Player Matchup

Sun Wukong
Sun Wukong
Citizn
Sun Wukong
Level 106
God Stats
3W - 3L
1,409 SR
Queue Stats
124W - 115L
1,515 Elo+
Party 2
Set
Set
EgoChallCal
Set
Level 5
God Stats
14W - 4L
1,857 SR
Queue Stats
14W - 4L
1,777 Elo+
Party 2
Hou Yi
Hou Yi
Munkzies
Hou Yi
Level 109
God Stats
2W - 2L
1,459 SR
Queue Stats
145W - 133L
1,570 Elo+
Party 2
Fafnir
Fafnir
chosencarmine13
Fafnir
Level 115
God Stats
9W - 7L
1,700 SR
Queue Stats
144W - 128L
1,633 Elo+
Party 2
Chronos
Chronos
scottbott999
Chronos
Level 145
God Stats
5W - 4L
1,555 SR
Queue Stats
199W - 188L
1,559 Elo+
Party 2
Team Averages
Level 96
1,596 SR
1,611 Elo+

VS

Team Averages
Level 59
1,483 SR
1,430 Elo+
Geb
Geb
MaxMobail
Geb
Level 76
God Stats
2W - 3L
1,500 SR
Queue Stats
341W - 368L
1,483 Elo+
Party 1
Anhur
Anhur
ORGIY
Anhur
Level 7
God Stats
3W - 4L
1,450 SR
Queue Stats
4W - 6L
1,501 Elo+
Party 1
Hel
Hel
TheGreenDeer
Hel
Level 117
God Stats
98W - 121L
1,462 SR
Queue Stats
467W - 657L
1,370 Elo+
Party 3
Tiamat
Tiamat
ZAYN_MANSOUR
Tiamat
Level 50
God Stats
57W - 69L
1,505 SR
Queue Stats
310W - 412L
1,391 Elo+
Party 3
Terra
Terra
zMerl1n-
Terra
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 143L
1,403 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Citizn
Sun Wukong
17
4 / 1 / 6
11,061
615
11,142
15,088
8,205
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

19
9 / 0 / 13
12,281
682
14,219
9,009
4,221
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hou Yi
Munkzies
Hou Yi
16
8 / 1 / 11
10,805
600
11,197
7,918
2,548
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
8 / 1 / 16
11,613
645
8,352
14,330
15,267
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chronos
scottbott999
Chronos
16
9 / 1 / 7
11,223
624
11,316
10,168
4,174
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 7 / 0
8,704
484
5,354
15,951
8,506
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
ORGIY
Anhur
11
0 / 10 / 0
7,321
407
3,245
13,075
3,961
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
0 / 8 / 1
7,580
421
7,110
13,800
3,872
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tiamat
15
1 / 6 / 1
8,821
490
8,856
15,374
16,155
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Terra
zMerl1n-
Terra
11
0 / 7 / 0
6,828
379
1,702
14,895
9,090
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
6
38
Kills
4
4
Deaths
38
53
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Citizn
Sun Wukong
4
1
6
7
W
9
0
13
15.5
L
3
7
0
0.43
W
Hou Yi
Munkzies
Hou Yi
8
1
11
13.5
L
Anhur
ORGIY
Anhur
0
10
0
0
L
0
8
1
0.06
L
Tiamat
1
6
1
0.25
W
8
1
16
16
W
Chronos
scottbott999
Chronos
9
1
7
12.5
L
Terra
zMerl1n-
Terra
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,226
Damage
26,267
56,513
Taken
73,095
34,415
Mitigated
41,584
21,819
Healing
14,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Citizn
Sun Wukong
11,142
3,263
0
6,965
15,088
8,205
911
7,689
6,529
0
70,752
W
14,219
7,052
0
4,163
9,009
4,221
3,100
3,407
5,602
0
86,996
L
5,354
1,238
0
1,702
15,951
8,506
156
3,272
12,679
46,776
0
W
Hou Yi
Munkzies
Hou Yi
11,197
3,920
0
1,120
7,918
2,548
3,317
2,465
5,453
0
67,143
L
Anhur
ORGIY
Anhur
3,245
1,390
0
207
13,075
3,961
2,663
3,075
10,000
0
32,147
L
7,110
210
1,429
4,371
13,800
3,872
376
5,565
8,235
43,435
0
L
Tiamat
8,856
1,170
207
4,167
15,374
16,155
806
2,199
13,175
55,656
0
W
8,352
1,630
0
4,818
14,330
15,267
425
3,181
11,118
33,142
0
W
Chronos
scottbott999
Chronos
11,316
4,982
0
4,753
10,168
4,174
4,834
5,495
4,613
70,330
4,554
L
Terra
zMerl1n-
Terra
1,702
404
609
1,750
14,895
9,090
0
5,136
9,759
27,795
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,983
Gold Earned
39,254
536
Minions Killed
390
0
Camps Cleared
0
1,809,084
Distance Traveled
1,580,662
17
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
11,061
615
148
8
0
384,837
8
W
Set
12,281
682
145
8
0
412,384
0
L
Geb
8,704
484
81
5
0
323,506
2
W
Hou Yi
10,805
600
107
6
0
325,636
1
L
Anhur
7,321
407
61
3
0
271,432
0
L
Hel
7,580
421
89
5
0
325,879
3
L
Tiamat
8,821
490
107
6
0
300,328
1
W
Fafnir
11,613
645
23
1
0
351,150
3
W
Chronos
11,223
624
113
6
0
335,077
5
L
Terra
6,828
379
52
3
0
359,517
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role