Player Matchup

Anhur
Anhur
SANDDR0P
Anhur
Level 104
God Stats
9W - 5L
1,783 SR
Queue Stats
331W - 293L
1,570 Elo+
Party 1
Gilgamesh
Gilgamesh
TheFangedPanda
Gilgamesh
Level 37
God Stats
11W - 5L
1,734 SR
Queue Stats
21W - 15L
1,591 Elo+
Solo
Discordia
Discordia
Vóre
Discordia
Level 16
God Stats
7W - 1L
1,758 SR
Queue Stats
38W - 13L
1,654 Elo+
Party 1
Team Averages
Level 52
1,758 SR
1,605 Elo+

VS

Team Averages
Level 87
1,616 SR
1,509 Elo+
Ne Zha
Ne Zha
EatCake3216
Ne Zha
Level 98
God Stats
2W - 3L
1,693 SR
Queue Stats
238W - 212L
1,508 Elo+
Party 2
Sol
Sol
Voxine00
Sol
Level 68
God Stats
1W - 4L
1,768 SR
Queue Stats
187W - 189L
1,529 Elo+
Solo
King Arthur
King Arthur
WeaponizeMex
King Arthur
Level 95
God Stats
3W - 8L
1,387 SR
Queue Stats
564W - 561L
1,489 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
SANDDR0P
Anhur
14
6 / 1 / 7
11,011
734
6,009
9,481
4,383
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gilgamesh
TheFangedPanda
Gilgamesh
14
4 / 3 / 8
10,470
698
8,622
12,668
5,079
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Discordia
Vóre
Discordia
16
5 / 0 / 7
10,942
729
6,913
3,781
1,286
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
13
2 / 10 / 1
9,733
649
4,776
13,412
4,604
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

13
2 / 4 / 2
9,734
649
6,193
10,145
3,242
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

King Arthur
WeaponizeMex
King Arthur
8
0 / 1 / 3
8,157
544
2,101
3,746
1,035
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
10
15
Kills
4
4
Deaths
15
22
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
2
10
1
0.25
W
Anhur
SANDDR0P
Anhur
6
1
7
9.5
W
Gilgamesh
TheFangedPanda
Gilgamesh
4
3
8
2.67
L
2
4
2
0.75
W
Discordia
Vóre
Discordia
5
0
7
8.5
L
King Arthur
WeaponizeMex
King Arthur
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,544
Damage
13,070
25,930
Taken
27,303
10,748
Mitigated
8,881
6,202
Healing
4,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
4,776
320
0
523
13,412
4,604
0
2,827
10,585
0
34,100
W
Anhur
SANDDR0P
Anhur
6,009
1,744
0
3,757
9,481
4,383
1,701
2,167
7,314
0
60,187
W
Gilgamesh
TheFangedPanda
Gilgamesh
8,622
2,291
0
1,517
12,668
5,079
1,678
3,218
9,450
0
37,151
L
6,193
1,023
0
2,887
10,145
3,242
341
3,574
6,571
38,131
0
W
Discordia
Vóre
Discordia
6,913
215
0
928
3,781
1,286
765
1,217
2,564
56,090
0
L
King Arthur
WeaponizeMex
King Arthur
2,101
68
0
802
3,746
1,035
0
528
3,218
0
9,876

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,423
Gold Earned
27,624
213
Minions Killed
134
0
Camps Cleared
0
859,744
Distance Traveled
584,808
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
9,733
649
36
2
0
242,612
0
W
Anhur
11,011
734
72
5
0
288,732
4
W
Gilgamesh
10,470
698
39
3
0
286,791
3
L
Sol
9,734
649
76
5
0
215,063
2
W
Discordia
10,942
729
102
7
0
284,221
1
L
King Arthur
8,157
544
22
1
0
127,133
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role