Player Matchup

King Arthur
King Arthur
AllahboutBuddha
King Arthur
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 4L
1,831 Elo+
Party 1
Hachiman
Hachiman
BombasticTomb87
Hachiman
Level 87
God Stats
2W - 1L
1,287 SR
Queue Stats
146W - 154L
1,451 Elo+
Solo
Hades
Hades
Dc210
Hades
Level 141
God Stats
2W - 0L
1,758 SR
Queue Stats
79W - 40L
1,686 Elo+
Party 1
Jormungandr
Jormungandr
Dolila
Jormungandr
Level 123
God Stats
1W - 1L
1,320 SR
Queue Stats
311W - 348L
1,448 Elo+
Solo
He Bo
He Bo
Gnoultap
He Bo
Level 124
God Stats
3W - 0L
1,908 SR
Queue Stats
30W - 17L
1,657 Elo+
Party 1
Team Averages
Level 101
1,555 SR
1,615 Elo+

VS

Team Averages
Level 137
1,505 SR
1,530 Elo+
Janus
Janus
 
Janus
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
Bigpose2013
Hera
Level 156
God Stats
18W - 20L
1,413 SR
Queue Stats
1,050W - 1,151L
1,527 Elo+
Solo
Bellona
Bellona
CALEBgoodness
Bellona
Level 149
God Stats
9W - 8L
1,261 SR
Queue Stats
805W - 801L
1,564 Elo+
Solo
Erlang Shen
Erlang Shen
Calcifur
Erlang Shen
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 52L
1,502 Elo+
Solo
Ah Puch
Ah Puch
Cromm
Ah Puch
Level 160
God Stats
1W - 1L
1,851 SR
Queue Stats
131W - 138L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AllahboutBuddha
King Arthur
19
6 / 4 / 19
12,531
696
11,089
18,842
19,191
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hachiman
20
6 / 6 / 16
12,308
684
19,175
14,396
8,359
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hades
Dc210
Hades
20
7 / 5 / 23
13,316
740
14,565
19,323
21,566
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jormungandr
Dolila
Jormungandr
20
3 / 5 / 17
12,343
686
10,114
23,761
35,123
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

He Bo
Gnoultap
He Bo
20
11 / 2 / 18
13,708
762
21,311
9,760
9,761
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
20
6 / 4 / 10
13,789
766
15,777
14,245
6,719
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
0 / 7 / 11
10,338
574
9,740
11,883
5,272
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
17
5 / 8 / 10
11,892
661
15,992
24,486
22,440
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Erlang Shen
Calcifur
Erlang Shen
18
5 / 7 / 8
11,927
663
7,366
19,150
18,186
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ah Puch
Cromm
Ah Puch
20
6 / 7 / 10
12,735
708
21,085
15,433
6,713
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
71
33
Kills
22
22
Deaths
33
93
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
6
4
10
2.75
W
King Arthur
AllahboutBuddha
King Arthur
6
4
19
3.88
L
0
7
11
0.79
W
Hachiman
6
6
16
2.33
L
Bellona
5
8
10
1.25
L
Erlang Shen
Calcifur
Erlang Shen
5
7
8
1.29
L
Ah Puch
Cromm
Ah Puch
6
7
10
1.57
W
Hades
Dc210
Hades
7
5
23
3.7
W
Jormungandr
Dolila
Jormungandr
3
5
17
2.3
W
He Bo
Gnoultap
He Bo
11
2
18
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,254
Damage
69,960
86,082
Taken
85,197
94,000
Mitigated
59,330
31,940
Healing
29,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
15,777
190
1,592
5,110
14,245
6,719
746
5,948
8,297
54,375
0
W
King Arthur
AllahboutBuddha
King Arthur
11,089
1,478
2,409
3,874
18,842
19,191
873
10,881
7,839
0
23,946
L
9,740
2,240
1,454
2,136
11,883
5,272
532
6,038
5,845
30,607
0
W
Hachiman
19,175
8,171
570
3,246
14,396
8,359
2,311
7,472
6,744
0
48,340
L
Bellona
15,992
2,988
2,142
6,387
24,486
22,440
515
14,978
9,508
0
18,917
L
Erlang Shen
Calcifur
Erlang Shen
7,366
3,742
468
4,576
19,150
18,186
603
11,001
8,149
0
13,237
L
Ah Puch
Cromm
Ah Puch
21,085
749
1,242
4,100
15,433
6,713
403
8,025
7,408
36,232
0
W
Hades
Dc210
Hades
14,565
1,213
5,125
6,090
19,323
21,566
1,123
9,795
9,264
27,596
0
W
Jormungandr
Dolila
Jormungandr
10,114
1,417
1,811
2,379
23,761
35,123
769
11,779
11,494
34,532
0
W
He Bo
Gnoultap
He Bo
21,311
570
4,274
2,162
9,760
9,761
1,712
6,675
2,905
38,912
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,206
Gold Earned
60,681
219
Minions Killed
168
0
Camps Cleared
0
1,494,209
Distance Traveled
1,535,364
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
13,789
766
78
4
0
333,547
0
W
King Arthur
12,531
696
31
2
0
338,627
2
L
Hera
10,338
574
34
2
0
299,626
1
W
Hachiman
12,308
684
49
3
0
265,106
2
L
Bellona
11,892
661
6
0
0
290,723
1
L
Erlang Shen
11,927
663
13
1
0
323,168
0
L
Ah Puch
12,735
708
37
2
0
288,300
0
W
Hades
13,316
740
39
2
0
270,752
1
W
Jormungandr
12,343
686
62
3
0
295,202
0
W
He Bo
13,708
762
38
2
0
324,522
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role