Player Matchup

Yemoja
Yemoja
Evan LEWZ
Yemoja
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
133W - 131L
1,481 Elo+
Party 2
Anubis
Anubis
LilB00gie
Anubis
Level 41
God Stats
6W - 4L
1,828 SR
Queue Stats
11W - 20L
1,638 Elo+
Party 2
Neith
Neith
PapaMexi6969
Neith
Level 6
God Stats
10W - 5L
1,716 SR
Queue Stats
11W - 5L
1,701 Elo+
Party 2
Thanatos
Thanatos
Shelter7
Thanatos
Level 21
God Stats
11W - 10L
1,888 SR
Queue Stats
16W - 27L
1,638 Elo+
Party 2
Thor
Thor
halaben0616
Thor
Level 12
God Stats
17W - 16L
1,482 SR
Queue Stats
23W - 32L
1,357 Elo+
Solo
Team Averages
Level 30
1,683 SR
1,563 Elo+

VS

Team Averages
Level 20
1,543 SR
1,380 Elo+
Mercury
Mercury
 
Mercury
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Loki
Loki
EX-Family_24k
Loki
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 37L
1,118 Elo+
Party 1
Agni
Agni
Eitan GG9995
Agni
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 58L
1,387 Elo+
Solo
Sun Wukong
Sun Wukong
LynchSUN
Sun Wukong
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 32L
1,118 Elo+
Party 1
Bellona
Bellona
beastyle73
Bellona
Level 3
God Stats
2W - 1L
1,715 SR
Queue Stats
3W - 3L
1,778 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Evan LEWZ
Yemoja
20
4 / 0 / 29
13,884
1,157
8,924
2,116
1,960
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Anubis
LilB00gie
Anubis
20
25 / 3 / 9
14,888
1,241
38,951
16,347
9,026
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

19
1 / 1 / 21
11,650
971
8,042
7,344
3,720
Thanatos
Shelter7
Thanatos
20
17 / 1 / 16
13,976
1,165
22,754
12,575
22,892
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

18
2 / 2 / 18
11,375
948
10,269
9,043
4,121
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Team 1 Tickets

293

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
17
4 / 12 / 2
12,429
1,036
15,913
19,482
6,259
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
0 / 14 / 3
10,469
872
6,226
20,747
6,178
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
0 / 0 / 2
9,219
768
934
678
186
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
LynchSUN
Sun Wukong
16
0 / 12 / 2
10,031
836
5,138
29,837
23,831
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bellona
beastyle73
Bellona
17
3 / 11 / 2
11,377
948
12,483
27,820
20,283
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

142
Kill Participation
18
49
Kills
7
7
Deaths
49
93
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
4
12
2
0.42
L
0
14
3
0.11
L
0
0
2
1
W
Yemoja
Evan LEWZ
Yemoja
4
0
29
18.5
W
Anubis
LilB00gie
Anubis
25
3
9
9.83
L
Sun Wukong
LynchSUN
Sun Wukong
0
12
2
0.08
W
1
1
21
11.5
W
Thanatos
Shelter7
Thanatos
17
1
16
25
L
Bellona
beastyle73
Bellona
3
11
2
0.36
W
2
2
18
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,940
Damage
40,694
47,425
Taken
98,564
41,719
Mitigated
56,737
28,761
Healing
1,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
15,913
9,653
0
165
19,482
6,259
0
8,728
10,449
0
42,963
L
6,226
1,519
0
0
20,747
6,178
0
11,882
8,685
0
28,048
L
934
108
0
0
678
186
0
295
383
3,992
0
W
Yemoja
Evan LEWZ
Yemoja
8,924
1,406
2,358
687
2,116
1,960
0
0
2,116
29,657
0
W
Anubis
LilB00gie
Anubis
38,951
908
1,899
10,156
16,347
9,026
0
123
16,224
59,733
0
L
Sun Wukong
LynchSUN
Sun Wukong
5,138
3,430
0
69
29,837
23,831
0
15,344
14,193
0
16,710
W
8,042
4,379
255
2,709
7,344
3,720
0
175
7,169
0
27,312
W
Thanatos
Shelter7
Thanatos
22,754
8,483
0
10,697
12,575
22,892
0
214
11,666
0
28,378
L
Bellona
beastyle73
Bellona
12,483
6,211
0
1,272
27,820
20,283
0
11,626
15,834
0
23,932
W
10,269
3,509
0
0
9,043
4,121
0
422
8,621
0
16,241

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,773
Gold Earned
53,525
150
Minions Killed
140
6
Camps Cleared
7
960,450
Distance Traveled
955,787
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
12,429
1,036
54
5
4
248,676
0
L
Loki
10,469
872
52
4
2
188,747
0
L
Agni
9,219
768
6
1
0
59,102
0
W
Yemoja
13,884
1,157
37
3
3
224,029
1
W
Anubis
14,888
1,241
50
4
0
168,428
0
L
Sun Wukong
10,031
836
13
1
0
219,562
0
W
Neith
11,650
971
39
3
0
170,371
0
W
Thanatos
13,976
1,165
16
1
2
220,385
0
L
Bellona
11,377
948
15
1
1
239,700
0
W
Thor
11,375
948
8
1
1
177,237
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role