Player Matchup

Zeus
Zeus
 
Zeus
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chiron
Chiron
PPCupcake
Chiron
Level 26
God Stats
1W - 1L
1,195 SR
Queue Stats
79W - 71L
1,563 Elo+
Solo
Janus
Janus
feasterbunny1
Janus
Level 26
God Stats
19W - 13L
1,569 SR
Queue Stats
148W - 145L
1,621 Elo+
Solo
Tyr
Tyr
lPOPSMOKEl
Tyr
Level 27
God Stats
5W - 2L
1,274 SR
Queue Stats
163W - 126L
1,603 Elo+
Solo
Loki
Loki
迪迦ii
Loki
Level 25
God Stats
4W - 6L
1,440 SR
Queue Stats
78W - 88L
1,456 Elo+
Party 1
Team Averages
Level 24
1,396 SR
1,548 Elo+

VS

Team Averages
Level 23
1,550 SR
1,501 Elo+
Athena
Athena
 
Athena
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Enchdrecus
Tiamat
Level 24
God Stats
4W - 1L
1,701 SR
Queue Stats
109W - 114L
1,536 Elo+
Solo
Ullr
Ullr
GMPepe
Ullr
Level 24
God Stats
4W - 2L
1,750 SR
Queue Stats
82W - 54L
1,688 Elo+
Solo
King Arthur
King Arthur
RuthlessCarl
King Arthur
Level 14
God Stats
8W - 5L
1,308 SR
Queue Stats
195W - 195L
1,293 Elo+
Solo
Gilgamesh
Gilgamesh
玛丽莲丶金刚
Gilgamesh
Level 26
God Stats
25W - 28L
1,491 SR
Queue Stats
181W - 190L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
8
3 / 4 / 3
5,629
563
3,907
4,110
1,019
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chiron
PPCupcake
Chiron
12
1 / 1 / 0
6,422
642
5,078
6,248
1,727
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
2 / 0 / 3
6,158
616
3,788
2,688
710
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
3 / 1 / 1
5,628
563
4,532
8,914
3,602
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Loki
10
2 / 1 / 0
5,763
576
1,263
6,204
1,551
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
8
1 / 0 / 2
5,558
556
3,567
6,308
3,063
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Tiamat
Enchdrecus
Tiamat
9
0 / 6 / 0
5,015
502
1,852
7,290
3,390
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ullr
GMPepe
Ullr
11
1 / 0 / 0
5,908
591
2,054
4,701
1,326
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
RuthlessCarl
King Arthur
10
4 / 2 / 2
6,250
625
3,763
5,975
2,394
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
1 / 3 / 1
5,579
558
2,294
8,232
3,045
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
12
11
Kills
7
7
Deaths
11
7
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
3
4
3
1.13
L
Athena
 
Athena
1
0
2
2
L
Tiamat
Enchdrecus
Tiamat
0
6
0
0
L
Ullr
GMPepe
Ullr
1
0
0
1
W
Chiron
PPCupcake
Chiron
1
1
0
1
L
King Arthur
RuthlessCarl
King Arthur
4
2
2
2.5
W
2
0
3
3.5
W
3
1
1
3.5
L
1
3
1
0.5
W
Loki
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,568
Damage
13,530
28,164
Taken
32,506
8,609
Mitigated
13,218
8,456
Healing
5,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
3,907
1,041
0
258
4,110
1,019
272
185
3,889
16,943
0
L
Athena
 
Athena
3,567
1,533
0
718
6,308
3,063
0
245
6,031
12,945
0
L
Tiamat
Enchdrecus
Tiamat
1,852
143
0
1,312
7,290
3,390
0
3,561
3,389
21,608
0
L
Ullr
GMPepe
Ullr
2,054
771
0
720
4,701
1,326
0
0
4,701
0
41,171
W
Chiron
PPCupcake
Chiron
5,078
1,917
90
1,967
6,248
1,727
37
1,665
4,522
0
44,754
L
King Arthur
RuthlessCarl
King Arthur
3,763
866
0
227
5,975
2,394
0
2,121
3,562
0
20,742
W
3,788
348
0
1,190
2,688
710
123
685
1,955
29,114
0
W
4,532
841
0
3,339
8,914
3,602
0
1,962
6,874
0
25,862
L
2,294
301
0
2,766
8,232
3,045
0
1,009
7,128
0
23,745
W
Loki
1,263
183
0
1,612
6,204
1,551
498
702
5,466
0
22,940

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,600
Gold Earned
28,310
309
Minions Killed
287
0
Camps Cleared
0
1,034,261
Distance Traveled
1,016,809
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
5,629
563
28
3
0
192,658
3
L
Athena
5,558
556
21
2
0
242,500
3
L
Tiamat
5,015
502
54
5
0
176,130
1
L
Ullr
5,908
591
97
10
0
203,290
0
W
Chiron
6,422
642
94
9
0
188,086
4
L
King Arthur
6,250
625
49
5
0
200,362
3
W
Janus
6,158
616
77
8
0
219,991
3
W
Tyr
5,628
563
51
5
0
228,801
2
L
Gilgamesh
5,579
558
66
7
0
194,527
0
W
Loki
5,763
576
59
6
0
204,725
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role