Player Matchup

Danzaburou
Danzaburou
Eand
Danzaburou
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 11L
1,438 Elo+
Solo
Yemoja
Yemoja
FlamingViper017
Yemoja
Level 67
God Stats
4W - 1L
1,291 SR
Queue Stats
164W - 154L
1,459 Elo+
Solo
Vamana
Vamana
Gatsan
Vamana
Level 81
God Stats
7W - 4L
1,458 SR
Queue Stats
152W - 116L
1,505 Elo+
Party 2
Zhong Kui
Zhong Kui
THEQHD
Zhong Kui
Level 82
God Stats
4W - 1L
1,609 SR
Queue Stats
209W - 188L
1,443 Elo+
Solo
Mercury
Mercury
illakir
Mercury
Level 85
God Stats
2W - 1L
1,671 SR
Queue Stats
273W - 216L
1,494 Elo+
Party 2
Team Averages
Level 83
1,506 SR
1,468 Elo+

VS

Team Averages
Level 95
1,426 SR
1,400 Elo+
Hou Yi
Hou Yi
DucklingForce
Hou Yi
Level 88
God Stats
8W - 11L
1,288 SR
Queue Stats
11W - 18L
1,370 Elo+
Party 1
Kukulkan
Kukulkan
Elekshar
Kukulkan
Level 66
God Stats
25W - 57L
1,383 SR
Queue Stats
215W - 327L
1,331 Elo+
Solo
Tsukuyomi
Tsukuyomi
Ketaminou
Tsukuyomi
Level 155
God Stats
8W - 4L
1,201 SR
Queue Stats
467W - 462L
1,480 Elo+
Solo
Khepri
Khepri
Texler
Khepri
Level 65
God Stats
9W - 15L
1,435 SR
Queue Stats
11W - 18L
1,370 Elo+
Party 1
Cthulhu
Cthulhu
XpabloX14
Cthulhu
Level 103
God Stats
4W - 2L
1,825 SR
Queue Stats
55W - 50L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Eand
Danzaburou
20
3 / 6 / 8
19,829
536
27,447
39,934
21,338
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
3 / 4 / 14
18,343
496
8,377
29,940
40,823
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Vamana
Gatsan
Vamana
20
4 / 7 / 13
19,338
523
16,339
45,828
42,516
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Zhong Kui
THEQHD
Zhong Kui
20
8 / 9 / 10
20,145
544
42,139
30,121
22,471
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Mercury
illakir
Mercury
20
18 / 4 / 9
22,671
613
36,937
32,229
19,896
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 6 / 12
16,157
437
18,401
28,126
13,497
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kukulkan
Elekshar
Kukulkan
20
6 / 11 / 11
17,152
464
37,102
28,956
13,701
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tsukuyomi
Ketaminou
Tsukuyomi
20
10 / 7 / 11
18,072
488
23,540
39,253
21,261
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Khepri
Texler
Khepri
20
3 / 10 / 11
14,709
398
10,049
34,453
45,102
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cthulhu
XpabloX14
Cthulhu
20
9 / 4 / 9
18,094
489
35,789
38,291
47,731
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
84
36
Kills
30
30
Deaths
38
54
Assists
54
Player
Kills
Deaths
Assists
KDA
L
2
6
12
1.33
W
Danzaburou
Eand
Danzaburou
3
6
8
1.17
L
Kukulkan
Elekshar
Kukulkan
6
11
11
1.05
W
3
4
14
2.5
W
Vamana
Gatsan
Vamana
4
7
13
1.5
L
Tsukuyomi
Ketaminou
Tsukuyomi
10
7
11
2.21
W
Zhong Kui
THEQHD
Zhong Kui
8
9
10
1.44
L
Khepri
Texler
Khepri
3
10
11
0.85
L
Cthulhu
XpabloX14
Cthulhu
9
4
9
3.38
W
Mercury
illakir
Mercury
18
4
9
5.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

131,239
Damage
124,881
178,052
Taken
169,079
147,044
Mitigated
141,292
69,520
Healing
41,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,401
9,133
0
6,612
28,126
13,497
1,182
5,262
22,758
0
125,344
W
Danzaburou
Eand
Danzaburou
27,447
13,480
0
16,615
39,934
21,338
6,895
22,219
17,146
0
179,747
L
Kukulkan
Elekshar
Kukulkan
37,102
2,491
0
3,810
28,956
13,701
1,749
9,752
18,842
129,328
0
W
8,377
2,584
8,318
10,672
29,940
40,823
367
14,159
13,316
62,510
0
W
Vamana
Gatsan
Vamana
16,339
9,153
0
19,147
45,828
42,516
4,029
18,086
26,284
0
131,494
L
Tsukuyomi
Ketaminou
Tsukuyomi
23,540
3,933
0
11,796
39,253
21,261
26
16,138
22,931
0
125,600
W
Zhong Kui
THEQHD
Zhong Kui
42,139
2,353
0
8,739
30,121
22,471
2,987
15,331
14,082
146,358
0
L
Khepri
Texler
Khepri
10,049
935
2,446
3,731
34,453
45,102
401
12,632
21,690
37,791
0
L
Cthulhu
XpabloX14
Cthulhu
35,789
1,648
1,230
11,410
38,291
47,731
515
12,906
25,161
121,792
0
W
Mercury
illakir
Mercury
36,937
25,425
0
6,029
32,229
19,896
5,704
10,119
21,880
0
242,625

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

100,326
Gold Earned
84,184
861
Minions Killed
760
0
Camps Cleared
0
3,485,641
Distance Traveled
3,340,234
40
Wards Purchased
58
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
16,157
437
186
5
0
636,185
13
W
Danzaburou
19,829
536
207
6
0
648,829
5
L
Kukulkan
17,152
464
190
5
0
626,183
3
W
Yemoja
18,343
496
68
2
0
654,305
13
W
Vamana
19,338
523
169
5
0
675,604
3
L
Tsukuyomi
18,072
488
162
4
0
750,408
14
W
Zhong Kui
20,145
544
186
5
0
633,809
5
L
Khepri
14,709
398
32
1
0
663,933
18
L
Cthulhu
18,094
489
190
5
0
663,525
10
W
Mercury
22,671
613
231
6
0
873,094
14

Distance Traveled

Minion Kills by Role

Gold Earned by Role