Player Matchup

Jormungandr
Jormungandr
Kingmo937
Jormungandr
Level 43
God Stats
42W - 39L
1,539 SR
Queue Stats
173W - 164L
1,471 Elo+
Party 1
Izanami
Izanami
StonerTags
Izanami
Level 36
God Stats
36W - 28L
1,584 SR
Queue Stats
114W - 100L
1,447 Elo+
Party 1
Yemoja
Yemoja
jayden_mason1
Yemoja
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,346 Elo+
Solo
Team Averages
Level 28
1,541 SR
1,422 Elo+

VS

Team Averages
Level 80
1,551 SR
1,436 Elo+
Ra
Ra
Amatorculist
Ra
Level 107
God Stats
16W - 10L
1,664 SR
Queue Stats
299W - 368L
1,507 Elo+
Party 2
Artemis
Artemis
JestersChild149
Artemis
Level 108
God Stats
13W - 12L
1,543 SR
Queue Stats
144W - 166L
1,497 Elo+
Party 2
Zeus
Zeus
jair-nolasco
Zeus
Level 26
God Stats
3W - 2L
1,445 SR
Queue Stats
37W - 58L
1,303 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Kingmo937
Jormungandr
14
5 / 5 / 12
10,899
727
16,241
16,696
12,948
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Izanami
StonerTags
Izanami
16
13 / 3 / 2
12,145
810
14,350
14,458
4,937
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8
0 / 4 / 3
7,971
531
622
7,460
2,541
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 4 / 6
11,157
744
7,148
12,206
7,569
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
6 / 6 / 5
11,003
734
13,694
10,698
3,551
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

11
1 / 8 / 5
9,064
604
6,338
11,103
2,717
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
28
18
Kills
12
12
Deaths
18
17
Assists
16
Player
Kills
Deaths
Assists
KDA
L
5
4
6
2
L
6
6
5
1.42
W
Jormungandr
Kingmo937
Jormungandr
5
5
12
2.2
W
Izanami
StonerTags
Izanami
13
3
2
4.67
L
1
8
5
0.44
W
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,213
Damage
27,180
38,614
Taken
34,007
20,426
Mitigated
13,837
10,033
Healing
6,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,148
1,287
500
3,791
12,206
7,569
652
6,225
5,981
45,815
0
L
13,694
8,069
0
1,245
10,698
3,551
656
5,905
4,793
0
28,454
W
Jormungandr
Kingmo937
Jormungandr
16,241
3,283
0
3,964
16,696
12,948
268
7,374
9,322
41,993
0
W
Izanami
StonerTags
Izanami
14,350
11,196
0
5,880
14,458
4,937
256
5,268
9,190
0
55,695
L
6,338
1,605
125
1,276
11,103
2,717
315
4,786
6,317
17,240
0
W
622
143
28
161
7,460
2,541
0
1,239
6,221
7,938
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,015
Gold Earned
31,224
117
Minions Killed
139
0
Camps Cleared
0
690,449
Distance Traveled
632,926
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
11,157
744
91
6
0
231,637
1
L
Artemis
11,003
734
29
2
0
213,774
0
W
Jormungandr
10,899
727
36
2
0
254,541
0
W
Izanami
12,145
810
77
5
0
258,403
0
L
Zeus
9,064
604
19
1
0
187,515
4
W
Yemoja
7,971
531
4
0
0
177,505
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role