Player Matchup

Scylla
Scylla
Merlot409
Scylla
Level 67
God Stats
5W - 4L
1,423 SR
Queue Stats
206W - 251L
1,286 Elo+
Party 2
Loki
Loki
RISUMIES0989
Loki
Level 59
God Stats
3W - 8L
1,300 SR
Queue Stats
103W - 141L
1,260 Elo+
Party 2
Achilles
Achilles
miktimar
Achilles
Level 88
God Stats
18W - 26L
1,394 SR
Queue Stats
352W - 375L
1,353 Elo+
Party 2
Danzaburou
Danzaburou
mr_Nibelson
Danzaburou
Level 45
God Stats
13W - 9L
1,466 SR
Queue Stats
147W - 190L
1,288 Elo+
Party 2
Jormungandr
Jormungandr
remebotti
Jormungandr
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
95W - 126L
1,262 Elo+
Party 2
Team Averages
Level 55
1,416 SR
1,290 Elo+

VS

Team Averages
Level 41
1,556 SR
1,347 Elo+
Bacchus
Bacchus
Karlsbergh
Bacchus
Level 41
God Stats
2W - 2L
1,500 SR
Queue Stats
118W - 131L
1,472 Elo+
Solo
Arachne
Arachne
Minimass2432
Arachne
Level 15
God Stats
10W - 16L
1,374 SR
Queue Stats
23W - 43L
1,269 Elo+
Party 1
Neith
Neith
MuggyMinotaur61
Neith
Level 41
God Stats
1W - 1L
1,713 SR
Queue Stats
107W - 167L
1,335 Elo+
Solo
Bellona
Bellona
todanielo92
Bellona
Level 39
God Stats
1W - 1L
1,693 SR
Queue Stats
41W - 80L
1,323 Elo+
Solo
Pele
Pele
wazza04300
Pele
Level 67
God Stats
22W - 21L
1,500 SR
Queue Stats
261W - 289L
1,336 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Merlot409
Scylla
11
9 / 1 / 0
6,791
679
5,683
4,790
1,279
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
2 / 1 / 3
5,631
563
1,861
3,810
982
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Achilles
miktimar
Achilles
10
0 / 0 / 1
5,582
558
4,290
6,271
4,638
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Danzaburou
mr_Nibelson
Danzaburou
9
3 / 0 / 2
5,379
538
3,241
4,590
1,249
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Jormungandr
remebotti
Jormungandr
9
1 / 0 / 4
5,339
534
2,440
4,377
1,875
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Karlsbergh
Bacchus
6
0 / 1 / 0
4,395
440
1,871
4,690
1,843
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Arachne
Minimass2432
Arachne
8
1 / 4 / 0
4,955
496
2,373
6,823
1,954
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
0 / 5 / 0
4,981
498
1,930
6,024
1,954
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bellona
todanielo92
Bellona
6
0 / 5 / 1
4,270
427
4,058
6,604
3,040
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

9
1 / 0 / 0
5,031
503
3,186
5,452
1,328
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
3
15
Kills
2
2
Deaths
15
10
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Karlsbergh
Bacchus
0
1
0
0
W
Scylla
Merlot409
Scylla
9
1
0
9
L
Arachne
Minimass2432
Arachne
1
4
0
0.25
L
0
5
0
0
W
2
1
3
3.5
W
Achilles
miktimar
Achilles
0
0
1
0.5
W
Danzaburou
mr_Nibelson
Danzaburou
3
0
2
4
W
Jormungandr
remebotti
Jormungandr
1
0
4
3
L
Bellona
todanielo92
Bellona
0
5
1
0.1
L
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,515
Damage
13,418
23,838
Taken
29,593
10,023
Mitigated
10,119
10,072
Healing
6,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Karlsbergh
Bacchus
1,871
148
0
923
4,690
1,843
0
1,046
3,644
6,767
0
W
Scylla
Merlot409
Scylla
5,683
863
0
853
4,790
1,279
1,644
0
4,790
27,106
0
L
Arachne
Minimass2432
Arachne
2,373
1,785
0
2,457
6,823
1,954
0
2,026
4,571
0
16,626
L
1,930
407
0
783
6,024
1,954
750
3,112
2,593
0
23,806
W
1,861
493
513
2,238
3,810
982
925
0
3,810
0
24,825
W
Achilles
miktimar
Achilles
4,290
1,042
0
3,400
6,271
4,638
0
0
6,271
0
28,734
W
Danzaburou
mr_Nibelson
Danzaburou
3,241
1,288
111
2,207
4,590
1,249
1,304
838
3,752
0
23,654
W
Jormungandr
remebotti
Jormungandr
2,440
880
136
614
4,377
1,875
252
1,033
3,344
17,739
0
L
Bellona
todanielo92
Bellona
4,058
1,460
198
493
6,604
3,040
0
1,394
5,090
0
17,750
L
3,186
503
0
1,976
5,452
1,328
0
0
5,062
0
24,234

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,722
Gold Earned
23,632
246
Minions Killed
166
0
Camps Cleared
0
886,036
Distance Traveled
895,156
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
4,395
440
7
1
0
123,323
2
W
Scylla
6,791
679
46
5
0
183,706
0
L
Arachne
4,955
496
42
4
0
206,511
0
L
Neith
4,981
498
54
5
0
184,360
2
W
Loki
5,631
563
64
6
0
191,195
0
W
Achilles
5,582
558
61
6
0
179,202
2
W
Danzaburou
5,379
538
37
4
0
152,376
0
W
Jormungandr
5,339
534
38
4
0
179,557
1
L
Bellona
4,270
427
25
3
0
192,757
0
L
Pele
5,031
503
38
4
0
188,205
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role