Player Matchup

Kukulkan
Kukulkan
LordOdai
Kukulkan
Level 45
God Stats
12W - 15L
1,108 SR
Queue Stats
283W - 306L
1,386 Elo+
Solo
Chaac
Chaac
MORDORO
Chaac
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Da Ji
Da Ji
NeroZoom123
Da Ji
Level 64
God Stats
0W - 2L
1,314 SR
Queue Stats
111W - 115L
1,387 Elo+
Party 2
Anubis
Anubis
demoninterp
Anubis
Level 18
God Stats
4W - 7L
1,499 SR
Queue Stats
21W - 30L
1,413 Elo+
Party 2
Sol
Sol
miladvampire
Sol
Level 24
God Stats
0W - 1L
1,502 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Team Averages
Level 43
1,385 SR
1,437 Elo+

VS

Team Averages
Level 80
1,553 SR
1,390 Elo+
Tsukuyomi
Tsukuyomi
BladeDark
Tsukuyomi
Level 37
God Stats
1W - 1L
1,115 SR
Queue Stats
1W - 2L
1,145 Elo+
Solo
Chaac
Chaac
Macancala
Chaac
Level 127
God Stats
6W - 2L
1,845 SR
Queue Stats
103W - 99L
1,491 Elo+
Solo
Ra
Ra
Midzury
Ra
Level 65
God Stats
15W - 33L
1,437 SR
Queue Stats
134W - 215L
1,295 Elo+
Solo
Bacchus
Bacchus
Tarrga
Bacchus
Level 128
God Stats
1W - 0L
1,497 SR
Queue Stats
83W - 79L
1,618 Elo+
Solo
Anhur
Anhur
АРКАНА123
Anhur
Level 44
God Stats
8W - 11L
1,869 SR
Queue Stats
262W - 291L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
LordOdai
Kukulkan
16
3 / 3 / 2
10,250
466
11,893
9,587
3,867
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
MORDORO
Chaac
13
2 / 8 / 1
8,798
400
7,941
18,233
9,034
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
4 / 7 / 4
10,053
457
9,973
19,392
8,494
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
14
2 / 4 / 4
8,683
395
5,705
8,607
3,101
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

11
0 / 9 / 3
7,539
343
4,770
13,931
3,163
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BladeDark
Tsukuyomi
14
1 / 6 / 1
9,182
417
3,766
13,596
4,103
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chaac
Macancala
Chaac
18
6 / 1 / 11
11,294
513
13,870
22,095
18,911
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

15
1 / 2 / 9
10,183
463
6,571
7,168
2,888
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bacchus
Tarrga
Bacchus
16
9 / 1 / 11
11,477
522
8,697
17,451
20,835
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

19
13 / 1 / 8
12,072
549
18,740
15,199
5,467
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
70
11
Kills
30
31
Deaths
11
14
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
BladeDark
Tsukuyomi
1
6
1
0.25
L
Kukulkan
LordOdai
Kukulkan
3
3
2
1.33
L
Chaac
MORDORO
Chaac
2
8
1
0.31
W
Chaac
Macancala
Chaac
6
1
11
11.5
W
1
2
9
2.75
L
4
7
4
0.86
W
Bacchus
Tarrga
Bacchus
9
1
11
14.5
L
Anubis
2
4
4
1
L
0
9
3
0.17
W
13
1
8
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,282
Damage
51,644
69,750
Taken
75,509
27,659
Mitigated
52,204
13,781
Healing
32,449
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
BladeDark
Tsukuyomi
3,766
1,477
0
5,049
13,596
4,103
724
2,999
10,597
0
50,182
L
Kukulkan
LordOdai
Kukulkan
11,893
576
0
0
9,587
3,867
0
1,755
7,652
73,815
0
L
Chaac
MORDORO
Chaac
7,941
756
429
4,101
18,233
9,034
1,573
4,493
13,468
0
41,705
W
Chaac
Macancala
Chaac
13,870
1,073
0
10,412
22,095
18,911
1,219
6,539
15,556
0
65,638
W
6,571
1,049
6,711
3,116
7,168
2,888
918
2,597
4,571
60,694
0
L
9,973
1,494
350
4,818
19,392
8,494
1,232
4,371
14,904
0
62,803
W
Bacchus
Tarrga
Bacchus
8,697
986
0
1,773
17,451
20,835
1,171
3,952
13,499
37,557
0
L
Anubis
5,705
154
0
1,768
8,607
3,101
117
3,489
5,028
40,162
0
L
4,770
1,058
282
2,033
13,931
3,163
1,254
1,160
12,411
17,640
0
W
18,740
10,729
0
5,388
15,199
5,467
1,052
6,281
8,918
0
78,321

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,323
Gold Earned
54,208
409
Minions Killed
484
0
Camps Cleared
0
1,957,761
Distance Traveled
2,038,891
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
9,182
417
93
4
0
352,747
0
L
Kukulkan
10,250
466
146
7
0
379,991
3
L
Chaac
8,798
400
63
3
0
414,890
1
W
Chaac
11,294
513
104
5
0
418,001
0
W
Ra
10,183
463
124
6
0
454,295
2
L
Da Ji
10,053
457
102
5
0
384,013
0
W
Bacchus
11,477
522
56
3
0
412,579
8
L
Anubis
8,683
395
57
3
0
398,277
7
L
Sol
7,539
343
41
2
0
380,590
0
W
Anhur
12,072
549
107
5
0
401,269
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role