Player Matchup

Artemis
Artemis
Eliaslp
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,162 Elo+
Party 1
Odin
Odin
IC3M4N4B0T
Odin
Level 8
God Stats
7W - 6L
1,362 SR
Queue Stats
16W - 22L
1,325 Elo+
Party 1
Sol
Sol
JenkinsPrime
Sol
Level 14
God Stats
54W - 28L
1,500 SR
Queue Stats
238W - 229L
1,317 Elo+
Party 2
Set
Set
Vinkalis
Set
Level 14
God Stats
2W - 5L
1,350 SR
Queue Stats
208W - 203L
1,317 Elo+
Party 2
Olorun
Olorun
younes1432
Olorun
Level 4
God Stats
0W - 3L
1,112 SR
Queue Stats
2W - 3L
1,088 Elo+
Party 1
Team Averages
Level 9
1,365 SR
1,242 Elo+

VS

Team Averages
Level 21
1,449 SR
1,283 Elo+
Hera
Hera
Floofykiwiwi
Hera
Level 8
God Stats
2W - 5L
1,247 SR
Queue Stats
4W - 10L
1,187 Elo+
Solo
Neith
Neith
Meydanochka
Neith
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 12L
1,164 Elo+
Solo
Loki
Loki
Møujo
Loki
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,513 Elo+
Solo
Guan Yu
Guan Yu
Raiskull
Guan Yu
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 24L
1,372 Elo+
Solo
Zeus
Zeus
m0uf
Zeus
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,179 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Eliaslp
Artemis
17
5 / 16 / 10
11,871
1,187
15,522
22,685
6,956
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

17
7 / 6 / 10
12,016
1,202
14,581
17,863
16,978
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

17
2 / 9 / 12
10,864
1,086
10,346
16,406
4,220
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
5 / 10 / 10
11,271
1,127
7,790
15,124
6,774
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Olorun
younes1432
Olorun
16
2 / 9 / 6
10,335
1,034
5,024
15,439
4,531
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

0

VS

Team 2 Tickets

255

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 5 / 24
11,456
1,146
13,471
11,293
4,653
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
11 / 2 / 16
12,921
1,292
11,879
8,007
3,697
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Loki
Møujo
Loki
20
27 / 5 / 12
16,345
1,635
28,754
12,356
5,040
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Guan Yu
Raiskull
Guan Yu
18
4 / 4 / 23
11,824
1,182
10,280
17,061
19,473
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Zeus
m0uf
Zeus
18
2 / 5 / 19
10,891
1,089
18,085
9,854
3,804
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
144
21
Kills
50
50
Deaths
21
48
Assists
94
Player
Kills
Deaths
Assists
KDA
L
Artemis
Eliaslp
Artemis
5
16
10
0.63
W
6
5
24
3.6
L
7
6
10
2
L
2
9
12
0.89
W
11
2
16
9.5
W
Loki
Møujo
Loki
27
5
12
6.6
W
Guan Yu
Raiskull
Guan Yu
4
4
23
3.88
L
5
10
10
1
W
Zeus
m0uf
Zeus
2
5
19
2.3
L
Olorun
younes1432
Olorun
2
9
6
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,263
Damage
82,469
87,517
Taken
58,571
39,459
Mitigated
36,667
5,851
Healing
8,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Eliaslp
Artemis
15,522
10,506
0
1,731
22,685
6,956
0
11,304
11,381
0
26,653
W
13,471
2,511
250
824
11,293
4,653
0
3,161
8,132
19,109
0
L
14,581
1,423
0
0
17,863
16,978
0
8,025
9,838
0
21,807
L
10,346
3,006
0
2,424
16,406
4,220
0
4,155
12,251
34,324
0
W
11,879
5,235
0
1,384
8,007
3,697
0
1,252
6,755
0
38,968
W
Loki
Møujo
Loki
28,754
10,252
0
0
12,356
5,040
0
4,661
7,695
0
44,289
W
Guan Yu
Raiskull
Guan Yu
10,280
2,489
2,228
3,445
17,061
19,473
0
4,990
12,071
395
24,705
L
7,790
3,130
0
182
15,124
6,774
0
4,824
10,300
0
17,731
W
Zeus
m0uf
Zeus
18,085
2,475
0
69
9,854
3,804
0
1,306
8,548
44,393
0
L
Olorun
younes1432
Olorun
5,024
2,244
271
1,243
15,439
4,531
0
3,607
11,832
26,960
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,357
Gold Earned
63,437
132
Minions Killed
186
5
Camps Cleared
9
946,132
Distance Traveled
846,676
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
11,871
1,187
10
1
0
159,568
1
W
Hera
11,456
1,146
14
1
0
141,051
0
L
Odin
12,016
1,202
19
2
0
238,513
0
L
Sol
10,864
1,086
56
6
2
169,324
0
W
Neith
12,921
1,292
76
8
3
174,738
2
W
Loki
16,345
1,635
29
3
5
200,652
0
W
Guan Yu
11,824
1,182
25
3
1
196,124
0
L
Set
11,271
1,127
7
1
2
211,602
1
W
Zeus
10,891
1,089
42
4
0
134,111
1
L
Olorun
10,335
1,034
40
4
1
167,125
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role