Player Matchup

Ne Zha
Ne Zha
GovernedMetal
Ne Zha
Level 71
God Stats
20W - 11L
1,537 SR
Queue Stats
51W - 52L
1,447 Elo+
Solo
Gilgamesh
Gilgamesh
Ruicatt
Gilgamesh
Level 43
God Stats
26W - 16L
1,439 SR
Queue Stats
187W - 169L
1,435 Elo+
Party 1
Cthulhu
Cthulhu
Verumnos22199
Cthulhu
Level 13
God Stats
5W - 3L
1,718 SR
Queue Stats
15W - 10L
1,410 Elo+
Party 1
Team Averages
Level 42
1,564 SR
1,430 Elo+

VS

Team Averages
Level 75
1,729 SR
1,440 Elo+
Cupid
Cupid
Comehonorchild
Cupid
Level 66
God Stats
4W - 4L
1,883 SR
Queue Stats
11W - 11L
1,623 Elo+
Solo
Sobek
Sobek
Redbarn445
Sobek
Level 153
God Stats
13W - 13L
1,580 SR
Queue Stats
288W - 295L
1,576 Elo+
Solo
Fenrir
Fenrir
marios1259
Fenrir
Level 5
God Stats
0W - 3L
1,725 SR
Queue Stats
0W - 8L
1,120 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
11 / 5 / 9
14,820
741
17,942
17,554
8,373
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gilgamesh
Ruicatt
Gilgamesh
17
7 / 3 / 11
15,777
789
15,949
18,664
14,644
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cthulhu
18
6 / 2 / 12
15,398
770
23,385
20,555
24,547
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 8 / 1
14,035
702
16,210
21,825
9,395
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sobek
16
3 / 4 / 5
14,069
703
12,975
27,886
33,739
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fenrir
marios1259
Fenrir
13
0 / 12 / 3
10,475
524
5,183
19,487
7,855
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
19
24
Kills
10
10
Deaths
24
32
Assists
9
Player
Kills
Deaths
Assists
KDA
L
7
8
1
0.94
W
11
5
9
3.1
L
Sobek
3
4
5
1.38
W
Gilgamesh
Ruicatt
Gilgamesh
7
3
11
4.17
W
Cthulhu
6
2
12
6
L
Fenrir
marios1259
Fenrir
0
12
3
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,276
Damage
34,368
56,773
Taken
69,198
47,564
Mitigated
50,989
10,893
Healing
14,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,210
9,114
762
3,957
21,825
9,395
0
7,199
14,626
0
73,374
W
17,942
7,281
0
4,904
17,554
8,373
1,383
3,116
14,438
0
74,494
L
Sobek
12,975
1,141
1,428
6,838
27,886
33,739
160
10,010
17,876
44,388
0
W
Gilgamesh
Ruicatt
Gilgamesh
15,949
6,193
0
1,142
18,664
14,644
0
4,313
13,467
491
53,108
W
Cthulhu
23,385
2,099
1,390
3,457
20,555
24,547
0
5,797
14,758
72,281
0
L
Fenrir
marios1259
Fenrir
5,183
1,551
0
1,149
19,487
7,855
0
6,369
13,118
0
15,753

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,995
Gold Earned
38,579
210
Minions Killed
172
0
Camps Cleared
0
1,080,130
Distance Traveled
936,343
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
14,035
702
112
6
0
308,551
2
W
Ne Zha
14,820
741
85
4
0
363,182
4
L
Sobek
14,069
703
39
2
0
331,206
2
W
Gilgamesh
15,777
789
48
2
0
340,707
3
W
Cthulhu
15,398
770
77
4
0
376,241
0
L
Fenrir
10,475
524
21
1
0
296,586
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role