Player Matchup

Anhur
Anhur
Zefralul
Anhur
Level 67
God Stats
6W - 0L
1,500 SR
Queue Stats
59W - 38L
1,659 Elo+
Party 1
Danzaburou
Danzaburou
maarcymarc
Danzaburou
Level 23
God Stats
5W - 1L
1,750 SR
Queue Stats
33W - 14L
1,611 Elo+
Party 1
Zhong Kui
Zhong Kui
nikaking
Zhong Kui
Level 73
God Stats
3W - 0L
1,804 SR
Queue Stats
56W - 36L
1,703 Elo+
Party 1
Team Averages
Level 54
1,685 SR
1,658 Elo+

VS

Team Averages
Level 26
1,413 SR
1,376 Elo+
Nu Wa
Nu Wa
EldaliSama
Nu Wa
Level 46
God Stats
3W - 9L
1,521 SR
Queue Stats
30W - 33L
1,428 Elo+
Solo
Cthulhu
Cthulhu
ZURNAMIYİYİN
Cthulhu
Level 4
God Stats
0W - 1L
1,285 SR
Queue Stats
0W - 2L
1,289 Elo+
Solo
Ullr
Ullr
nasreatt
Ullr
Level 27
God Stats
40W - 44L
1,434 SR
Queue Stats
630W - 667L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Zefralul
Anhur
12
11 / 3 / 4
9,328
933
9,260
9,257
6,334
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Danzaburou
maarcymarc
Danzaburou
12
4 / 3 / 12
8,860
886
10,213
6,118
2,183
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Zhong Kui
nikaking
Zhong Kui
11
2 / 1 / 10
8,129
813
4,087
9,464
7,742
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
12
6 / 3 / 1
8,499
850
9,655
9,295
2,109
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

9
1 / 5 / 4
6,731
673
3,664
10,043
4,635
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ullr
8
0 / 9 / 5
6,603
660
3,858
9,177
2,729
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
17
17
Kills
7
7
Deaths
17
26
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
6
3
1
2.17
L
1
5
4
0.6
W
Anhur
Zefralul
Anhur
11
3
4
4.33
W
Danzaburou
maarcymarc
Danzaburou
4
3
12
3.33
L
Ullr
0
9
5
0.28
W
Zhong Kui
nikaking
Zhong Kui
2
1
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,560
Damage
17,177
24,839
Taken
28,515
16,259
Mitigated
9,473
4,052
Healing
3,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
9,655
2,337
80
2,458
9,295
2,109
26
1,556
7,469
37,222
0
L
3,664
463
92
235
10,043
4,635
0
658
9,113
11,048
0
W
Anhur
Zefralul
Anhur
9,260
4,493
306
975
9,257
6,334
728
5,117
3,882
0
25,122
W
Danzaburou
maarcymarc
Danzaburou
10,213
6,578
0
954
6,118
2,183
1,792
3,190
2,786
0
34,754
L
Ullr
3,858
2,159
123
390
9,177
2,729
0
1,941
7,146
0
13,717
W
Zhong Kui
nikaking
Zhong Kui
4,087
656
0
1,817
9,464
7,742
373
4,393
4,799
25,669
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,317
Gold Earned
21,833
130
Minions Killed
97
0
Camps Cleared
0
486,452
Distance Traveled
464,696
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
8,499
850
57
6
0
159,288
3
L
Cthulhu
6,731
673
17
2
0
174,592
0
W
Anhur
9,328
933
36
4
0
164,561
2
W
Danzaburou
8,860
886
51
5
0
167,583
1
L
Ullr
6,603
660
23
2
0
130,816
0
W
Zhong Kui
8,129
813
43
4
0
154,308
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role