Player Matchup

Loki
Loki
Gold V
DesertKnight
Loki
Gold V
Level 155
God Stats
12W - 4L
1,714 SR
Queue Stats
58W - 35L
1,718 MMR
Party 2
Gilgamesh
Gilgamesh
Gold III
Tronado
Gilgamesh
Gold III
Level 154
God Stats
16W - 8L
1,810 SR
Queue Stats
170W - 102L
1,722 MMR
Party 2
Vulcan
Vulcan
Gold V
xKapierr
Vulcan
Gold V
Level 146
God Stats
2W - 0L
1,500 SR
Queue Stats
165W - 107L
1,663 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 152
1,674 SR
1,701 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 115
1,466 SR
1,335 MMR
Ymir
Ymir
Silver IV
 
Ymir
Silver IV
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Scylla
Scylla
Silver IV
Coldwavez
Scylla
Silver IV
Level 131
God Stats
2W - 4L
1,292 SR
Queue Stats
7W - 13L
1,253 MMR
Party 1
Izanami
Izanami
Silver IV
yoyoyami
Izanami
Silver IV
Level 137
God Stats
2W - 1L
1,605 SR
Queue Stats
13W - 19L
1,253 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
11 / 3 / 8
11,824
845
12,166
11,930
6,537
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Gilgamesh
Tronado
Gilgamesh
15
7 / 2 / 11
11,204
800
11,019
12,906
10,378
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Vulcan
xKapierr
Vulcan
15
7 / 2 / 17
11,351
811
23,369
8,814
3,403
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bans
AresThothAthenaCthulhuTiamat

VS

Bans
HadesBacchusAnubisSobekAphrodite
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
11
0 / 8 / 3
8,898
636
2,713
22,635
20,180
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Scylla
Coldwavez
Scylla
11
1 / 12 / 5
9,285
663
5,928
12,647
3,708
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
yoyoyami
Izanami
14
5 / 5 / 1
10,904
779
9,405
14,501
4,973
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
15
25
Kills
6
7
Deaths
25
36
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
8
3
0.19
L
Scylla
Coldwavez
Scylla
1
12
5
0.29
W
11
3
8
5
W
Gilgamesh
Tronado
Gilgamesh
7
2
11
6.25
W
Vulcan
xKapierr
Vulcan
7
2
17
7.75
L
Izanami
yoyoyami
Izanami
5
5
1
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,554
Damage
18,046
33,650
Taken
49,783
20,318
Mitigated
28,861
5,297
Healing
3,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
2,713
305
0
1,879
22,635
20,180
0
10,717
11,918
8,091
0
L
Scylla
Coldwavez
Scylla
5,928
266
0
270
12,647
3,708
0
4,932
7,715
24,180
0
W
12,166
4,057
0
76
11,930
6,537
953
2,854
8,884
0
51,259
W
Gilgamesh
Tronado
Gilgamesh
11,019
3,355
0
1,072
12,906
10,378
500
3,905
8,761
0
42,315
W
Vulcan
xKapierr
Vulcan
23,369
6,952
0
4,149
8,814
3,403
1,713
1,498
7,260
63,711
0
L
Izanami
yoyoyami
Izanami
9,405
6,007
0
1,070
14,501
4,973
0
7,724
6,777
0
57,141

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,379
Gold Earned
29,087
189
Minions Killed
158
0
Camps Cleared
0
869,947
Distance Traveled
706,456
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,898
636
13
1
0
239,680
2
L
Scylla
9,285
663
47
3
0
216,395
5
W
Loki
11,824
845
51
4
0
303,579
3
W
Gilgamesh
11,204
800
45
3
0
285,261
7
W
Vulcan
11,351
811
93
7
0
281,107
4
L
Izanami
10,904
779
98
7
0
250,381
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role