Player Matchup

Ares
Ares
CIA_LenyeZ
Ares
Level 25
God Stats
22W - 9L
1,568 SR
Queue Stats
29W - 14L
1,558 Elo+
Party 1
Cupid
Cupid
EpSyLoN_FaUcHeR
Cupid
Level 12
God Stats
5W - 3L
1,500 SR
Queue Stats
27W - 32L
1,328 Elo+
Solo
Thor
Thor
Mparle_Pas_D_Age
Thor
Level 29
God Stats
1W - 1L
1,451 SR
Queue Stats
42W - 36L
1,472 Elo+
Party 1
Anhur
Anhur
Venividivici974
Anhur
Level 9
God Stats
7W - 3L
1,350 SR
Queue Stats
45W - 44L
1,266 Elo+
Solo
Anubis
Anubis
k_aaaan
Anubis
Level 14
God Stats
5W - 4L
1,500 SR
Queue Stats
17W - 13L
1,369 Elo+
Solo
Team Averages
Level 18
1,474 SR
1,398 Elo+

VS

Team Averages
Level 16
1,566 SR
1,451 Elo+
Susano
Susano
Imed92270
Susano
Level 14
God Stats
2W - 1L
1,843 SR
Queue Stats
36W - 19L
1,662 Elo+
Solo
Ymir
Ymir
NICKTUZ27
Ymir
Level 5
God Stats
0W - 3L
1,500 SR
Queue Stats
5W - 13L
1,131 Elo+
Solo
Chiron
Chiron
RockGlint343341
Chiron
Level 24
God Stats
22W - 21L
1,413 SR
Queue Stats
116W - 138L
1,369 Elo+
Solo
Baron Samedi
Baron Samedi
marcwollah
Baron Samedi
Level 29
God Stats
8W - 4L
1,576 SR
Queue Stats
8W - 6L
1,567 Elo+
Solo
Medusa
Medusa
xXDJDeiviXx
Medusa
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 1 / 26
15,020
1,252
15,706
21,646
30,559
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

20
7 / 3 / 19
12,759
1,063
19,179
10,392
4,629
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

20
16 / 4 / 20
14,429
1,202
23,733
15,983
11,365
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

19
4 / 10 / 16
12,309
1,026
15,534
17,345
7,174
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anubis
k_aaaan
Anubis
20
6 / 5 / 24
13,892
1,158
19,164
12,285
6,298
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

146

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Imed92270
Susano
19
14 / 4 / 6
15,140
1,262
28,557
16,703
7,444
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ymir
18
1 / 16 / 10
11,701
975
4,418
32,674
27,330
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes

Shoes

+6%
Movement Speed

19
4 / 11 / 10
12,624
1,052
16,730
28,299
11,141
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
marcwollah
Baron Samedi
16
2 / 2 / 6
11,023
919
7,072
3,682
1,240
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
17
2 / 9 / 8
11,430
953
16,044
21,531
8,028
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

147
Kill Participation
63
42
Kills
23
23
Deaths
42
105
Assists
40
Player
Kills
Deaths
Assists
KDA
W
9
1
26
22
W
7
3
19
5.5
L
Susano
Imed92270
Susano
14
4
6
4.25
W
16
4
20
6.5
L
Ymir
1
16
10
0.38
L
4
11
10
0.82
W
4
10
16
1.2
W
Anubis
k_aaaan
Anubis
6
5
24
3.6
L
Baron Samedi
marcwollah
Baron Samedi
2
2
6
2.5
L
Medusa
2
9
8
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,316
Damage
72,821
77,651
Taken
102,889
60,025
Mitigated
55,183
13,435
Healing
9,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,706
1,004
0
4,631
21,646
30,559
0
3,622
18,024
33,760
0
W
19,179
8,012
3,108
3,124
10,392
4,629
0
653
9,739
0
34,620
L
Susano
Imed92270
Susano
28,557
4,525
0
765
16,703
7,444
0
4,252
12,247
0
47,731
W
23,733
5,102
0
0
15,983
11,365
0
2,729
13,254
0
31,413
L
Ymir
4,418
1,179
0
0
32,674
27,330
0
13,458
18,960
23,140
0
L
16,730
9,565
809
2,420
28,299
11,141
0
8,016
19,992
0
36,094
W
15,534
8,372
0
1,610
17,345
7,174
0
2,270
15,075
0
40,237
W
Anubis
k_aaaan
Anubis
19,164
1,649
0
962
12,285
6,298
0
2,216
10,069
52,397
0
L
Baron Samedi
marcwollah
Baron Samedi
7,072
433
1,463
793
3,682
1,240
0
1,881
1,801
29,848
0
L
Medusa
16,044
8,147
786
2,075
21,531
8,028
0
7,263
14,268
0
30,323

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,409
Gold Earned
61,918
222
Minions Killed
194
8
Camps Cleared
5
1,134,876
Distance Traveled
913,976
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
15,020
1,252
40
3
1
249,830
0
W
Cupid
12,759
1,063
32
3
2
242,967
5
L
Susano
15,140
1,262
47
4
1
271,943
0
W
Thor
14,429
1,202
22
2
1
253,855
0
L
Ymir
11,701
975
37
3
0
147,678
1
L
Chiron
12,624
1,052
40
3
1
196,551
0
W
Anhur
12,309
1,026
41
3
4
202,906
0
W
Anubis
13,892
1,158
87
7
0
185,318
0
L
Baron Samedi
11,023
919
48
4
1
89,439
1
L
Medusa
11,430
953
22
2
2
208,365
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role