Player Matchup

Hel
Hel
AquilArdens
Hel
Level 15
God Stats
1W - 4L
1,079 SR
Queue Stats
1W - 4L
1,101 Elo+
Party 1
Loki
Loki
Faze Ghost74891
Loki
Level 17
God Stats
3W - 2L
1,377 SR
Queue Stats
8W - 6L
1,464 Elo+
Solo
Cthulhu
Cthulhu
Piero_Smusi
Cthulhu
Level 21
God Stats
2W - 1L
1,495 SR
Queue Stats
2W - 4L
1,195 Elo+
Party 1
Team Averages
Level 18
1,317 SR
1,253 Elo+

VS

Team Averages
Level 56
1,500 SR
1,323 Elo+
Neith
Neith
ChrisGoesDerp
Neith
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,166 Elo+
Solo
Ymir
Ymir
TB-RubenXiri
Ymir
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
157W - 223L
1,376 Elo+
Party 2
Thor
Thor
TB-TheWaldo
Thor
Level 76
God Stats
0W - 3L
1,500 SR
Queue Stats
195W - 309L
1,427 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 4
9,412
627
5,240
7,866
2,784
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
2 / 4 / 4
9,236
616
6,844
19,416
7,508
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cthulhu
Piero_Smusi
Cthulhu
14
3 / 1 / 3
10,160
677
14,154
11,611
5,189
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 3 / 1
7,910
527
2,461
5,234
1,436
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

14
4 / 2 / 2
10,648
710
13,565
18,402
19,717
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
2 / 1 / 3
9,603
640
7,564
11,628
5,658
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
12
6
Kills
6
6
Deaths
6
11
Assists
6
Player
Kills
Deaths
Assists
KDA
W
1
1
4
3
L
0
3
1
0.17
W
2
4
4
1
W
Cthulhu
Piero_Smusi
Cthulhu
3
1
3
4.5
L
4
2
2
2.5
L
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,238
Damage
23,590
38,893
Taken
35,264
15,481
Mitigated
26,811
14,157
Healing
8,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,240
767
3,163
3,211
7,866
2,784
83
5,183
2,683
19,678
0
L
2,461
672
0
790
5,234
1,436
0
2,333
2,901
0
12,844
W
6,844
1,241
256
2,971
19,416
7,508
0
5,546
13,870
0
18,925
W
Cthulhu
Piero_Smusi
Cthulhu
14,154
174
1,780
2,776
11,611
5,189
270
2,899
8,712
49,359
0
L
13,565
984
564
5,873
18,402
19,717
0
9,485
8,917
37,888
0
L
7,564
1,319
0
1,356
11,628
5,658
0
7,620
4,008
0
41,861

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,808
Gold Earned
28,161
122
Minions Killed
127
0
Camps Cleared
0
850,998
Distance Traveled
652,885
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
9,412
627
29
2
0
262,263
0
L
Neith
7,910
527
13
1
0
135,007
0
W
Loki
9,236
616
26
2
0
282,564
5
W
Cthulhu
10,160
677
67
4
0
306,171
0
L
Ymir
10,648
710
50
3
0
223,618
2
L
Thor
9,603
640
64
4
0
294,260
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role