Player Matchup

Vamana
Vamana
Masters
PegCityJosh
Vamana
Masters
Level 159
God Stats
20W - 13L
1,840 SR
Queue Stats
310W - 160L
2,881 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 159
1,840 SR
2,881 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 107
1,500 SR
1,500 MMR
Ullr
Ullr
Masters
 
Ullr
Masters
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
20
4 / 2 / 0
13,911
869
12,285
30,346
28,678
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bans
ChronosBellonaSkadiAmaterasuIzanami

VS

Bans
TsukuyomiAnhurSetPoseidonBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
19
2 / 4 / 0
12,478
780
18,433
17,029
10,431
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
2
4
Kills
2
2
Deaths
4
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
2
4
0
0.5
W
Vamana
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,285
Damage
18,433
30,346
Taken
17,029
28,678
Mitigated
10,431
9,791
Healing
3,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
18,433
11,914
0
3,763
17,029
10,431
2,652
1,238
15,791
180
110,488
W
Vamana
12,285
7,560
0
9,791
30,346
28,678
2,926
545
29,801
5,451
97,282

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

13,911
Gold Earned
12,478
139
Minions Killed
152
0
Camps Cleared
0
347,846
Distance Traveled
267,287
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
12,478
780
152
10
0
267,287
0
W
Vamana
13,911
869
139
9
0
347,846
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role