Player Matchup

Cu Chulainn
Cu Chulainn
EL-CUCUY_lV
Cu Chulainn
Level 67
God Stats
25W - 27L
1,503 SR
Queue Stats
218W - 268L
1,444 Elo+
Party 1
Ares
Ares
Finatic_Chaos
Ares
Level 37
God Stats
12W - 19L
1,546 SR
Queue Stats
396W - 430L
1,477 Elo+
Party 1
Sol
Sol
FooDan_
Sol
Level 92
God Stats
9W - 5L
1,516 SR
Queue Stats
135W - 179L
1,464 Elo+
Party 1
Erlang Shen
Erlang Shen
JustalilSweaty
Erlang Shen
Level 86
God Stats
14W - 20L
1,460 SR
Queue Stats
231W - 290L
1,464 Elo+
Party 1
Zhong Kui
Zhong Kui
s550_BRO
Zhong Kui
Level 88
God Stats
23W - 22L
1,567 SR
Queue Stats
375W - 433L
1,450 Elo+
Party 1
Team Averages
Level 74
1,519 SR
1,460 Elo+

VS

Team Averages
Level 59
1,513 SR
1,494 Elo+
Merlin
Merlin
 
Merlin
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ao Kuang
Ao Kuang
AthiestAgnostic
Ao Kuang
Level 57
God Stats
0W - 1L
1,363 SR
Queue Stats
4W - 11L
1,483 Elo+
Party 2
Artemis
Artemis
Drakevon
Artemis
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,483 Elo+
Party 2
Ares
Ares
McFlubberflaps
Ares
Level 108
God Stats
25W - 28L
1,482 SR
Queue Stats
995W - 922L
1,531 Elo+
Party 3
Nike
Nike
MemeCrusader76
Nike
Level 29
God Stats
26W - 13L
1,718 SR
Queue Stats
73W - 70L
1,472 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
EL-CUCUY_lV
Cu Chulainn
18
8 / 0 / 2
11,211
659
8,656
7,909
6,528
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
5 / 2 / 9
9,170
539
9,814
15,469
13,393
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sol
15
4 / 2 / 11
9,208
542
11,209
12,041
4,688
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Erlang Shen
JustalilSweaty
Erlang Shen
15
8 / 2 / 7
9,728
572
9,177
14,151
6,459
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
s550_BRO
Zhong Kui
16
4 / 0 / 8
9,564
563
8,660
11,776
9,463
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
14
1 / 4 / 0
8,615
507
4,566
8,171
3,015
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
11
3 / 6 / 2
7,610
448
10,569
15,397
6,032
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Artemis
Drakevon
Artemis
11
2 / 7 / 1
7,007
412
4,342
12,611
3,894
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

10
0 / 5 / 4
7,637
449
8,500
16,982
12,116
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

11
0 / 7 / 1
7,006
412
2,410
12,100
7,223
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
14
29
Kills
6
6
Deaths
29
37
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
1
4
0
0.25
L
Ao Kuang
3
6
2
0.67
L
Artemis
Drakevon
Artemis
2
7
1
0.36
W
Cu Chulainn
EL-CUCUY_lV
Cu Chulainn
8
0
2
9
W
5
2
9
4.75
W
Sol
4
2
11
4.75
W
Erlang Shen
JustalilSweaty
Erlang Shen
8
2
7
5.75
L
0
5
4
0.4
L
0
7
1
0.07
W
Zhong Kui
s550_BRO
Zhong Kui
4
0
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,516
Damage
30,387
61,346
Taken
65,261
40,531
Mitigated
32,280
18,432
Healing
9,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
4,566
791
0
937
8,171
3,015
0
5,677
2,494
61,442
0
L
Ao Kuang
10,569
2,740
0
4,338
15,397
6,032
0
5,479
9,918
35,141
7,337
L
Artemis
Drakevon
Artemis
4,342
2,048
0
2,650
12,611
3,894
86
7,717
4,894
0
23,321
W
Cu Chulainn
EL-CUCUY_lV
Cu Chulainn
8,656
2,206
0
1,333
7,909
6,528
1,607
961
6,948
0
81,265
W
9,814
560
806
2,362
15,469
13,393
155
6,282
9,187
27,263
0
W
Sol
11,209
3,745
0
5,860
12,041
4,688
1,895
4,559
7,482
55,109
5,241
W
Erlang Shen
JustalilSweaty
Erlang Shen
9,177
5,114
0
1,666
14,151
6,459
538
5,558
8,593
0
72,366
L
8,500
467
0
801
16,982
12,116
82
9,174
7,808
31,633
0
L
2,410
602
0
570
12,100
7,223
696
1,169
10,931
0
29,416
W
Zhong Kui
s550_BRO
Zhong Kui
8,660
1,696
0
6,405
11,776
9,463
184
5,732
6,044
60,390
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,881
Gold Earned
37,875
525
Minions Killed
329
0
Camps Cleared
0
1,668,841
Distance Traveled
1,440,287
20
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,615
507
124
7
0
274,943
0
L
Ao Kuang
7,610
448
59
3
0
324,420
0
L
Artemis
7,007
412
39
2
0
270,496
1
W
Cu Chulainn
11,211
659
181
11
0
334,334
2
W
Ares
9,170
539
37
2
0
321,124
1
W
Sol
9,208
542
99
6
0
322,561
12
W
Erlang Shen
9,728
572
98
6
0
375,005
4
L
Ares
7,637
449
36
2
0
297,420
0
L
Nike
7,006
412
71
4
0
273,008
0
W
Zhong Kui
9,564
563
110
6
0
315,817
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role