Player Matchup

Ares
Ares
 
Ares
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
Athnei
Ne Zha
Level 159
God Stats
1W - 0L
1,863 SR
Queue Stats
38W - 22L
1,649 Elo+
Party 1
Terra
Terra
LeoDa92
Terra
Level 148
God Stats
2W - 0L
1,500 SR
Queue Stats
75W - 50L
1,741 Elo+
Party 1
Merlin
Merlin
Shm0n3
Merlin
Level 110
God Stats
6W - 1L
1,549 SR
Queue Stats
260W - 262L
1,466 Elo+
Party 3
Bellona
Bellona
Tjkiller Rulz
Bellona
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 28L
1,395 Elo+
Party 3
Team Averages
Level 117
1,582 SR
1,550 Elo+

VS

Team Averages
Level 133
1,511 SR
1,534 Elo+
Serqet
Serqet
 
Serqet
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
FlowerKidNena
Scylla
Level 115
God Stats
8W - 6L
1,556 SR
Queue Stats
262W - 230L
1,566 Elo+
Party 2
Chiron
Chiron
Geth IV
Chiron
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
146W - 152L
1,501 Elo+
Solo
Guan Yu
Guan Yu
ToxicaDeSpell
Guan Yu
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 16L
1,595 Elo+
Party 2
Janus
Janus
unfinite
Janus
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 27L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
18
6 / 1 / 18
11,651
896
12,927
21,562
23,642
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ne Zha
Athnei
Ne Zha
18
11 / 2 / 14
11,435
880
25,469
15,251
7,786
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Terra
LeoDa92
Terra
17
5 / 4 / 11
10,239
788
9,017
16,051
15,205
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Merlin
Shm0n3
Merlin
18
7 / 2 / 15
10,856
835
17,826
7,823
4,210
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Bellona
16
3 / 2 / 15
10,268
790
8,784
11,580
10,772
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
17
3 / 4 / 6
9,573
736
4,616
17,257
5,689
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
3 / 5 / 6
9,264
713
10,100
12,964
4,426
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chiron
Geth IV
Chiron
15
3 / 6 / 3
8,845
680
10,553
14,394
5,065
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
15
1 / 8 / 7
8,541
657
8,315
22,539
24,868
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Janus
unfinite
Janus
14
1 / 9 / 6
8,564
659
13,881
13,642
4,201
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
39
32
Kills
11
11
Deaths
32
73
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
6
1
18
15
L
Serqet
 
Serqet
3
4
6
1.5
W
Ne Zha
Athnei
Ne Zha
11
2
14
9
L
3
5
6
1.2
L
Chiron
Geth IV
Chiron
3
6
3
0.75
W
Terra
LeoDa92
Terra
5
4
11
2.63
W
Merlin
Shm0n3
Merlin
7
2
15
7.25
W
Bellona
3
2
15
5.25
L
Guan Yu
1
8
7
0.56
L
Janus
unfinite
Janus
1
9
6
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,023
Damage
47,465
72,267
Taken
80,796
61,615
Mitigated
44,249
38,181
Healing
27,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
12,927
184
3,823
5,738
21,562
23,642
454
6,406
14,780
20,498
0
L
Serqet
 
Serqet
4,616
642
205
4,839
17,257
5,689
0
7,626
9,405
0
7,805
W
Ne Zha
Athnei
Ne Zha
25,469
5,247
3,679
6,132
15,251
7,786
1,308
5,178
9,551
0
48,801
L
10,100
598
1,361
2,453
12,964
4,426
340
5,582
7,204
26,071
0
L
Chiron
Geth IV
Chiron
10,553
5,607
1,862
3,776
14,394
5,065
714
7,193
6,987
0
23,431
W
Terra
LeoDa92
Terra
9,017
1,098
7,665
3,906
16,051
15,205
0
5,537
9,624
14,736
0
W
Merlin
Shm0n3
Merlin
17,826
446
2,157
1,978
7,823
4,210
1,638
2,284
5,441
34,925
0
W
Bellona
8,784
3,070
1,433
1,670
11,580
10,772
1,959
3,396
7,868
0
19,231
L
Guan Yu
8,315
1,369
5,485
5,712
22,539
24,868
0
10,862
11,133
0
14,559
L
Janus
unfinite
Janus
13,881
533
274
1,220
13,642
4,201
140
7,052
6,297
27,785
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,449
Gold Earned
44,787
128
Minions Killed
113
0
Camps Cleared
0
1,284,133
Distance Traveled
1,004,407
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
11,651
896
11
1
0
279,164
4
L
Serqet
9,573
736
13
1
0
196,935
0
W
Ne Zha
11,435
880
47
4
0
281,245
3
L
Scylla
9,264
713
26
2
0
200,097
3
L
Chiron
8,845
680
24
2
0
191,700
0
W
Terra
10,239
788
11
1
0
258,707
2
W
Merlin
10,856
835
36
3
0
197,144
0
W
Bellona
10,268
790
23
2
0
267,873
0
L
Guan Yu
8,541
657
17
1
0
218,122
0
L
Janus
8,564
659
33
3
0
197,553
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role