 0 / 3
7,676
640
5,277
5,930
5,060
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anhur
Emilia14
Anhur
13
4 / 1 / 2
7,238
603
2,939
6,961
2,144
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
2 / 0 / 6
6,349
529
1,808
2,623
1,380
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
2 / 1 / 8
6,941
578
5,153
7,943
2,470
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Bastet
Walnice
Bastet
6
0 / 4 / 3
4,781
398
1,595
5,516
1,369
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 1
5,435
453
2,003
6,943
1,912
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

1
0 / 0 / 0
3,744
312
0
61
18
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes

Shoes

+6%
Movement Speed

Amaterasu
darkhalodragon
Amaterasu
7
2 / 6 / 1
4,884
407
1,696
6,254
2,882
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
4 / 2 / 1
6,467
539
6,091
5,415
2,607
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sun Wukong
8
0 / 3 / 0
4,757
396
1,733
6,396
2,652
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
9
12
Kills
6
6
Deaths
12
22
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
4
0
3
5.5
W
Anhur
Emilia14
Anhur
4
1
2
5
L
0
1
1
0.5
W
2
0
6
5
L
0
0
0
0
W
2
1
8
6
W
Bastet
Walnice
Bastet
0
4
3
0.38
L
Amaterasu
darkhalodragon
Amaterasu
2
6
1
0.42
L
4
2
1
2.25
L
Sun Wukong
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,772
Damage
11,523
28,973
Taken
25,069
12,423
Mitigated
10,071
11,888
Healing
5,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
5,277
1,003
0
2,074
5,930
5,060
318
227
5,663
0
41,499
W
Anhur
Emilia14
Anhur
2,939
1,049
0
2,283
6,961
2,144
3,283
2,305
4,500
0
46,853
L
2,003
130
0
2,032
6,943
1,912
378
249
6,664
0
26,206
W
1,808
201
1,552
1,052
2,623
1,380
1,019
141
2,466
14,394
0
L
0
0
0
0
61
18
0
0
61
42
0
W
5,153
1,560
0
4,280
7,943
2,470
1,570
1,099
6,748
0
37,108
W
Bastet
Walnice
Bastet
1,595
511
0
647
5,516
1,369
0
1,797
3,505
0
6,988
L
Amaterasu
darkhalodragon
Amaterasu
1,696
950
0
142
6,254
2,882
0
701
5,494
0
5,342
L
6,091
420
0
1,421
5,415
2,607
0
315
5,064
36,513
0
L
Sun Wukong
1,733
255
0
1,719
6,396
2,652
0
543
5,433
0
15,425

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,985
Gold Earned
25,287
294
Minions Killed
173
0
Camps Cleared
0
1,006,272
Distance Traveled
846,448
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
7,676
640
79
7
0
207,780
4
W
Anhur
7,238
603
90
8
0
191,020
1
L
Susano
5,435
453
57
5
0
208,142
0
W
Yemoja
6,349
529
36
3
0
216,280
1
L
Cerberus
3,744
312
0
0
0
13,456
0
W
Loki
6,941
578
75
6
0
219,571
1
W
Bastet
4,781
398
14
1
0
171,621
0
L
Amaterasu
4,884
407
9
1
0
210,305
0
L
Tiamat
6,467
539
78
7
0
219,088
2
L
Sun Wukong
4,757
396
29
2
0
195,457
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role