Player Matchup

Cupid
Cupid
ThorDeDondergod
Cupid
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 16L
1,280 Elo+
Solo
Nike
Nike
evanboubi
Nike
Level 60
God Stats
0W - 3L
1,260 SR
Queue Stats
257W - 236L
1,415 Elo+
Party 3
Bakasura
Bakasura
i_BoscO_i
Bakasura
Level 28
God Stats
2W - 11L
1,287 SR
Queue Stats
63W - 115L
1,276 Elo+
Party 2
Merlin
Merlin
peka_1990_HUN
Merlin
Level 35
God Stats
13W - 12L
1,536 SR
Queue Stats
57W - 115L
1,271 Elo+
Party 2
The Morrigan
The Morrigan
teviro-66
The Morrigan
Level 47
God Stats
2W - 4L
1,449 SR
Queue Stats
209W - 198L
1,415 Elo+
Party 3
Team Averages
Level 41
1,406 SR
1,331 Elo+

VS

Team Averages
Level 51
1,473 SR
1,242 Elo+
Ne Zha
Ne Zha
Lone_m1ner
Ne Zha
Level 73
God Stats
22W - 13L
1,739 SR
Queue Stats
211W - 209L
1,485 Elo+
Solo
Ymir
Ymir
Muneneko_2004
Ymir
Level 47
God Stats
3W - 1L
1,315 SR
Queue Stats
39W - 69L
1,136 Elo+
Party 1
Apollo
Apollo
anderfire01
Apollo
Level 43
God Stats
1W - 2L
1,301 SR
Queue Stats
43W - 76L
1,159 Elo+
Party 1
Zeus
Zeus
caiseer11
Zeus
Level 37
God Stats
5W - 2L
1,667 SR
Queue Stats
45W - 81L
1,165 Elo+
Party 1
King Arthur
King Arthur
unaivelxscoo
King Arthur
Level 53
God Stats
17W - 19L
1,342 SR
Queue Stats
78W - 105L
1,267 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 13 / 3
10,201
444
11,302
20,573
10,072
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nike
16
3 / 9 / 3
10,300
448
11,448
27,550
21,234
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bakasura
i_BoscO_i
Bakasura
15
3 / 12 / 1
10,057
437
6,320
18,749
7,040
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

14
1 / 14 / 4
9,336
406
12,134
15,465
5,953
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

The Morrigan
teviro-66
The Morrigan
14
3 / 12 / 4
10,107
439
16,190
17,604
6,245
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Lone_m1ner
Ne Zha
20
3 / 2 / 17
12,597
548
11,123
17,846
8,499
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
9 / 1 / 31
12,399
539
14,724
23,193
26,251
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Apollo
20
21 / 3 / 15
14,631
636
19,629
20,972
9,524
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Zeus
18
12 / 5 / 17
12,032
523
20,061
12,912
4,653
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
unaivelxscoo
King Arthur
18
15 / 2 / 13
12,606
548
19,614
30,938
28,708
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
153
12
Kills
60
60
Deaths
13
15
Assists
93
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
Lone_m1ner
Ne Zha
3
2
17
5.75
W
9
1
31
24.5
L
2
13
3
0.27
W
Apollo
21
3
15
9.5
W
Zeus
12
5
17
4.1
L
Nike
3
9
3
0.5
L
Bakasura
i_BoscO_i
Bakasura
3
12
1
0.29
L
1
14
4
0.21
L
The Morrigan
teviro-66
The Morrigan
3
12
4
0.42
W
King Arthur
unaivelxscoo
King Arthur
15
2
13
10.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,394
Damage
85,151
99,941
Taken
105,861
50,544
Mitigated
77,635
13,269
Healing
35,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
Lone_m1ner
Ne Zha
11,123
2,798
0
8,591
17,846
8,499
9,219
3,772
13,689
0
94,653
W
14,724
3,168
0
3,010
23,193
26,251
399
4,590
17,559
58,449
0
L
11,302
5,691
438
3,025
20,573
10,072
112
5,896
14,469
0
51,628
W
Apollo
19,629
13,746
291
9,201
20,972
9,524
2,845
5,525
14,333
0
82,603
W
Zeus
20,061
1,952
0
2,900
12,912
4,653
1,657
5,547
6,895
60,602
0
L
Nike
11,448
1,775
1,104
3,218
27,550
21,234
322
9,883
17,012
0
44,556
L
Bakasura
i_BoscO_i
Bakasura
6,320
4,139
0
2,708
18,749
7,040
2,455
5,499
13,080
0
30,005
L
12,134
1,198
0
25
15,465
5,953
567
4,468
10,845
44,062
0
L
The Morrigan
teviro-66
The Morrigan
16,190
2,115
441
2,310
17,604
6,245
545
7,658
9,167
44,567
0
W
King Arthur
unaivelxscoo
King Arthur
19,614
1,746
0
11,044
30,938
28,708
650
6,527
23,913
115
64,107

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,001
Gold Earned
64,265
366
Minions Killed
545
0
Camps Cleared
0
1,715,448
Distance Traveled
2,243,490
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
12,597
548
161
7
0
502,018
0
W
Ymir
12,399
539
75
3
0
452,604
1
L
Cupid
10,201
444
82
4
0
341,344
0
W
Apollo
14,631
636
136
6
0
434,278
0
W
Zeus
12,032
523
82
4
0
407,233
0
L
Nike
10,300
448
76
3
0
410,825
0
L
Bakasura
10,057
437
70
3
0
298,200
0
L
Merlin
9,336
406
71
3
0
335,789
0
L
The Morrigan
10,107
439
67
3
0
329,290
0
W
King Arthur
12,606
548
91
4
0
447,357
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role