Player Matchup

Loki
Loki
C1tr0n3n09
Loki
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 4L
1,768 Elo+
Party 1
Gilgamesh
Gilgamesh
Hades_Or_Throw
Gilgamesh
Level 28
God Stats
6W - 11L
1,496 SR
Queue Stats
241W - 217L
1,486 Elo+
Solo
Cernunnos
Cernunnos
Krang_X_
Cernunnos
Level 29
God Stats
8W - 7L
1,622 SR
Queue Stats
271W - 189L
1,644 Elo+
Solo
Ra
Ra
Vectorcs4
Ra
Level 23
God Stats
0W - 4L
1,500 SR
Queue Stats
150W - 148L
1,576 Elo+
Solo
Ymir
Ymir
godistrollen
Ymir
Level 44
God Stats
1W - 1L
1,759 SR
Queue Stats
11W - 5L
1,768 Elo+
Party 1
Team Averages
Level 26
1,575 SR
1,648 Elo+

VS

Team Averages
Level 23
1,444 SR
1,556 Elo+
Bellona
Bellona
DinoJoe93
Bellona
Level 21
God Stats
17W - 11L
1,556 SR
Queue Stats
129W - 121L
1,530 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Weeeeeeeeeeedow
Ah Muzen Cab
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
156W - 115L
1,557 Elo+
Solo
Khepri
Khepri
johnsjnoef
Khepri
Level 30
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 96L
1,439 Elo+
Solo
Agni
Agni
nerfcrit
Agni
Level 17
God Stats
5W - 2L
1,317 SR
Queue Stats
167W - 112L
1,625 Elo+
Solo
The Morrigan
The Morrigan
woolly_marinade3
The Morrigan
Level 29
God Stats
1W - 2L
1,349 SR
Queue Stats
222W - 141L
1,628 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 4 / 1
6,528
466
2,414
7,990
2,296
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gilgamesh
Hades_Or_Throw
Gilgamesh
11
4 / 2 / 2
7,073
505
4,406
5,922
1,982
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cernunnos
Krang_X_
Cernunnos
13
3 / 2 / 3
7,638
546
9,396
8,919
3,083
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
2 / 4 / 0
7,315
523
5,604
6,768
2,165
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
3 / 2 / 3
7,099
507
4,587
9,674
5,140
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DinoJoe93
Bellona
14
3 / 5 / 0
8,282
592
4,335
9,121
6,549
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ah Muzen Cab
Weeeeeeeeeeedow
Ah Muzen Cab
10
0 / 5 / 0
5,832
417
5,573
9,644
2,700
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Khepri
johnsjnoef
Khepri
11
0 / 2 / 8
6,729
481
1,998
8,909
4,838
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Agni
14
2 / 1 / 4
7,880
563
4,944
6,607
2,196
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

The Morrigan
woolly_marinade3
The Morrigan
15
9 / 2 / 3
9,205
658
10,890
7,188
2,502
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
29
14
Kills
14
14
Deaths
15
9
Assists
15
Player
Kills
Deaths
Assists
KDA
L
2
4
1
0.63
W
Bellona
DinoJoe93
Bellona
3
5
0
0.6
L
Gilgamesh
Hades_Or_Throw
Gilgamesh
4
2
2
2.5
L
Cernunnos
Krang_X_
Cernunnos
3
2
3
2.25
L
2
4
0
0.5
W
Ah Muzen Cab
Weeeeeeeeeeedow
Ah Muzen Cab
0
5
0
0
L
3
2
3
2.25
W
Khepri
johnsjnoef
Khepri
0
2
8
2
W
Agni
2
1
4
4
W
The Morrigan
woolly_marinade3
The Morrigan
9
2
3
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,407
Damage
27,740
39,273
Taken
41,469
14,666
Mitigated
18,785
9,270
Healing
10,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,414
763
0
2,079
7,990
2,296
79
2,444
5,462
0
26,859
W
Bellona
DinoJoe93
Bellona
4,335
531
0
1,744
9,121
6,549
936
785
8,262
0
41,011
L
Gilgamesh
Hades_Or_Throw
Gilgamesh
4,406
1,249
0
1,754
5,922
1,982
0
932
4,750
0
33,786
L
Cernunnos
Krang_X_
Cernunnos
9,396
4,170
0
1,494
8,919
3,083
266
1,313
7,606
0
54,241
L
5,604
337
293
1,791
6,768
2,165
813
4,917
1,821
45,739
0
W
Ah Muzen Cab
Weeeeeeeeeeedow
Ah Muzen Cab
5,573
2,039
0
2,654
9,644
2,700
0
1,644
8,000
0
32,755
L
4,587
1,324
0
1,859
9,674
5,140
81
5,182
4,492
25,940
0
W
Khepri
johnsjnoef
Khepri
1,998
70
0
1,882
8,909
4,838
0
3,114
5,713
10,392
0
W
Agni
4,944
388
0
2,376
6,607
2,196
0
2,570
3,851
60,871
0
W
The Morrigan
woolly_marinade3
The Morrigan
10,890
2,183
0
1,584
7,188
2,502
0
1,632
5,452
59,420
4,814

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,653
Gold Earned
37,928
393
Minions Killed
396
0
Camps Cleared
0
1,228,639
Distance Traveled
1,259,163
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
6,528
466
60
4
0
265,953
0
W
Bellona
8,282
592
103
7
0
225,866
2
L
Gilgamesh
7,073
505
68
5
0
187,017
1
L
Cernunnos
7,638
546
102
7
0
248,241
5
L
Ra
7,315
523
109
8
0
271,706
4
W
Ah Muzen Cab
5,832
417
51
4
0
227,281
0
L
Ymir
7,099
507
54
4
0
255,722
4
W
Khepri
6,729
481
8
1
0
274,719
1
W
Agni
7,880
563
124
9
0
274,786
7
W
The Morrigan
9,205
658
110
8
0
256,511
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role