Player Matchup

Chang'e
Chang'e
Gold I
 
Chang'e
Gold I
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Baba Yaga
Baba Yaga
Gold III
Purple Wreck
Baba Yaga
Gold III
Level 65
God Stats
3W - 6L
1,462 SR
Queue Stats
74W - 73L
1,428 MMR
Solo
Anhur
Anhur
Gold I
itZ Josh TiMe
Anhur
Gold I
Level 103
God Stats
3W - 2L
1,627 SR
Queue Stats
360W - 352L
1,635 MMR
Party 1
Tsukuyomi
Tsukuyomi
Silver II
tz0i
Tsukuyomi
Silver II
Level 54
God Stats
4W - 0L
1,759 SR
Queue Stats
14W - 16L
1,275 MMR
Party 1
Terra
Terra
Gold III
xCpRxG
Terra
Gold III
Level 120
God Stats
4W - 2L
1,479 SR
Queue Stats
162W - 163L
1,457 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 97
1,565 SR
1,459 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 107
1,625 SR
1,465 MMR
Baron Samedi
Baron Samedi
Bronze III
Defy_Madcat-IDW-
Baron Samedi
Bronze III
Level 76
God Stats
1W - 2L
1,492 SR
Queue Stats
1W - 3L
1,499 MMR
Solo
Nu Wa
Nu Wa
Gold III
GameSlayer2091
Nu Wa
Gold III
Level 108
God Stats
12W - 23L
1,388 SR
Queue Stats
498W - 504L
1,464 MMR
Solo
Pele
Pele
Gold III
LokiJoestar
Pele
Gold III
Level 135
God Stats
20W - 28L
1,629 SR
Queue Stats
753W - 785L
1,542 MMR
Solo
Hercules
Hercules
Bronze III
Zxtru
Hercules
Bronze III
Level 87
God Stats
1W - 2L
1,897 SR
Queue Stats
33W - 36L
1,440 MMR
Solo
Chernobog
Chernobog
Gold IV
l LonewoIf I
Chernobog
Gold IV
Level 128
God Stats
16W - 7L
1,720 SR
Queue Stats
356W - 355L
1,382 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
18
4 / 3 / 7
12,673
576
10,685
15,756
5,798
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Baba Yaga
Purple Wreck
Baba Yaga
20
1 / 0 / 9
13,528
615
13,590
13,557
11,107
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

19
5 / 2 / 7
13,177
599
8,189
19,521
8,240
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tsukuyomi
tz0i
Tsukuyomi
20
9 / 0 / 9
14,017
637
17,844
17,296
7,468
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Terra
xCpRxG
Terra
15
0 / 6 / 9
11,684
531
3,652
18,764
16,858
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Bans
ScyllaSetTiamatAthenaGilgamesh

VS

Bans
King ArthurGuan YuCu ChulainnDanzaburouSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Defy_Madcat-IDW-
Baron Samedi
14
1 / 5 / 4
9,379
426
8,907
11,156
9,707
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
1 / 5 / 4
9,584
436
16,150
12,908
3,786
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
7 / 4 / 1
12,033
547
8,605
16,422
5,324
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Hercules
Zxtru
Hercules
18
1 / 2 / 0
10,708
487
3,506
17,201
11,227
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Chernobog
l LonewoIf I
Chernobog
17
1 / 3 / 4
10,935
497
8,970
12,065
3,315
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
24
19
Kills
11
11
Deaths
19
41
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
4
3
7
2.5
L
Baron Samedi
Defy_Madcat-IDW-
Baron Samedi
1
5
4
0.6
L
1
5
4
0.6
L
7
4
1
1.88
W
Baba Yaga
Purple Wreck
Baba Yaga
1
0
9
5.5
L
Hercules
Zxtru
Hercules
1
2
0
0.5
W
5
2
7
4.25
L
Chernobog
l LonewoIf I
Chernobog
1
3
4
1
W
Tsukuyomi
tz0i
Tsukuyomi
9
0
9
13.5
W
Terra
xCpRxG
Terra
0
6
9
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,960
Damage
46,138
84,894
Taken
69,752
49,471
Mitigated
33,359
44,391
Healing
17,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
10,685
269
3,613
9,552
15,756
5,798
3,003
6,823
8,933
84,254
0
L
Baron Samedi
Defy_Madcat-IDW-
Baron Samedi
8,907
750
812
2,182
11,156
9,707
0
4,631
6,419
35,436
0
L
16,150
4,563
0
3,212
12,908
3,786
2,480
5,860
6,978
58,897
0
L
8,605
1,208
0
1,223
16,422
5,324
4,477
4,282
12,080
0
96,462
W
Baba Yaga
Purple Wreck
Baba Yaga
13,590
826
0
5,762
13,557
11,107
1,350
2,945
10,612
96,024
0
L
Hercules
Zxtru
Hercules
3,506
123
0
6,134
17,201
11,227
0
9,647
6,978
0
67,034
W
8,189
4,727
0
9,959
19,521
8,240
3,596
5,120
14,401
0
100,173
L
Chernobog
l LonewoIf I
Chernobog
8,970
4,387
0
3,581
12,065
3,315
388
2,685
9,370
0
82,027
W
Tsukuyomi
tz0i
Tsukuyomi
17,844
5,567
0
7,573
17,296
7,468
3,347
5,588
11,708
0
118,242
W
Terra
xCpRxG
Terra
3,652
237
2,898
5,034
18,764
16,858
512
8,572
10,192
36,154
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,079
Gold Earned
52,639
686
Minions Killed
603
0
Camps Cleared
0
2,084,503
Distance Traveled
1,896,870
19
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
12,673
576
151
7
0
409,575
7
L
Baron Samedi
9,379
426
41
2
0
391,600
12
L
Nu Wa
9,584
436
100
5
0
335,068
4
L
Pele
12,033
547
159
7
0
437,416
4
W
Baba Yaga
13,528
615
181
8
0
383,352
3
L
Hercules
10,708
487
150
7
0
371,936
3
W
Anhur
13,177
599
146
7
0
376,783
7
L
Chernobog
10,935
497
153
7
0
360,850
9
W
Tsukuyomi
14,017
637
159
7
0
508,174
1
W
Terra
11,684
531
49
2
0
406,619
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role