Player Matchup

Fenrir
Fenrir
Aloncrack
Fenrir
Level 18
God Stats
17W - 11L
1,454 SR
Queue Stats
43W - 52L
1,261 Elo+
Solo
Ra
Ra
Canon_Oracle
Ra
Level 18
God Stats
6W - 4L
1,181 SR
Queue Stats
314W - 279L
1,411 Elo+
Solo
Danzaburou
Danzaburou
TURTLEMAN911
Danzaburou
Level 11
God Stats
13W - 13L
1,532 SR
Queue Stats
18W - 25L
1,424 Elo+
Solo
Cthulhu
Cthulhu
paolo9203
Cthulhu
Level 7
God Stats
2W - 0L
1,668 SR
Queue Stats
15W - 16L
1,365 Elo+
Solo
Bellona
Bellona
sole_routine0
Bellona
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 24L
1,409 Elo+
Solo
Team Averages
Level 14
1,467 SR
1,374 Elo+

VS

Team Averages
Level 9
1,519 SR
1,422 Elo+
Medusa
Medusa
BxB12
Medusa
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,401 Elo+
Solo
Persephone
Persephone
RustyXSpoon4944
Persephone
Level 9
God Stats
24W - 19L
1,594 SR
Queue Stats
33W - 40L
1,586 Elo+
Solo
Ganesha
Ganesha
climatic-spider8
Ganesha
Level 7
God Stats
2W - 2L
1,500 SR
Queue Stats
12W - 21L
1,307 Elo+
Solo
Fenrir
Fenrir
derrydelta74
Fenrir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,597 Elo+
Solo
Nemesis
Nemesis
mobin-legend
Nemesis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,218 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Aloncrack
Fenrir
20
11 / 4 / 11
14,803
987
21,036
17,152
9,574
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

20
7 / 1 / 15
15,491
1,033
19,208
8,889
3,382
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
TURTLEMAN911
Danzaburou
20
8 / 3 / 12
15,250
1,017
26,727
16,178
6,154
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cthulhu
paolo9203
Cthulhu
20
5 / 5 / 13
14,129
942
20,369
20,930
26,315
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bellona
19
1 / 2 / 13
12,606
840
5,026
14,306
10,150
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Team 1 Tickets

156

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
BxB12
Medusa
15
0 / 1 / 1
10,754
717
0
1,237
335
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Persephone
RustyXSpoon4944
Persephone
20
6 / 4 / 6
16,519
1,101
28,349
24,814
10,224
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
0 / 5 / 9
13,185
879
13,069
22,634
19,807
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fenrir
19
7 / 16 / 4
14,743
983
16,646
33,363
20,133
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Nemesis
mobin-legend
Nemesis
17
2 / 6 / 2
12,223
815
9,911
21,084
8,358
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
37
32
Kills
15
15
Deaths
32
64
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Aloncrack
Fenrir
11
4
11
4.13
L
Medusa
BxB12
Medusa
0
1
1
0.5
W
7
1
15
14.5
L
Persephone
RustyXSpoon4944
Persephone
6
4
6
2.25
W
Danzaburou
TURTLEMAN911
Danzaburou
8
3
12
4.67
L
0
5
9
0.9
L
Fenrir
7
16
4
0.56
L
Nemesis
mobin-legend
Nemesis
2
6
2
0.5
W
Cthulhu
paolo9203
Cthulhu
5
5
13
2.3
W
Bellona
1
2
13
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,366
Damage
67,975
77,455
Taken
103,132
55,575
Mitigated
58,857
16,497
Healing
7,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Aloncrack
Fenrir
21,036
3,823
0
475
17,152
9,574
0
6,518
9,759
0
24,180
L
Medusa
BxB12
Medusa
0
0
0
0
1,237
335
0
0
1,237
0
0
W
19,208
2,739
6,026
2,488
8,889
3,382
0
6,785
2,078
60,468
0
L
Persephone
RustyXSpoon4944
Persephone
28,349
1,826
98
3,447
24,814
10,224
0
12,138
12,672
97,536
0
W
Danzaburou
TURTLEMAN911
Danzaburou
26,727
15,015
0
5,512
16,178
6,154
0
10,029
5,991
0
49,254
L
13,069
2,217
0
1,819
22,634
19,807
0
9,559
13,075
22,576
0
L
Fenrir
16,646
6,808
0
1,537
33,363
20,133
0
9,502
21,709
0
32,468
L
Nemesis
mobin-legend
Nemesis
9,911
2,993
0
375
21,084
8,358
0
8,376
12,708
0
15,446
W
Cthulhu
paolo9203
Cthulhu
20,369
1,734
177
870
20,930
26,315
0
11,298
9,321
49,475
0
W
Bellona
5,026
4,178
0
949
14,306
10,150
0
6,013
8,147
0
10,755

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,279
Gold Earned
67,424
239
Minions Killed
214
2
Camps Cleared
6
1,300,227
Distance Traveled
1,114,570
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
14,803
987
5
0
1
287,230
1
L
Medusa
10,754
717
0
0
0
4,672
0
W
Ra
15,491
1,033
110
7
0
300,866
0
L
Persephone
16,519
1,101
165
11
1
248,675
0
W
Danzaburou
15,250
1,017
46
3
0
214,861
0
L
Ganesha
13,185
879
1
0
1
243,954
0
L
Fenrir
14,743
983
35
2
3
261,180
0
L
Nemesis
12,223
815
13
1
1
356,089
0
W
Cthulhu
14,129
942
60
4
1
293,882
0
W
Bellona
12,606
840
18
1
0
203,388
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role