Player Matchup

Chaac
Chaac
ANinjaREX
Chaac
Level 28
God Stats
25W - 24L
1,529 SR
Queue Stats
221W - 236L
1,355 Elo+
Solo
Thor
Thor
Jethan JT
Thor
Level 10
God Stats
5W - 7L
1,303 SR
Queue Stats
170W - 224L
1,394 Elo+
Solo
Yemoja
Yemoja
frogfly2006
Yemoja
Level 8
God Stats
2W - 5L
1,439 SR
Queue Stats
4W - 9L
1,214 Elo+
Solo
Bakasura
Bakasura
razzer25
Bakasura
Level 29
God Stats
14W - 7L
1,850 SR
Queue Stats
64W - 70L
1,421 Elo+
Solo
Ao Kuang
Ao Kuang
zheer01999
Ao Kuang
Level 23
God Stats
15W - 10L
1,662 SR
Queue Stats
42W - 31L
1,524 Elo+
Solo
Team Averages
Level 20
1,557 SR
1,382 Elo+

VS

Team Averages
Level 24
1,583 SR
1,489 Elo+
Gilgamesh
Gilgamesh
D-__-ave
Gilgamesh
Level 46
God Stats
7W - 5L
1,843 SR
Queue Stats
30W - 19L
1,569 Elo+
Party 1
Hera
Hera
El_Kenjell
Hera
Level 8
God Stats
1W - 2L
1,168 SR
Queue Stats
2W - 7L
1,168 Elo+
Solo
Athena
Athena
Suda_671
Athena
Level 23
God Stats
18W - 8L
1,767 SR
Queue Stats
87W - 65L
1,596 Elo+
Party 1
Baron Samedi
Baron Samedi
WeenieHutJr_671
Baron Samedi
Level 14
God Stats
12W - 4L
1,635 SR
Queue Stats
54W - 36L
1,650 Elo+
Party 1
Thor
Thor
xXarmandasXx
Thor
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 24L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
ANinjaREX
Chaac
7
2 / 5 / 1
5,241
476
4,960
9,186
6,164
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Thor
7
0 / 4 / 0
4,662
424
1,600
7,990
2,217
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Yemoja
7
1 / 4 / 3
5,291
481
1,852
6,407
2,708
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bakasura
razzer25
Bakasura
11
1 / 2 / 1
6,176
561
4,276
9,070
2,624
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ao Kuang
zheer01999
Ao Kuang
11
5 / 2 / 2
6,782
617
4,905
7,335
3,187
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
D-__-ave
Gilgamesh
10
5 / 2 / 6
6,552
596
8,873
8,328
3,563
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

9
0 / 4 / 0
5,091
463
1,055
4,326
1,154
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Athena
Suda_671
Athena
11
4 / 1 / 6
6,736
612
5,627
8,342
3,282
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Baron Samedi
WeenieHutJr_671
Baron Samedi
13
6 / 0 / 1
7,787
708
6,486
5,220
2,197
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
2 / 2 / 2
5,169
470
3,496
4,439
1,460
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
32
9
Kills
17
17
Deaths
9
7
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Chaac
ANinjaREX
Chaac
2
5
1
0.5
W
Gilgamesh
D-__-ave
Gilgamesh
5
2
6
4
W
0
4
0
0
L
Thor
0
4
0
0
W
Athena
Suda_671
Athena
4
1
6
7
W
Baron Samedi
WeenieHutJr_671
Baron Samedi
6
0
1
6.5
L
Yemoja
1
4
3
0.63
L
Bakasura
razzer25
Bakasura
1
2
1
0.75
W
2
2
2
1.5
L
Ao Kuang
zheer01999
Ao Kuang
5
2
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,593
Damage
25,537
39,988
Taken
30,655
16,900
Mitigated
11,656
11,836
Healing
11,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
ANinjaREX
Chaac
4,960
1,007
0
2,535
9,186
6,164
285
2,748
6,380
0
15,743
W
Gilgamesh
D-__-ave
Gilgamesh
8,873
2,769
0
2,931
8,328
3,563
0
863
7,395
0
28,665
W
1,055
350
0
294
4,326
1,154
697
2,712
1,614
14,950
0
L
Thor
1,600
509
145
2,903
7,990
2,217
0
2,892
4,900
0
11,108
W
Athena
Suda_671
Athena
5,627
762
0
3,788
8,342
3,282
0
1,208
7,009
33,587
0
W
Baron Samedi
WeenieHutJr_671
Baron Samedi
6,486
990
666
3,320
5,220
2,197
75
572
4,447
45,969
0
L
Yemoja
1,852
630
651
354
6,407
2,708
324
2,264
4,123
6,660
0
L
Bakasura
razzer25
Bakasura
4,276
3,436
62
1,930
9,070
2,624
830
2,026
6,966
0
35,931
W
3,496
827
0
83
4,439
1,460
636
1,402
3,037
0
9,271
L
Ao Kuang
zheer01999
Ao Kuang
4,905
698
0
3,256
7,335
3,187
396
2,736
4,451
31,963
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,152
Gold Earned
31,335
214
Minions Killed
272
0
Camps Cleared
0
1,015,579
Distance Traveled
1,082,191
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
5,241
476
31
3
0
179,656
0
W
Gilgamesh
6,552
596
52
5
0
213,118
4
W
Hera
5,091
463
31
3
0
187,671
0
L
Thor
4,662
424
27
2
0
186,316
2
W
Athena
6,736
612
71
6
0
224,140
3
W
Baron Samedi
7,787
708
109
10
0
219,338
4
L
Yemoja
5,291
481
10
1
0
180,754
1
L
Bakasura
6,176
561
77
7
0
260,996
1
W
Thor
5,169
470
9
1
0
237,924
3
L
Ao Kuang
6,782
617
69
6
0
207,857
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role