Player Matchup

Scylla
Scylla
Blade-GodLoenix
Scylla
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 40L
1,277 Elo+
Solo
Mulan
Mulan
Crafty_Piker
Mulan
Level 29
God Stats
16W - 13L
1,570 SR
Queue Stats
51W - 52L
1,422 Elo+
Solo
Neith
Neith
Roqal
Neith
Level 6
God Stats
2W - 2L
1,500 SR
Queue Stats
10W - 13L
1,455 Elo+
Solo
Ymir
Ymir
angi_PKM
Ymir
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 17L
1,326 Elo+
Solo
Bakasura
Bakasura
dekpi12
Bakasura
Level 13
God Stats
29W - 30L
1,319 SR
Queue Stats
63W - 58L
1,227 Elo+
Solo
Team Averages
Level 14
1,478 SR
1,342 Elo+

VS

Team Averages
Level 23
1,510 SR
1,459 Elo+
Bellona
Bellona
Brxllyy-_-
Bellona
Level 16
God Stats
16W - 13L
1,540 SR
Queue Stats
24W - 24L
1,383 Elo+
Party 1
The Morrigan
The Morrigan
Junior-Chxrlie
The Morrigan
Level 41
God Stats
5W - 3L
1,538 SR
Queue Stats
141W - 146L
1,332 Elo+
Party 1
Artemis
Artemis
Kim05berley
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,500 Elo+
Solo
Tiamat
Tiamat
KumihoKitsune03
Tiamat
Level 29
God Stats
2W - 2L
1,321 SR
Queue Stats
20W - 21L
1,679 Elo+
Solo
Medusa
Medusa
TittoAmazon
Medusa
Level 27
God Stats
9W - 7L
1,649 SR
Queue Stats
91W - 81L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 8 / 6
15,045
519
20,913
20,517
8,257
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

20
17 / 2 / 13
15,197
524
20,115
23,588
27,909
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Neith
Roqal
Neith
19
8 / 4 / 16
13,373
461
17,774
18,612
8,851
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ymir
20
4 / 3 / 20
12,978
448
12,357
22,245
24,611
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bakasura
dekpi12
Bakasura
18
8 / 3 / 12
12,667
437
10,950
17,395
7,354
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Brxllyy-_-
Bellona
18
2 / 6 / 2
11,615
401
4,687
19,107
14,356
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Morrigan
Junior-Chxrlie
The Morrigan
20
6 / 8 / 5
14,641
505
22,628
21,099
9,814
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artemis
Kim05berley
Artemis
17
2 / 8 / 3
11,673
403
9,599
18,811
6,492
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
0 / 16 / 4
9,698
334
12,217
24,031
11,701
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Medusa
18
8 / 11 / 4
12,951
447
18,090
22,211
8,700
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
36
48
Kills
18
20
Deaths
49
67
Assists
18
Player
Kills
Deaths
Assists
KDA
W
11
8
6
1.75
L
Bellona
Brxllyy-_-
Bellona
2
6
2
0.5
W
17
2
13
11.75
L
The Morrigan
Junior-Chxrlie
The Morrigan
6
8
5
1.06
L
Artemis
Kim05berley
Artemis
2
8
3
0.44
L
0
16
4
0.13
W
Neith
Roqal
Neith
8
4
16
4
L
Medusa
8
11
4
0.91
W
Ymir
4
3
20
4.67
W
Bakasura
dekpi12
Bakasura
8
3
12
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,109
Damage
67,221
102,357
Taken
105,259
76,982
Mitigated
51,063
24,379
Healing
9,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,913
3,258
0
3,768
20,517
8,257
838
4,788
15,427
95,071
0
L
Bellona
Brxllyy-_-
Bellona
4,687
1,033
0
1,440
19,107
14,356
465
5,153
13,449
0
41,459
W
20,115
1,511
0
6,425
23,588
27,909
1,516
5,003
18,501
0
80,881
L
The Morrigan
Junior-Chxrlie
The Morrigan
22,628
2,268
0
4,965
21,099
9,814
562
5,471
15,103
140,491
4,506
L
Artemis
Kim05berley
Artemis
9,599
5,174
0
0
18,811
6,492
2,277
7,946
10,483
0
56,457
L
12,217
1,443
100
2,223
24,031
11,701
0
5,052
17,684
38,688
0
W
Neith
Roqal
Neith
17,774
9,417
0
5,804
18,612
8,851
4,743
6,799
11,597
0
75,683
L
Medusa
18,090
9,243
0
890
22,211
8,700
1,539
8,968
12,763
0
63,249
W
Ymir
12,357
1,109
0
250
22,245
24,611
241
7,510
14,488
70,823
0
W
Bakasura
dekpi12
Bakasura
10,950
7,768
0
8,132
17,395
7,354
680
5,992
11,272
0
58,450

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,260
Gold Earned
60,578
593
Minions Killed
537
0
Camps Cleared
0
2,535,806
Distance Traveled
2,202,941
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
15,045
519
157
5
0
410,268
1
L
Bellona
11,615
401
79
3
0
473,575
3
W
Mulan
15,197
524
138
5
0
605,993
4
L
The Morrigan
14,641
505
222
8
0
442,533
0
L
Artemis
11,673
403
96
3
0
466,959
0
L
Tiamat
9,698
334
49
2
0
383,477
0
W
Neith
13,373
461
102
4
0
392,348
1
L
Medusa
12,951
447
91
3
0
436,397
0
W
Ymir
12,978
448
89
3
0
552,868
0
W
Bakasura
12,667
437
107
4
0
574,329
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role