Player Matchup

Vulcan
Vulcan
Silver I
IIMusey
Vulcan
Silver I
Level 86
God Stats
6W - 2L
1,683 SR
Queue Stats
52W - 48L
1,652 MMR
Solo
Izanami
Izanami
Gold IV
Iron_SAS1
Izanami
Gold IV
Level 87
God Stats
3W - 5L
1,409 SR
Queue Stats
110W - 122L
1,461 MMR
Solo
Kuzenbo
Kuzenbo
Gold I
LeoPowa_
Kuzenbo
Gold I
Level 125
God Stats
167W - 171L
1,586 SR
Queue Stats
674W - 676L
1,599 MMR
Solo
Arachne
Arachne
Gold IV
Tetsuo_Schima
Arachne
Gold IV
Level 60
God Stats
23W - 15L
1,657 SR
Queue Stats
97W - 102L
1,494 MMR
Solo
Pele
Pele
Gold III
Zera-Senpai-
Pele
Gold III
Level 110
God Stats
3W - 4L
1,697 SR
Queue Stats
133W - 128L
1,459 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 94
1,606 SR
1,533 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 84
1,533 SR
1,532 MMR
Bakasura
Bakasura
Bronze III
DJ-JamesYT
Bakasura
Bronze III
Level 30
God Stats
0W - 5L
1,343 SR
Queue Stats
0W - 5L
1,500 MMR
Party 1
Ah Puch
Ah Puch
Platinum IV
Pancuga
Ah Puch
Platinum IV
Level 145
God Stats
6W - 6L
1,310 SR
Queue Stats
432W - 428L
1,689 MMR
Solo
Anhur
Anhur
Bronze III
albertosergiomar
Anhur
Bronze III
Level 67
God Stats
0W - 1L
1,712 SR
Queue Stats
1W - 6L
1,500 MMR
Party 1
King Arthur
King Arthur
Bronze III
hanzbow 36
King Arthur
Bronze III
Level 52
God Stats
2W - 1L
1,888 SR
Queue Stats
45W - 22L
1,500 MMR
Solo
Khepri
Khepri
Gold III
pelao_bc
Khepri
Gold III
Level 124
God Stats
0W - 4L
1,413 SR
Queue Stats
227W - 234L
1,470 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
IIMusey
Vulcan
12
5 / 0 / 5
6,969
697
7,995
3,486
1,210
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Iron_SAS1
Izanami
9
1 / 1 / 1
5,270
527
4,309
4,266
1,450
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Kuzenbo
LeoPowa_
Kuzenbo
8
0 / 2 / 4
5,395
540
3,060
5,935
2,990
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Arachne
11
4 / 4 / 2
6,193
619
3,398
8,170
2,622
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
4 / 0 / 0
6,953
695
4,479
6,547
2,915
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bans
DanzaburouSetGilgameshLokiTiamat

VS

Bans
AthenaSun WukongGaneshaChironYemoja
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
DJ-JamesYT
Bakasura
8
0 / 5 / 1
4,877
488
1,157
7,942
3,129
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ah Puch
Pancuga
Ah Puch
9
1 / 3 / 2
5,246
525
3,358
6,061
1,830
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

10
3 / 1 / 0
6,004
600
2,718
5,389
1,951
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

King Arthur
hanzbow 36
King Arthur
10
1 / 3 / 0
5,814
581
3,933
7,601
3,786
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Khepri
pelao_bc
Khepri
8
1 / 2 / 2
5,369
537
1,772
7,110
3,092
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
11
14
Kills
6
7
Deaths
14
12
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Bakasura
DJ-JamesYT
Bakasura
0
5
1
0.1
W
Vulcan
IIMusey
Vulcan
5
0
5
7.5
W
Izanami
Iron_SAS1
Izanami
1
1
1
1.5
W
Kuzenbo
LeoPowa_
Kuzenbo
0
2
4
1
L
Ah Puch
Pancuga
Ah Puch
1
3
2
0.67
W
Arachne
4
4
2
1.25
W
4
0
0
4
L
3
1
0
3
L
King Arthur
hanzbow 36
King Arthur
1
3
0
0.33
L
Khepri
pelao_bc
Khepri
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,241
Damage
12,938
28,404
Taken
34,103
11,187
Mitigated
13,788
6,846
Healing
8,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
DJ-JamesYT
Bakasura
1,157
671
0
1,609
7,942
3,129
0
3,586
4,356
0
16,577
W
Vulcan
IIMusey
Vulcan
7,995
2,864
0
781
3,486
1,210
202
1,351
2,105
44,358
0
W
Izanami
Iron_SAS1
Izanami
4,309
2,191
0
739
4,266
1,450
594
485
3,781
0
33,113
W
Kuzenbo
LeoPowa_
Kuzenbo
3,060
1,444
0
540
5,935
2,990
214
1,363
4,532
10,270
0
L
Ah Puch
Pancuga
Ah Puch
3,358
251
0
1,506
6,061
1,830
0
3,610
2,451
31,380
0
W
Arachne
3,398
2,358
0
2,192
8,170
2,622
99
1,638
6,532
0
34,278
W
4,479
804
0
2,594
6,547
2,915
0
293
6,254
0
42,502
L
2,718
1,014
147
1,865
5,389
1,951
193
684
4,705
0
19,374
L
King Arthur
hanzbow 36
King Arthur
3,933
790
0
2,186
7,601
3,786
0
1,038
6,563
0
38,539
L
Khepri
pelao_bc
Khepri
1,772
92
0
1,636
7,110
3,092
0
2,137
4,973
14,871
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,780
Gold Earned
27,310
337
Minions Killed
277
0
Camps Cleared
0
1,005,245
Distance Traveled
954,094
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
4,877
488
47
5
0
212,822
0
W
Vulcan
6,969
697
96
10
0
216,826
0
W
Izanami
5,270
527
58
6
0
166,631
2
W
Kuzenbo
5,395
540
15
2
0
194,115
3
L
Ah Puch
5,246
525
74
7
0
154,231
1
W
Arachne
6,193
619
77
8
0
203,229
4
W
Pele
6,953
695
91
9
0
224,444
4
L
Anhur
6,004
600
51
5
0
193,971
0
L
King Arthur
5,814
581
89
9
0
212,700
3
L
Khepri
5,369
537
16
2
0
180,370
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role