Player Matchup

Nemesis
Nemesis
BcTimes
Nemesis
Level 23
God Stats
8W - 5L
1,573 SR
Queue Stats
13W - 17L
1,391 Elo+
Solo
Cthulhu
Cthulhu
JDelace
Cthulhu
Level 27
God Stats
10W - 9L
1,356 SR
Queue Stats
72W - 76L
1,299 Elo+
Solo
Vulcan
Vulcan
Over_Lawrdy
Vulcan
Level 24
God Stats
2W - 1L
1,489 SR
Queue Stats
62W - 73L
1,296 Elo+
Solo
Apollo
Apollo
Santtux34
Apollo
Level 25
God Stats
2W - 2L
1,528 SR
Queue Stats
20W - 27L
1,365 Elo+
Solo
Hades
Hades
XEl1teReaperX
Hades
Level 13
God Stats
7W - 2L
1,500 SR
Queue Stats
92W - 84L
1,298 Elo+
Solo
Team Averages
Level 22
1,489 SR
1,330 Elo+

VS

Team Averages
Level 13
1,580 SR
1,356 Elo+
Zeus
Zeus
AK-47_haceBRRRRR
Zeus
Level 27
God Stats
39W - 25L
1,715 SR
Queue Stats
423W - 365L
1,527 Elo+
Solo
Susano
Susano
TTV-Chrispig111
Susano
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 3L
1,601 Elo+
Solo
Ymir
Ymir
XX_ander24737_XX
Ymir
Level 7
God Stats
1W - 1L
1,822 SR
Queue Stats
2W - 7L
1,040 Elo+
Solo
Gilgamesh
Gilgamesh
Yushie_123
Gilgamesh
Level 18
God Stats
11W - 20L
1,361 SR
Queue Stats
368W - 375L
1,333 Elo+
Solo
Heimdallr
Heimdallr
dartembev
Heimdallr
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,278 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BcTimes
Nemesis
18
9 / 2 / 10
13,213
574
10,949
18,443
6,777
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
JDelace
Cthulhu
18
10 / 3 / 15
13,019
566
13,738
18,182
16,032
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Vulcan
18
1 / 3 / 11
12,528
545
12,423
9,877
3,418
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apollo
Santtux34
Apollo
20
17 / 2 / 11
15,680
682
17,422
16,573
6,736
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
4 / 5 / 5
14,191
617
9,162
18,255
12,830
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 7 / 2
11,984
521
18,209
17,918
6,023
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 10 / 6
8,108
353
7,132
15,573
4,825
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

17
2 / 10 / 6
10,844
471
6,138
21,753
20,723
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gilgamesh
Yushie_123
Gilgamesh
15
2 / 4 / 3
10,359
450
8,524
18,204
9,987
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heimdallr
dartembev
Heimdallr
14
1 / 10 / 3
9,643
419
5,997
16,419
6,691
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
32
41
Kills
12
15
Deaths
41
52
Assists
20
Player
Kills
Deaths
Assists
KDA
L
7
7
2
1.14
W
Nemesis
BcTimes
Nemesis
9
2
10
7
W
Cthulhu
JDelace
Cthulhu
10
3
15
5.83
W
Vulcan
1
3
11
2.17
W
Apollo
Santtux34
Apollo
17
2
11
11.25
L
0
10
6
0.3
W
4
5
5
1.3
L
2
10
6
0.5
L
Gilgamesh
Yushie_123
Gilgamesh
2
4
3
0.88
L
Heimdallr
dartembev
Heimdallr
1
10
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,694
Damage
46,000
81,330
Taken
89,867
45,793
Mitigated
48,249
27,096
Healing
15,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,209
1,171
0
6,082
17,918
6,023
852
6,390
10,972
86,241
0
W
Nemesis
BcTimes
Nemesis
10,949
6,873
0
5,622
18,443
6,777
0
3,566
14,877
0
95,059
W
Cthulhu
JDelace
Cthulhu
13,738
661
0
4,377
18,182
16,032
277
7,054
11,128
43,129
0
W
Vulcan
12,423
1,384
0
990
9,877
3,418
596
7,251
2,626
59,568
0
W
Apollo
Santtux34
Apollo
17,422
8,886
0
7,615
16,573
6,736
5,751
4,795
11,778
0
124,909
L
7,132
1,495
0
1,069
15,573
4,825
0
7,986
7,132
0
24,919
W
9,162
1,827
131
8,361
18,255
12,830
4,614
5,386
12,869
80,210
0
L
6,138
1,196
732
1,463
21,753
20,723
306
9,764
11,622
55,921
0
L
Gilgamesh
Yushie_123
Gilgamesh
8,524
2,645
0
4,624
18,204
9,987
261
4,879
13,060
0
58,727
L
Heimdallr
dartembev
Heimdallr
5,997
1,908
0
1,995
16,419
6,691
355
4,415
11,758
0
44,404

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,631
Gold Earned
50,938
614
Minions Killed
402
0
Camps Cleared
0
2,308,836
Distance Traveled
2,018,414
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
11,984
521
117
5
0
382,599
0
W
Nemesis
13,213
574
95
4
0
420,785
1
W
Cthulhu
13,019
566
75
3
0
517,928
4
W
Vulcan
12,528
545
111
5
0
468,131
0
W
Apollo
15,680
682
163
7
0
503,960
6
L
Susano
8,108
353
37
2
0
446,602
6
W
Hades
14,191
617
170
7
0
398,032
2
L
Ymir
10,844
471
87
4
0
315,342
4
L
Gilgamesh
10,359
450
96
4
0
452,271
2
L
Heimdallr
9,643
419
65
3
0
421,600
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role