Player Matchup

Ah Muzen Cab
Ah Muzen Cab
KingPen325
Ah Muzen Cab
Level 16
God Stats
7W - 6L
1,520 SR
Queue Stats
16W - 23L
1,383 Elo+
Solo
Chang'e
Chang'e
WindyHill
Chang'e
Level 104
God Stats
2W - 0L
1,717 SR
Queue Stats
27W - 28L
1,497 Elo+
Party 1
Ymir
Ymir
brewcitybrawler
Ymir
Level 5
God Stats
1W - 2L
1,283 SR
Queue Stats
2W - 4L
1,270 Elo+
Solo
Bellona
Bellona
ggnmsl
Bellona
Level 8
God Stats
3W - 2L
1,723 SR
Queue Stats
19W - 23L
1,444 Elo+
Party 1
Hades
Hades
slender11_pl
Hades
Level 9
God Stats
1W - 2L
1,334 SR
Queue Stats
9W - 17L
1,256 Elo+
Solo
Team Averages
Level 28
1,515 SR
1,370 Elo+

VS

Team Averages
Level 17
1,551 SR
1,441 Elo+
Merlin
Merlin
 
Merlin
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Garyo555
Bacchus
Level 28
God Stats
4W - 7L
1,472 SR
Queue Stats
33W - 45L
1,529 Elo+
Solo
Loki
Loki
SED_SKOPION
Loki
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,223 Elo+
Party 2
Anubis
Anubis
renanbtw
Anubis
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,533 Elo+
Party 2
Sun Wukong
Sun Wukong
啊啊啊长村长
Sun Wukong
Level 12
God Stats
1W - 1L
1,781 SR
Queue Stats
18W - 24L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
KingPen325
Ah Muzen Cab
17
7 / 1 / 17
11,158
1,116
12,635
7,625
3,454
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chang'e
WindyHill
Chang'e
17
7 / 0 / 21
10,165
1,017
13,139
11,651
10,075
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

16
0 / 1 / 15
9,287
929
1,243
5,969
4,045
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bellona
ggnmsl
Bellona
18
19 / 2 / 11
12,999
1,300
20,854
13,985
10,764
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

15
0 / 2 / 15
9,024
902
6,368
8,387
4,183
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Team 1 Tickets

316

VS

Team 2 Tickets

82

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
15
2 / 4 / 3
9,880
988
14,617
8,446
2,989
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bacchus
Garyo555
Bacchus
16
2 / 2 / 4
10,266
1,027
9,856
12,942
18,580
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
0 / 10 / 4
8,246
825
2,861
12,680
7,692
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Anubis
renanbtw
Anubis
14
0 / 9 / 5
8,485
849
4,221
10,822
6,511
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sun Wukong
14
2 / 8 / 1
9,096
910
11,524
18,394
15,450
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
23
33
Kills
6
6
Deaths
33
79
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
2
4
3
0.88
L
Bacchus
Garyo555
Bacchus
2
2
4
2
W
Ah Muzen Cab
KingPen325
Ah Muzen Cab
7
1
17
15.5
L
0
10
4
0.2
W
Chang'e
WindyHill
Chang'e
7
0
21
17.5
W
0
1
15
7.5
W
Bellona
ggnmsl
Bellona
19
2
11
12.25
L
Anubis
renanbtw
Anubis
0
9
5
0.28
W
0
2
15
3.75
L
Sun Wukong
2
8
1
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,239
Damage
43,079
47,617
Taken
63,284
32,521
Mitigated
51,222
13,381
Healing
2,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
14,617
911
0
0
8,446
2,989
0
2,249
6,197
44,119
0
L
Bacchus
Garyo555
Bacchus
9,856
551
0
820
12,942
18,580
0
3,974
8,968
24,828
0
W
Ah Muzen Cab
KingPen325
Ah Muzen Cab
12,635
6,546
0
3,442
7,625
3,454
0
4,363
3,172
0
29,942
L
2,861
652
0
630
12,680
7,692
0
4,846
7,834
0
5,666
W
Chang'e
WindyHill
Chang'e
13,139
1,132
2,925
2,943
11,651
10,075
0
5,522
5,949
26,072
0
W
1,243
38
0
0
5,969
4,045
0
4,095
1,759
11,277
0
W
Bellona
ggnmsl
Bellona
20,854
11,670
0
3,194
13,985
10,764
0
9,545
4,380
0
32,640
L
Anubis
renanbtw
Anubis
4,221
562
171
537
10,822
6,511
0
4,361
6,461
6,445
0
W
6,368
160
187
690
8,387
4,183
0
5,169
3,158
14,639
0
L
Sun Wukong
11,524
3,095
0
244
18,394
15,450
0
5,320
13,074
0
21,059

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,633
Gold Earned
45,973
151
Minions Killed
152
3
Camps Cleared
0
837,021
Distance Traveled
801,990
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,880
988
89
9
0
175,752
1
L
Bacchus
10,266
1,027
36
4
0
194,851
3
W
Ah Muzen Cab
11,158
1,116
38
4
1
151,684
2
L
Loki
8,246
825
2
0
0
146,722
1
W
Chang'e
10,165
1,017
22
2
2
194,246
0
W
Ymir
9,287
929
33
3
0
135,931
1
W
Bellona
12,999
1,300
34
3
0
184,122
0
L
Anubis
8,485
849
3
0
0
113,554
1
W
Hades
9,024
902
24
2
0
171,038
0
L
Sun Wukong
9,096
910
22
2
0
171,111
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role