Player Matchup

Freya
Freya
TheSimps4
Freya
Level 7
God Stats
5W - 8L
1,412 SR
Queue Stats
127W - 142L
1,277 Elo+
Party 1
Chernobog
Chernobog
Trolleur-steevy
Chernobog
Level 22
God Stats
38W - 28L
1,568 SR
Queue Stats
175W - 187L
1,489 Elo+
Solo
Guan Yu
Guan Yu
kolya2009_
Guan Yu
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,023 Elo+
Solo
Yemoja
Yemoja
mason_edw20
Yemoja
Level 28
God Stats
5W - 2L
1,673 SR
Queue Stats
23W - 25L
1,414 Elo+
Solo
Awilix
Awilix
monkeyboi226
Awilix
Level 66
God Stats
1W - 1L
1,274 SR
Queue Stats
100W - 131L
1,471 Elo+
Party 1
Team Averages
Level 25
1,486 SR
1,335 Elo+

VS

Team Averages
Level 18
1,465 SR
1,381 Elo+
Nemesis
Nemesis
Direct_Marlive
Nemesis
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,500 Elo+
Solo
Tiamat
Tiamat
EnD__King
Tiamat
Level 16
God Stats
5W - 10L
1,233 SR
Queue Stats
78W - 58L
1,213 Elo+
Solo
Bakasura
Bakasura
SimplyTalking
Bakasura
Level 29
God Stats
10W - 14L
1,344 SR
Queue Stats
367W - 336L
1,545 Elo+
Solo
Neith
Neith
Titankaneki270
Neith
Level 17
God Stats
3W - 6L
1,766 SR
Queue Stats
167W - 179L
1,275 Elo+
Solo
Horus
Horus
ill-wurze
Horus
Level 29
God Stats
100W - 88L
1,480 SR
Queue Stats
146W - 170L
1,372 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
TheSimps4
Freya
15
5 / 3 / 4
9,789
515
8,807
13,773
5,046
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chernobog
Trolleur-steevy
Chernobog
16
7 / 4 / 3
10,025
528
14,721
10,999
3,718
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Guan Yu
kolya2009_
Guan Yu
16
3 / 1 / 2
10,187
536
3,579
9,218
9,094
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Yemoja
16
3 / 0 / 8
10,205
537
7,373
8,092
6,792
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Awilix
19
17 / 0 / 2
11,988
631
14,241
12,005
4,849
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 12 / 0
7,506
395
3,644
12,463
4,238
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Tiamat
EnD__King
Tiamat
14
2 / 8 / 0
8,869
467
10,080
13,968
8,673
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
SimplyTalking
Bakasura
13
0 / 4 / 0
8,090
426
945
13,154
5,078
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
1 / 3 / 2
7,436
391
7,771
12,123
9,919
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Horus
ill-wurze
Horus
12
4 / 8 / 0
8,134
428
5,305
20,400
8,435
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
10
35
Kills
8
8
Deaths
35
19
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
12
0
0.08
L
Tiamat
EnD__King
Tiamat
2
8
0
0.25
L
Bakasura
SimplyTalking
Bakasura
0
4
0
0
W
Freya
TheSimps4
Freya
5
3
4
2.33
L
1
3
2
0.67
W
Chernobog
Trolleur-steevy
Chernobog
7
4
3
2.13
L
Horus
ill-wurze
Horus
4
8
0
0.5
W
Guan Yu
kolya2009_
Guan Yu
3
1
2
4
W
Yemoja
3
0
8
7
W
Awilix
17
0
2
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,721
Damage
27,745
54,087
Taken
72,108
29,499
Mitigated
36,343
17,734
Healing
15,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,644
1,703
0
343
12,463
4,238
300
2,466
9,881
0
26,836
L
Tiamat
EnD__King
Tiamat
10,080
2,007
220
2,683
13,968
8,673
104
6,034
7,916
51,909
0
L
Bakasura
SimplyTalking
Bakasura
945
735
0
3,466
13,154
5,078
0
849
12,305
0
49,789
W
Freya
TheSimps4
Freya
8,807
3,690
0
5,081
13,773
5,046
1,235
6,214
7,099
40,210
0
L
7,771
2,620
0
2,025
12,123
9,919
0
4,191
7,872
0
32,207
W
Chernobog
Trolleur-steevy
Chernobog
14,721
9,033
0
1,684
10,999
3,718
3,175
0
10,999
0
66,722
L
Horus
ill-wurze
Horus
5,305
1,900
1,545
5,594
20,400
8,435
0
2,640
17,730
0
25,084
W
Guan Yu
kolya2009_
Guan Yu
3,579
711
136
2,869
9,218
9,094
2,838
1,740
7,316
0
44,084
W
Yemoja
7,373
41
816
2,277
8,092
6,792
1,398
0
8,092
45,844
0
W
Awilix
14,241
6,754
0
4,871
12,005
4,849
0
1,422
10,361
0
83,555

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,194
Gold Earned
40,035
474
Minions Killed
347
0
Camps Cleared
0
1,764,328
Distance Traveled
1,449,312
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
7,506
395
43
2
0
290,864
2
L
Tiamat
8,869
467
116
6
0
294,527
4
L
Bakasura
8,090
426
111
6
0
246,260
0
W
Freya
9,789
515
62
3
0
351,909
0
L
Neith
7,436
391
37
2
0
302,345
1
W
Chernobog
10,025
528
118
6
0
321,194
1
L
Horus
8,134
428
40
2
0
315,316
1
W
Guan Yu
10,187
536
90
5
0
320,692
0
W
Yemoja
10,205
537
56
3
0
355,024
0
W
Awilix
11,988
631
148
8
0
415,509
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role