Player Matchup

Fenrir
Fenrir
Bwettles
Fenrir
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
77W - 21L
1,846 Elo+
Party 2
Guan Yu
Guan Yu
Dynasty1X
Guan Yu
Level 18
God Stats
15W - 11L
1,403 SR
Queue Stats
101W - 127L
1,314 Elo+
Solo
Medusa
Medusa
GargamelsPrey
Medusa
Level 23
God Stats
4W - 3L
1,651 SR
Queue Stats
52W - 57L
1,403 Elo+
Party 2
Cthulhu
Cthulhu
Mkckey
Cthulhu
Level 5
God Stats
3W - 1L
1,828 SR
Queue Stats
5W - 7L
1,812 Elo+
Party 2
Ra
Ra
RoleyColeyOley
Ra
Level 29
God Stats
7W - 4L
1,735 SR
Queue Stats
109W - 52L
1,797 Elo+
Party 2
Team Averages
Level 20
1,623 SR
1,634 Elo+

VS

Team Averages
Level 15
1,324 SR
1,650 Elo+
Persephone
Persephone
CohkAddict
Persephone
Level 28
God Stats
4W - 2L
1,500 SR
Queue Stats
40W - 14L
1,884 Elo+
Party 1
Chernobog
Chernobog
LordKarthrax
Chernobog
Level 8
God Stats
1W - 1L
1,037 SR
Queue Stats
4W - 5L
1,497 Elo+
Solo
Guan Yu
Guan Yu
ProdiJAH
Guan Yu
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
33W - 7L
1,865 Elo+
Party 1
Serqet
Serqet
Zhelorxi
Serqet
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 19L
1,504 Elo+
Solo
Ymir
Ymir
日不落龙舌兰
Ymir
Level 6
God Stats
0W - 1L
1,083 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Bwettles
Fenrir
20
8 / 6 / 9
15,838
495
20,124
24,744
14,356
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Guan Yu
Dynasty1X
Guan Yu
19
3 / 6 / 6
13,458
421
3,064
20,707
15,823
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

20
9 / 3 / 7
16,675
521
15,404
21,402
8,514
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
Mkckey
Cthulhu
19
3 / 2 / 17
14,462
452
11,550
21,551
27,955
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
9 / 5 / 12
19,146
598
26,801
21,838
10,118
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
CohkAddict
Persephone
20
8 / 7 / 5
16,716
522
31,061
20,406
8,342
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chernobog
LordKarthrax
Chernobog
20
2 / 4 / 2
14,081
440
8,740
15,735
6,133
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Guan Yu
ProdiJAH
Guan Yu
20
8 / 2 / 8
16,495
515
23,659
26,066
26,584
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Serqet
Zhelorxi
Serqet
19
4 / 12 / 4
14,159
442
8,990
29,518
11,274
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
0 / 8 / 3
11,478
359
4,152
18,857
17,819
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
44
32
Kills
22
22
Deaths
33
51
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Bwettles
Fenrir
8
6
9
2.08
L
Persephone
CohkAddict
Persephone
8
7
5
1.5
W
Guan Yu
Dynasty1X
Guan Yu
3
6
6
1
W
9
3
7
4.17
L
Chernobog
LordKarthrax
Chernobog
2
4
2
0.75
W
Cthulhu
Mkckey
Cthulhu
3
2
17
5.75
L
Guan Yu
ProdiJAH
Guan Yu
8
2
8
6
W
9
5
12
3
L
Serqet
Zhelorxi
Serqet
4
12
4
0.5
L
0
8
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,943
Damage
76,602
110,242
Taken
110,582
76,766
Mitigated
70,152
45,918
Healing
25,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Bwettles
Fenrir
20,124
4,374
0
3,882
24,744
14,356
4,541
8,558
15,046
0
111,717
L
Persephone
CohkAddict
Persephone
31,061
1,543
484
3,632
20,406
8,342
712
8,715
11,524
139,542
0
W
Guan Yu
Dynasty1X
Guan Yu
3,064
360
3,004
6,317
20,707
15,823
943
4,072
16,415
71
42,006
W
15,404
9,101
0
8,501
21,402
8,514
3,370
7,737
13,150
0
134,921
L
Chernobog
LordKarthrax
Chernobog
8,740
6,677
0
5,388
15,735
6,133
375
5,428
10,307
0
98,161
W
Cthulhu
Mkckey
Cthulhu
11,550
813
206
5,547
21,551
27,955
474
8,416
12,379
33,060
0
L
Guan Yu
ProdiJAH
Guan Yu
23,659
4,052
1,179
7,650
26,066
26,584
2,068
7,989
17,970
0
119,635
W
26,801
2,557
7,535
10,926
21,838
10,118
3,397
9,186
11,542
178,406
0
L
Serqet
Zhelorxi
Serqet
8,990
1,123
0
6,377
29,518
11,274
41
9,267
20,141
0
84,817
L
4,152
474
0
430
18,857
17,819
0
7,202
11,655
41,381
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,579
Gold Earned
72,929
707
Minions Killed
741
0
Camps Cleared
0
2,902,610
Distance Traveled
2,811,576
26
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
15,838
495
142
4
0
641,433
6
L
Persephone
16,716
522
201
6
0
570,089
12
W
Guan Yu
13,458
421
86
3
0
546,099
4
W
Medusa
16,675
521
151
5
0
515,676
7
L
Chernobog
14,081
440
161
5
0
545,911
7
W
Cthulhu
14,462
452
36
1
0
583,966
0
L
Guan Yu
16,495
515
189
6
0
606,472
6
W
Ra
19,146
598
292
9
0
615,436
9
L
Serqet
14,159
442
126
4
0
521,861
4
L
Ymir
11,478
359
64
2
0
567,243
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role