Player Matchup

Loki
Loki
Bedwood2
Loki
Level 5
God Stats
0W - 2L
1,114 SR
Queue Stats
0W - 2L
1,152 Elo+
Solo
Athena
Athena
CW1ight5torm
Athena
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 81L
1,306 Elo+
Solo
Ra
Ra
baconfighter69
Ra
Level 11
God Stats
11W - 13L
1,404 SR
Queue Stats
377W - 418L
1,176 Elo+
Solo
Fenrir
Fenrir
nahuh_suprem
Fenrir
Level 4
God Stats
0W - 4L
1,307 SR
Queue Stats
3W - 8L
1,350 Elo+
Solo
Hel
Hel
yonir9
Hel
Level 16
God Stats
6W - 8L
1,427 SR
Queue Stats
43W - 48L
1,389 Elo+
Solo
Team Averages
Level 13
1,350 SR
1,275 Elo+

VS

Team Averages
Level 21
1,538 SR
1,318 Elo+
Medusa
Medusa
 
Medusa
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
DayExitMusic
Kuzenbo
Level 25
God Stats
16W - 8L
1,434 SR
Queue Stats
85W - 106L
1,277 Elo+
Solo
Vulcan
Vulcan
Essu-Bon
Vulcan
Level 46
God Stats
2W - 0L
1,758 SR
Queue Stats
75W - 95L
1,386 Elo+
Party 1
Ymir
Ymir
GonjahGoblin
Ymir
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 3L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
Kelijan
Danzaburou
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 10L
924 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
15
3 / 7 / 4
10,020
911
3,911
22,388
10,979
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Athena
17
1 / 5 / 7
10,774
979
6,225
26,649
27,619
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
4 / 15 / 5
10,645
968
14,282
23,112
9,707
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fenrir
14
4 / 0 / 3
10,228
930
3,638
3,468
1,236
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Hel
yonir9
Hel
16
2 / 11 / 6
10,080
916
14,689
19,151
9,550
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Team 1 Tickets

0

VS

Team 2 Tickets

242

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
20
18 / 0 / 11
14,982
1,362
43,135
9,993
4,701
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
DayExitMusic
Kuzenbo
18
0 / 0 / 14
10,703
973
4,714
9,221
11,348
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Vulcan
Essu-Bon
Vulcan
20
20 / 1 / 12
15,619
1,420
28,400
7,759
3,032
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
0 / 3 / 23
11,370
1,034
4,125
11,927
8,708
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Danzaburou
Kelijan
Danzaburou
17
0 / 10 / 13
10,256
932
7,461
13,741
5,019
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
111
14
Kills
38
38
Deaths
14
25
Assists
73
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
18
0
11
23.5
L
Loki
3
7
4
0.71
L
Athena
1
5
7
0.9
W
Kuzenbo
DayExitMusic
Kuzenbo
0
0
14
7
W
Vulcan
Essu-Bon
Vulcan
20
1
12
26
W
0
3
23
3.83
W
Danzaburou
Kelijan
Danzaburou
0
10
13
0.65
L
4
15
5
0.43
L
Fenrir
4
0
3
5.5
L
Hel
yonir9
Hel
2
11
6
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,745
Damage
87,835
94,768
Taken
52,641
59,091
Mitigated
32,808
4,184
Healing
5,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
43,135
21,426
0
2,528
9,993
4,701
0
6,745
3,248
0
77,534
L
Loki
3,911
1,737
0
264
22,388
10,979
0
5,817
16,571
0
14,698
L
Athena
6,225
1,149
0
633
26,649
27,619
0
11,529
15,120
24,362
0
W
Kuzenbo
DayExitMusic
Kuzenbo
4,714
1,636
0
0
9,221
11,348
0
4,586
4,027
11,303
0
W
Vulcan
Essu-Bon
Vulcan
28,400
11,948
0
1,168
7,759
3,032
0
6,240
1,519
58,803
0
W
4,125
1,012
0
0
11,927
8,708
0
8,139
3,788
11,666
0
W
Danzaburou
Kelijan
Danzaburou
7,461
7,042
0
1,558
13,741
5,019
0
9,486
4,255
0
19,088
L
14,282
3,578
42
112
23,112
9,707
0
9,706
13,406
40,567
0
L
Fenrir
3,638
1,341
0
231
3,468
1,236
0
1,427
2,041
0
5,253
L
Hel
yonir9
Hel
14,689
3,433
1,422
1,480
19,151
9,550
0
8,760
10,391
32,852
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,747
Gold Earned
62,930
164
Minions Killed
209
1
Camps Cleared
7
874,825
Distance Traveled
1,065,901
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
14,982
1,362
81
7
4
233,557
0
L
Loki
10,020
911
18
2
0
173,592
1
L
Athena
10,774
979
45
4
1
249,390
0
W
Kuzenbo
10,703
973
10
1
1
255,538
0
W
Vulcan
15,619
1,420
81
7
2
229,176
0
W
Ymir
11,370
1,034
18
2
0
198,814
1
W
Danzaburou
10,256
932
19
2
0
148,816
0
L
Ra
10,645
968
63
6
0
146,984
2
L
Fenrir
10,228
930
3
0
0
99,132
0
L
Hel
10,080
916
35
3
0
205,727
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role