Player Matchup

Chang'e
Chang'e
Light_btw
Chang'e
Level 29
God Stats
21W - 11L
1,692 SR
Queue Stats
240W - 188L
1,499 Elo+
Solo
Mercury
Mercury
NxesIz
Mercury
Level 21
God Stats
21W - 12L
1,749 SR
Queue Stats
62W - 44L
1,505 Elo+
Solo
Danzaburou
Danzaburou
TheOkocha17
Danzaburou
Level 29
God Stats
3W - 5L
1,337 SR
Queue Stats
173W - 220L
1,417 Elo+
Solo
Bastet
Bastet
Weedow69
Bastet
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
147W - 100L
1,609 Elo+
Solo
Ymir
Ymir
isy93898896
Ymir
Level 10
God Stats
7W - 5L
1,685 SR
Queue Stats
7W - 8L
1,534 Elo+
Solo
Team Averages
Level 23
1,593 SR
1,513 Elo+

VS

Team Averages
Level 21
1,646 SR
1,487 Elo+
Cabrakan
Cabrakan
Big_ramy1
Cabrakan
Level 28
God Stats
15W - 6L
1,767 SR
Queue Stats
187W - 109L
1,616 Elo+
Solo
Neith
Neith
DeceptiveAcorn6
Neith
Level 19
God Stats
26W - 21L
1,525 SR
Queue Stats
29W - 31L
1,386 Elo+
Solo
Arachne
Arachne
Spinnekop___
Arachne
Level 8
God Stats
8W - 1L
1,974 SR
Queue Stats
14W - 8L
1,602 Elo+
Solo
Chang'e
Chang'e
daniellebillows
Chang'e
Level 28
God Stats
2W - 1L
1,745 SR
Queue Stats
34W - 24L
1,456 Elo+
Solo
Apollo
Apollo
jordieet088
Apollo
Level 24
God Stats
11W - 12L
1,218 SR
Queue Stats
279W - 291L
1,376 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Light_btw
Chang'e
11
1 / 8 / 2
6,502
464
6,167
11,074
3,474
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mercury
NxesIz
Mercury
12
4 / 5 / 0
7,912
565
4,425
9,791
3,283
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Danzaburou
TheOkocha17
Danzaburou
9
0 / 7 / 1
5,417
387
2,206
11,420
3,288
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Bastet
Weedow69
Bastet
13
4 / 4 / 1
7,553
540
9,682
11,052
5,063
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

10
0 / 7 / 0
5,838
417
2,567
11,870
5,086
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Big_ramy1
Cabrakan
14
9 / 0 / 8
8,643
617
12,297
8,906
6,916
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

14
6 / 1 / 7
8,788
628
9,592
6,526
2,387
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
Spinnekop___
Arachne
15
10 / 1 / 7
9,470
676
8,032
7,730
3,767
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
1 / 4 / 2
7,938
567
7,184
11,514
3,517
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
14
5 / 3 / 2
8,493
607
3,514
7,580
2,771
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
57
9
Kills
31
31
Deaths
9
4
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
Big_ramy1
Cabrakan
9
0
8
13
W
6
1
7
9.5
L
Chang'e
Light_btw
Chang'e
1
8
2
0.25
L
Mercury
NxesIz
Mercury
4
5
0
0.8
W
Arachne
Spinnekop___
Arachne
10
1
7
13.5
L
Danzaburou
TheOkocha17
Danzaburou
0
7
1
0.07
L
Bastet
Weedow69
Bastet
4
4
1
1.13
W
1
4
2
0.5
L
0
7
0
0
W
Apollo
5
3
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,047
Damage
40,619
55,207
Taken
42,256
20,194
Mitigated
19,358
8,213
Healing
17,978
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
Big_ramy1
Cabrakan
12,297
1,519
0
4,625
8,906
6,916
56
1,926
6,856
43,305
0
W
9,592
5,590
0
2,482
6,526
2,387
3,996
1,735
4,791
0
51,137
L
Chang'e
Light_btw
Chang'e
6,167
333
0
2,608
11,074
3,474
0
2,903
8,051
28,819
0
L
Mercury
NxesIz
Mercury
4,425
1,671
0
0
9,791
3,283
0
4,703
4,968
0
42,069
W
Arachne
Spinnekop___
Arachne
8,032
5,486
0
3,404
7,730
3,767
123
1,130
6,498
0
50,789
L
Danzaburou
TheOkocha17
Danzaburou
2,206
629
123
1,497
11,420
3,288
160
4,112
7,133
0
22,371
L
Bastet
Weedow69
Bastet
9,682
2,784
0
3,118
11,052
5,063
62
5,750
5,272
0
37,677
W
7,184
245
208
5,498
11,514
3,517
396
0
11,514
39,662
0
L
2,567
623
0
867
11,870
5,086
344
1,436
10,302
24,245
0
W
Apollo
3,514
1,670
0
1,761
7,580
2,771
366
3,283
3,863
0
39,341

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,222
Gold Earned
43,332
310
Minions Killed
407
0
Camps Cleared
0
1,220,925
Distance Traveled
1,301,852
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
8,643
617
64
5
0
260,274
1
W
Neith
8,788
628
90
6
0
240,205
0
L
Chang'e
6,502
464
61
4
0
215,776
2
L
Mercury
7,912
565
82
6
0
257,837
0
W
Arachne
9,470
676
84
6
0
310,385
4
L
Danzaburou
5,417
387
38
3
0
226,690
1
L
Bastet
7,553
540
78
6
0
274,522
2
W
Chang'e
7,938
567
97
7
0
261,320
5
L
Ymir
5,838
417
51
4
0
246,100
0
W
Apollo
8,493
607
72
5
0
229,668
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role