Player Matchup

Olorun
Olorun
Mantasteak
Olorun
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,078 Elo+
Party 3
Neith
Neith
MeoMoew
Neith
Level 5
God Stats
0W - 2L
1,289 SR
Queue Stats
3W - 3L
1,047 Elo+
Party 3
Set
Set
StarDust90964
Set
Level 19
God Stats
9W - 10L
1,266 SR
Queue Stats
392W - 432L
1,321 Elo+
Solo
Fafnir
Fafnir
XPERTTHEIF12321
Fafnir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,458 Elo+
Solo
Cthulhu
Cthulhu
ZDeadZoneZ
Cthulhu
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 8L
1,047 Elo+
Party 3
Team Averages
Level 8
1,411 SR
1,190 Elo+

VS

Team Averages
Level 20
1,498 SR
1,353 Elo+
Cthulhu
Cthulhu
CJenesis_13
Cthulhu
Level 16
God Stats
34W - 40L
1,407 SR
Queue Stats
39W - 51L
1,305 Elo+
Party 2
Janus
Janus
RichHomieDao
Janus
Level 15
God Stats
2W - 0L
1,500 SR
Queue Stats
29W - 30L
1,371 Elo+
Party 2
Horus
Horus
Zpider_c-u-m-m-Y
Horus
Level 24
God Stats
4W - 7L
1,321 SR
Queue Stats
37W - 40L
1,389 Elo+
Party 1
Bakasura
Bakasura
glaze_king12
Bakasura
Level 29
God Stats
4W - 5L
1,761 SR
Queue Stats
218W - 329L
1,356 Elo+
Party 1
Artemis
Artemis
mbrasil8
Artemis
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 53L
1,345 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Mantasteak
Olorun
10
5 / 4 / 0
6,241
520
5,412
7,720
2,668
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Neith
MeoMoew
Neith
7
0 / 6 / 2
4,751
396
2,700
6,114
1,695
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8
0 / 4 / 1
4,970
414
2,480
8,610
2,231
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

3
0 / 3 / 0
3,955
330
512
2,518
1,649
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cthulhu
ZDeadZoneZ
Cthulhu
10
3 / 3 / 3
6,064
505
4,604
6,283
3,490
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CJenesis_13
Cthulhu
10
5 / 2 / 9
6,766
564
6,880
8,843
3,261
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
3 / 3 / 1
7,272
606
5,564
6,521
2,083
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
3 / 0 / 1
7,927
661
1,559
2,683
1,419
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bakasura
glaze_king12
Bakasura
11
5 / 1 / 6
7,220
602
2,520
6,972
2,491
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artemis
mbrasil8
Artemis
10
4 / 2 / 9
6,389
532
6,527
5,994
2,075
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
46
8
Kills
20
20
Deaths
8
6
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
CJenesis_13
Cthulhu
5
2
9
4.75
L
Olorun
Mantasteak
Olorun
5
4
0
1.25
L
Neith
MeoMoew
Neith
0
6
2
0.17
W
3
3
1
1.17
L
0
4
1
0.13
L
0
3
0
0
L
Cthulhu
ZDeadZoneZ
Cthulhu
3
3
3
1.5
W
3
0
1
3.5
W
Bakasura
glaze_king12
Bakasura
5
1
6
8
W
Artemis
mbrasil8
Artemis
4
2
9
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,708
Damage
23,050
31,245
Taken
31,013
11,733
Mitigated
11,329
6,260
Healing
8,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
CJenesis_13
Cthulhu
6,880
215
514
3,798
8,843
3,261
0
2,497
6,142
20,594
0
L
Olorun
Mantasteak
Olorun
5,412
2,237
374
2,334
7,720
2,668
0
4,214
3,278
24,641
0
L
Neith
MeoMoew
Neith
2,700
1,298
0
912
6,114
1,695
0
2,704
3,350
0
14,785
W
5,564
348
0
1,696
6,521
2,083
634
3,303
3,128
39,231
0
L
2,480
901
0
1,762
8,610
2,231
0
1,151
7,447
0
19,316
L
512
351
0
88
2,518
1,649
0
899
1,477
1,972
0
L
Cthulhu
ZDeadZoneZ
Cthulhu
4,604
439
0
790
6,283
3,490
0
3,072
3,187
17,334
0
W
1,559
965
102
650
2,683
1,419
2,248
109
2,574
0
36,658
W
Bakasura
glaze_king12
Bakasura
2,520
1,820
405
1,570
6,972
2,491
136
1,918
4,964
0
26,579
W
Artemis
mbrasil8
Artemis
6,527
2,281
0
45
5,994
2,075
258
2,197
3,677
0
22,198

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,981
Gold Earned
35,574
142
Minions Killed
299
0
Camps Cleared
0
947,707
Distance Traveled
1,168,375
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
6,766
564
26
2
0
229,826
1
L
Olorun
6,241
520
39
3
0
224,647
0
L
Neith
4,751
396
30
3
0
199,590
0
W
Janus
7,272
606
85
7
0
222,534
4
L
Set
4,970
414
41
3
0
227,058
2
L
Fafnir
3,955
330
7
1
0
80,199
1
L
Cthulhu
6,064
505
25
2
0
216,213
2
W
Horus
7,927
661
97
8
0
250,950
0
W
Bakasura
7,220
602
58
5
0
249,920
2
W
Artemis
6,389
532
33
3
0
215,145
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role