Player Matchup

Loki
Loki
 
Loki
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
Deadnyanko
Hou Yi
Level 28
God Stats
0W - 1L
1,278 SR
Queue Stats
8W - 3L
1,646 Elo+
Solo
Nu Wa
Nu Wa
Mobaygs
Nu Wa
Level 11
God Stats
0W - 1L
1,627 SR
Queue Stats
6W - 7L
1,453 Elo+
Solo
Serqet
Serqet
TracerDiff_
Serqet
Level 11
God Stats
8W - 5L
1,500 SR
Queue Stats
44W - 30L
1,583 Elo+
Solo
Ares
Ares
xXTheJunyXx
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 14
1,481 SR
1,536 Elo+

VS

Team Averages
Level 19
1,474 SR
1,463 Elo+
Hera
Hera
 
Hera
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Felaxx2
Loki
Level 9
God Stats
5W - 4L
1,411 SR
Queue Stats
7W - 8L
1,242 Elo+
Solo
Agni
Agni
JPswaglord420
Agni
Level 29
God Stats
2W - 1L
1,569 SR
Queue Stats
154W - 81L
1,741 Elo+
Solo
Fenrir
Fenrir
Lowkey8373
Fenrir
Level 26
God Stats
3W - 2L
1,560 SR
Queue Stats
127W - 137L
1,486 Elo+
Solo
Ymir
Ymir
Yays314
Ymir
Level 5
God Stats
11W - 6L
1,329 SR
Queue Stats
19W - 11L
1,348 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
8
1 / 6 / 2
5,359
447
3,068
8,474
2,353
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hou Yi
Deadnyanko
Hou Yi
9
3 / 4 / 0
5,403
450
1,794
7,118
1,897
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Nu Wa
Mobaygs
Nu Wa
9
2 / 6 / 0
5,403
450
2,204
6,995
2,231
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Serqet
1
0 / 0 / 0
3,800
317
0
154
29
Boots

Boots

+6%
Movement Speed

8
1 / 4 / 1
4,858
405
662
8,071
3,724
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
12
2 / 1 / 4
7,471
623
4,920
5,356
1,443
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Loki
Felaxx2
Loki
9
1 / 5 / 3
5,826
486
829
6,392
1,716
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

14
10 / 0 / 2
8,758
730
8,443
3,877
1,205
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fenrir
Lowkey8373
Fenrir
11
3 / 1 / 2
7,069
589
2,053
5,670
2,066
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ymir
Yays314
Ymir
14
4 / 0 / 0
8,132
678
4,804
4,723
2,484
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
31
7
Kills
20
20
Deaths
7
3
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
1
6
2
0.33
W
Hera
 
Hera
2
1
4
4
L
Hou Yi
Deadnyanko
Hou Yi
3
4
0
0.75
W
Loki
Felaxx2
Loki
1
5
3
0.5
W
10
0
2
11
W
Fenrir
Lowkey8373
Fenrir
3
1
2
4
L
Nu Wa
Mobaygs
Nu Wa
2
6
0
0.33
L
Serqet
0
0
0
0
W
Ymir
Yays314
Ymir
4
0
0
4
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,728
Damage
21,049
30,812
Taken
26,018
10,234
Mitigated
8,914
3,429
Healing
12,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
3,068
732
0
2,230
8,474
2,353
0
2,983
5,491
0
21,203
W
Hera
 
Hera
4,920
1,560
501
2,953
5,356
1,443
2,166
351
4,939
46,832
0
L
Hou Yi
Deadnyanko
Hou Yi
1,794
457
0
622
7,118
1,897
0
4,798
2,320
0
22,019
W
Loki
Felaxx2
Loki
829
127
0
975
6,392
1,716
478
307
6,034
0
11,110
W
8,443
1,030
0
1,763
3,877
1,205
324
837
2,892
56,220
0
W
Fenrir
Lowkey8373
Fenrir
2,053
187
0
2,753
5,670
2,066
1,037
287
5,343
0
33,503
L
Nu Wa
Mobaygs
Nu Wa
2,204
577
0
489
6,995
2,231
0
5,582
1,413
21,762
0
L
Serqet
0
0
0
0
154
29
0
0
154
0
921
W
Ymir
Yays314
Ymir
4,804
835
0
3,285
4,723
2,484
1,271
707
3,944
50,944
0
L
662
75
0
88
8,071
3,724
0
4,804
3,267
9,684
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,823
Gold Earned
37,256
148
Minions Killed
412
0
Camps Cleared
0
814,952
Distance Traveled
1,131,612
2
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
5,359
447
44
4
0
200,774
1
W
Hera
7,471
623
92
8
0
194,492
1
L
Hou Yi
5,403
450
40
3
0
216,489
0
W
Loki
5,826
486
28
2
0
217,462
0
W
Agni
8,758
730
115
10
0
241,875
4
W
Fenrir
7,069
589
77
6
0
256,379
2
L
Nu Wa
5,403
450
49
4
0
184,574
0
L
Serqet
3,800
317
1
0
0
21,819
0
W
Ymir
8,132
678
100
8
0
221,404
6
L
Ares
4,858
405
14
1
0
191,296
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role