Player Matchup

Ymir
Ymir
Daddy_LongN1ps
Ymir
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
109W - 87L
1,536 Elo+
Party 3
Skadi
Skadi
FappityOg420
Skadi
Level 28
God Stats
39W - 27L
1,586 SR
Queue Stats
130W - 105L
1,515 Elo+
Party 3
Nemesis
Nemesis
Finx1752
Nemesis
Level 89
God Stats
1W - 1L
1,206 SR
Queue Stats
104W - 93L
1,541 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Fresh6544877
Cu Chulainn
Level 28
God Stats
2W - 1L
1,766 SR
Queue Stats
50W - 36L
1,644 Elo+
Solo
Raijin
Raijin
captin____squid
Raijin
Level 4
God Stats
3W - 0L
1,500 SR
Queue Stats
20W - 11L
1,636 Elo+
Party 2
Team Averages
Level 35
1,512 SR
1,574 Elo+

VS

Team Averages
Level 20
1,578 SR
1,570 Elo+
Gilgamesh
Gilgamesh
Ildanis
Gilgamesh
Level 9
God Stats
0W - 4L
1,500 SR
Queue Stats
47W - 50L
1,471 Elo+
Solo
Jormungandr
Jormungandr
Skarvel_Vern
Jormungandr
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
181W - 165L
1,599 Elo+
Party 1
King Arthur
King Arthur
TypeGoated
King Arthur
Level 27
God Stats
9W - 7L
1,589 SR
Queue Stats
154W - 137L
1,569 Elo+
Solo
Anhur
Anhur
blinny82
Anhur
Level 28
God Stats
8W - 11L
1,593 SR
Queue Stats
98W - 91L
1,541 Elo+
Solo
Nox
Nox
n00bpwnr12369
Nox
Level 7
God Stats
1W - 2L
1,708 SR
Queue Stats
22W - 23L
1,667 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 1 / 4
5,722
572
2,895
6,306
2,846
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

8
3 / 1 / 4
5,476
548
6,235
4,843
985
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Nemesis
Finx1752
Nemesis
11
2 / 0 / 3
6,025
603
2,050
4,937
1,929
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cu Chulainn
Fresh6544877
Cu Chulainn
11
1 / 1 / 0
5,871
587
4,334
8,192
5,345
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
5 / 1 / 1
6,638
664
2,321
4,210
1,360
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Ildanis
Gilgamesh
6
1 / 2 / 0
4,479
448
3,160
5,618
1,609
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
Skarvel_Vern
Jormungandr
6
0 / 4 / 1
4,118
412
3,077
6,822
2,244
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

King Arthur
TypeGoated
King Arthur
11
1 / 1 / 0
6,073
607
5,783
8,573
4,723
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Anhur
blinny82
Anhur
8
1 / 2 / 1
4,987
499
1,765
5,030
1,092
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
1 / 4 / 0
4,791
479
786
4,131
1,188
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
6
13
Kills
4
4
Deaths
13
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
2
1
4
4
W
3
1
4
5
W
Nemesis
Finx1752
Nemesis
2
0
3
3.5
W
Cu Chulainn
Fresh6544877
Cu Chulainn
1
1
0
1
L
Gilgamesh
Ildanis
Gilgamesh
1
2
0
0.5
L
Jormungandr
Skarvel_Vern
Jormungandr
0
4
1
0.13
L
King Arthur
TypeGoated
King Arthur
1
1
0
1
L
Anhur
blinny82
Anhur
1
2
1
0.75
W
5
1
1
5.5
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,835
Damage
14,571
28,488
Taken
30,174
12,465
Mitigated
10,856
9,678
Healing
5,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,895
660
0
1,889
6,306
2,846
0
2,009
4,297
16,206
0
W
6,235
3,930
111
1,296
4,843
985
252
898
3,945
0
23,274
W
Nemesis
Finx1752
Nemesis
2,050
920
0
1,439
4,937
1,929
0
47
4,890
0
36,079
W
Cu Chulainn
Fresh6544877
Cu Chulainn
4,334
789
0
3,862
8,192
5,345
0
0
8,192
3,362
34,412
L
Gilgamesh
Ildanis
Gilgamesh
3,160
878
0
1,442
5,618
1,609
0
1,928
3,604
0
18,593
L
Jormungandr
Skarvel_Vern
Jormungandr
3,077
926
168
258
6,822
2,244
0
993
5,829
14,527
0
L
King Arthur
TypeGoated
King Arthur
5,783
983
0
2,232
8,573
4,723
0
791
7,782
0
37,263
L
Anhur
blinny82
Anhur
1,765
1,110
0
1,499
5,030
1,092
0
725
4,305
0
16,583
W
2,321
188
0
1,081
4,210
1,360
58
819
3,301
39,270
0
L
786
288
0
0
4,131
1,188
0
1,320
2,647
10,895
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,732
Gold Earned
24,448
323
Minions Killed
216
0
Camps Cleared
0
922,749
Distance Traveled
877,117
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
5,722
572
32
3
0
160,171
1
W
Skadi
5,476
548
35
4
0
180,464
1
W
Nemesis
6,025
603
82
8
0
222,416
0
W
Cu Chulainn
5,871
587
78
8
0
182,300
2
L
Gilgamesh
4,479
448
43
4
0
189,874
3
L
Jormungandr
4,118
412
26
3
0
185,384
0
L
King Arthur
6,073
607
83
8
0
195,302
0
L
Anhur
4,987
499
36
4
0
128,055
0
W
Raijin
6,638
664
96
10
0
177,398
3
L
Nox
4,791
479
28
3
0
178,502
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role