Player Matchup

King Arthur
King Arthur
Bernex
King Arthur
Level 89
God Stats
11W - 14L
1,417 SR
Queue Stats
316W - 342L
1,423 Elo+
Solo
Agni
Agni
Jrakkel146341
Agni
Level 108
God Stats
2W - 5L
1,585 SR
Queue Stats
54W - 63L
1,544 Elo+
Solo
Mercury
Mercury
RanixSkates
Mercury
Level 29
God Stats
10W - 9L
1,590 SR
Queue Stats
27W - 33L
1,424 Elo+
Party 2
Ao Kuang
Ao Kuang
hareh
Ao Kuang
Level 160
God Stats
4W - 2L
1,612 SR
Queue Stats
305W - 314L
1,550 Elo+
Solo
Anhur
Anhur
pandasquad
Anhur
Level 91
God Stats
3W - 0L
1,789 SR
Queue Stats
23W - 28L
1,368 Elo+
Party 2
Team Averages
Level 95
1,599 SR
1,462 Elo+

VS

Team Averages
Level 84
1,515 SR
1,450 Elo+
Mulan
Mulan
 
Mulan
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
 
Cerberus
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
 
Chang'e
Level 90
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
KAKSHI007
Ullr
Level 46
God Stats
1W - 1L
1,668 SR
Queue Stats
154W - 164L
1,399 Elo+
Party 1
Bakasura
Bakasura
jkzi
Bakasura
Level 20
God Stats
11W - 16L
1,408 SR
Queue Stats
23W - 33L
1,349 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Bernex
King Arthur
10
0 / 2 / 2
5,749
479
2,091
6,970
2,630
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
5 / 1 / 3
7,792
649
8,990
4,985
1,618
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Mercury
RanixSkates
Mercury
11
4 / 3 / 1
6,704
559
3,420
7,339
2,221
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ao Kuang
hareh
Ao Kuang
12
3 / 2 / 6
7,411
618
7,462
10,261
3,605
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Anhur
12
5 / 1 / 0
7,349
612
7,281
9,253
1,978
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
13
5 / 2 / 1
7,785
649
8,873
9,011
5,700
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cerberus
 
Cerberus
10
1 / 2 / 3
6,595
550
4,435
11,464
6,470
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chang'e
 
Chang'e
11
1 / 1 / 0
6,100
508
3,247
5,513
1,555
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ullr
9
1 / 7 / 1
5,732
478
4,355
9,990
2,239
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bakasura
jkzi
Bakasura
9
1 / 5 / 1
5,888
491
1,217
9,084
2,684
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
15
17
Kills
9
9
Deaths
17
12
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
5
2
1
2.75
L
Cerberus
 
Cerberus
1
2
3
1.25
L
Chang'e
 
Chang'e
1
1
0
1
W
King Arthur
Bernex
King Arthur
0
2
2
0.5
W
5
1
3
6.5
L
Ullr
1
7
1
0.21
W
Mercury
RanixSkates
Mercury
4
3
1
1.5
W
Ao Kuang
hareh
Ao Kuang
3
2
6
3
L
Bakasura
jkzi
Bakasura
1
5
1
0.3
W
Anhur
5
1
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,244
Damage
22,127
38,808
Taken
45,062
12,052
Mitigated
18,648
15,815
Healing
12,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
8,873
592
0
2,196
9,011
5,700
318
2,756
6,217
0
34,878
L
Cerberus
 
Cerberus
4,435
286
0
5,135
11,464
6,470
0
3,646
7,744
25,062
0
L
Chang'e
 
Chang'e
3,247
74
532
2,703
5,513
1,555
0
2,760
2,517
27,308
0
W
King Arthur
Bernex
King Arthur
2,091
0
0
1,600
6,970
2,630
0
222
6,672
0
18,668
W
8,990
846
0
2,405
4,985
1,618
74
1,628
3,357
43,082
0
L
Ullr
4,355
1,842
0
245
9,990
2,239
0
3,176
6,784
0
30,141
W
Mercury
RanixSkates
Mercury
3,420
2,127
0
2,180
7,339
2,221
110
124
7,150
0
34,179
W
Ao Kuang
hareh
Ao Kuang
7,462
2,022
82
5,842
10,261
3,605
0
2,247
7,970
32,074
0
L
Bakasura
jkzi
Bakasura
1,217
762
0
1,487
9,084
2,684
0
3,514
5,348
0
19,704
W
Anhur
7,281
4,425
0
3,706
9,253
1,978
1,080
3,461
5,792
0
40,806

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,005
Gold Earned
32,100
315
Minions Killed
308
0
Camps Cleared
0
1,162,227
Distance Traveled
1,109,207
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
7,785
649
91
8
0
209,813
2
L
Cerberus
6,595
550
55
5
0
214,226
1
L
Chang'e
6,100
508
58
5
0
228,813
4
W
King Arthur
5,749
479
33
3
0
239,215
6
W
Agni
7,792
649
85
7
0
230,081
4
L
Ullr
5,732
478
59
5
0
217,528
1
W
Mercury
6,704
559
70
6
0
233,220
2
W
Ao Kuang
7,411
618
53
4
0
249,974
3
L
Bakasura
5,888
491
45
4
0
238,827
1
W
Anhur
7,349
612
74
6
0
209,737
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role