Player Matchup

Achilles
Achilles
Chumbis-N-Abe
Achilles
Level 29
God Stats
23W - 18L
1,540 SR
Queue Stats
89W - 70L
1,569 Elo+
Solo
Raijin
Raijin
CosmosAsylum
Raijin
Level 27
God Stats
1W - 4L
1,300 SR
Queue Stats
101W - 99L
1,477 Elo+
Solo
Medusa
Medusa
JAM20902
Medusa
Level 29
God Stats
18W - 16L
1,429 SR
Queue Stats
460W - 461L
1,464 Elo+
Solo
Kukulkan
Kukulkan
Jusbl4ze779349
Kukulkan
Level 29
God Stats
144W - 142L
1,558 SR
Queue Stats
166W - 189L
1,476 Elo+
Solo
Fenrir
Fenrir
grimking614
Fenrir
Level 26
God Stats
39W - 74L
1,339 SR
Queue Stats
118W - 176L
1,311 Elo+
Solo
Team Averages
Level 28
1,433 SR
1,459 Elo+

VS

Team Averages
Level 20
1,578 SR
1,839 Elo+
Chaac
Chaac
DJBLCKJCK
Chaac
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
19W - 0L
1,953 Elo+
Party 1
Izanami
Izanami
Nandino1032
Izanami
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 0L
1,953 Elo+
Party 1
Kali
Kali
Nando puc
Kali
Level 24
God Stats
5W - 1L
1,739 SR
Queue Stats
32W - 4L
1,804 Elo+
Party 1
Hercules
Hercules
Nando14092
Hercules
Level 22
God Stats
2W - 0L
1,426 SR
Queue Stats
30W - 5L
1,756 Elo+
Party 1
Janus
Janus
TronG7
Janus
Level 25
God Stats
1W - 0L
1,726 SR
Queue Stats
24W - 9L
1,726 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Chumbis-N-Abe
Achilles
20
7 / 8 / 14
15,528
1,109
33,744
27,674
39,596
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Raijin
20
12 / 8 / 9
16,672
1,191
27,843
21,303
7,783
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
JAM20902
Medusa
20
3 / 10 / 13
14,033
1,002
24,922
31,121
13,393
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
15
0 / 0 / 0
10,310
736
0
0
0
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Fenrir
20
3 / 13 / 9
13,194
942
19,331
32,879
15,801
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

149

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
DJBLCKJCK
Chaac
20
3 / 4 / 16
13,235
945
22,331
29,733
20,036
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Izanami
Nandino1032
Izanami
20
9 / 6 / 20
14,829
1,059
18,854
21,732
11,783
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Kali
20
10 / 8 / 20
16,154
1,154
24,144
24,023
15,082
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hercules
Nando14092
Hercules
20
11 / 5 / 23
14,977
1,070
19,997
32,173
28,904
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Janus
TronG7
Janus
20
6 / 2 / 23
15,169
1,084
20,314
16,167
6,917
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
141
25
Kills
39
39
Deaths
25
45
Assists
102
Player
Kills
Deaths
Assists
KDA
L
Achilles
Chumbis-N-Abe
Achilles
7
8
14
1.75
L
Raijin
12
8
9
2.06
W
Chaac
DJBLCKJCK
Chaac
3
4
16
2.75
L
Medusa
JAM20902
Medusa
3
10
13
0.95
L
Kukulkan
0
0
0
0
W
Izanami
Nandino1032
Izanami
9
6
20
3.17
W
Kali
10
8
20
2.5
W
Hercules
Nando14092
Hercules
11
5
23
4.5
W
Janus
TronG7
Janus
6
2
23
8.75
L
Fenrir
3
13
9
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,840
Damage
105,640
112,977
Taken
123,828
76,573
Mitigated
82,722
12,271
Healing
22,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Chumbis-N-Abe
Achilles
33,744
8,677
0
3,417
27,674
39,596
0
5,277
22,397
668
48,756
L
Raijin
27,843
2,708
0
710
21,303
7,783
0
2,392
18,911
47,369
0
W
Chaac
DJBLCKJCK
Chaac
22,331
6,790
0
6,176
29,733
20,036
0
6,972
22,037
0
43,972
L
Medusa
JAM20902
Medusa
24,922
14,032
0
5,757
31,121
13,393
0
5,496
25,525
0
65,820
L
Kukulkan
0
0
0
0
0
0
0
0
0
0
0
W
Izanami
Nandino1032
Izanami
18,854
16,023
0
0
21,732
11,783
0
5,515
15,336
0
38,754
W
Kali
24,144
16,489
0
7,200
24,023
15,082
0
4,265
19,024
0
37,512
W
Hercules
Nando14092
Hercules
19,997
8,597
842
8,560
32,173
28,904
0
6,857
24,065
0
28,318
W
Janus
TronG7
Janus
20,314
2,823
0
0
16,167
6,917
0
3,422
12,104
46,895
0
L
Fenrir
19,331
7,051
338
2,049
32,879
15,801
0
7,149
25,622
0
23,363

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,737
Gold Earned
74,364
171
Minions Killed
199
5
Camps Cleared
6
1,037,101
Distance Traveled
1,366,403
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
15,528
1,109
33
2
1
264,970
0
L
Raijin
16,672
1,191
55
4
1
227,993
0
W
Chaac
13,235
945
36
3
3
315,248
0
L
Medusa
14,033
1,002
75
5
3
267,814
1
L
Kukulkan
10,310
736
0
0
0
0
0
W
Izanami
14,829
1,059
46
3
1
221,336
0
W
Kali
16,154
1,154
26
2
2
225,133
0
W
Hercules
14,977
1,070
15
1
0
295,161
0
W
Janus
15,169
1,084
76
5
0
309,525
0
L
Fenrir
13,194
942
8
1
0
276,324
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role