Player Matchup

Aphrodite
Aphrodite
Gold V
 
Aphrodite
Gold V
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ra
Ra
Gold V
Paul_MUC
Ra
Gold V
Level 160
God Stats
9W - 8L
1,711 SR
Queue Stats
795W - 808L
1,276 MMR
Solo
Nemesis
Nemesis
Bronze III
WhyTay-
Nemesis
Bronze III
Level 117
God Stats
4W - 1L
1,821 SR
Queue Stats
8W - 5L
1,505 MMR
Solo
Izanami
Izanami
Silver II
hasuni95
Izanami
Silver II
Level 132
God Stats
39W - 30L
1,516 SR
Queue Stats
94W - 98L
1,255 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold V
sploouuchh
Cu Chulainn
Gold V
Level 148
God Stats
74W - 58L
1,569 SR
Queue Stats
1,092W - 1,112L
1,352 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 132
1,623 SR
1,378 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 115
1,544 SR
1,425 MMR
Merlin
Merlin
Silver II
 
Merlin
Silver II
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ne Zha
Ne Zha
Bronze III
ASMR_z1g2ar
Ne Zha
Bronze III
Level 66
God Stats
0W - 1L
1,560 SR
Queue Stats
216W - 226L
1,552 MMR
Solo
Skadi
Skadi
Platinum V
HideYoshii_
Skadi
Platinum V
Level 128
God Stats
5W - 10L
1,640 SR
Queue Stats
245W - 233L
1,498 MMR
Solo
Kumbhakarna
Kumbhakarna
Gold V
RoanokeWarrior
Kumbhakarna
Gold V
Level 107
God Stats
4W - 2L
1,566 SR
Queue Stats
319W - 331L
1,247 MMR
Solo
Chaac
Chaac
Gold V
gescheckt-Regen
Chaac
Gold V
Level 119
God Stats
1W - 2L
1,457 SR
Queue Stats
33W - 32L
1,328 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
5
0 / 0 / 1
3,022
604
395
1,521
550
Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

6
0 / 0 / 1
3,426
685
693
1,457
406
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Nemesis
WhyTay-
Nemesis
5
1 / 0 / 1
3,305
661
1,386
1,929
477
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Izanami
hasuni95
Izanami
5
1 / 0 / 0
3,268
654
1,730
2,489
542
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Cu Chulainn
sploouuchh
Cu Chulainn
7
2 / 0 / 0
4,083
817
1,546
2,338
543
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bans
CthulhuXbalanqueGilgameshThorEset

VS

Bans
MulanCabrakanKukulkanChironGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
6
0 / 0 / 0
3,164
633
536
2,049
417
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
4
0 / 2 / 0
2,962
592
495
3,382
644
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

1
0 / 0 / 0
2,406
481
0
0
0
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Kumbhakarna
RoanokeWarrior
Kumbhakarna
4
0 / 1 / 0
2,760
552
575
2,809
811
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

5
0 / 1 / 0
2,897
579
1,595
2,834
1,841
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
0
4
Kills
0
0
Deaths
4
3
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
0
0
1
0.5
L
Merlin
 
Merlin
0
0
0
0
L
Ne Zha
0
2
0
0
L
0
0
0
0
W
0
0
1
0.5
L
Kumbhakarna
RoanokeWarrior
Kumbhakarna
0
1
0
0
W
Nemesis
WhyTay-
Nemesis
1
0
1
1.5
L
0
1
0
0
W
Izanami
hasuni95
Izanami
1
0
0
1
W
Cu Chulainn
sploouuchh
Cu Chulainn
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,750
Damage
3,201
9,734
Taken
11,074
2,518
Mitigated
3,713
6,505
Healing
3,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
395
102
860
1,131
1,521
550
269
252
1,269
7,084
0
L
Merlin
 
Merlin
536
128
0
990
2,049
417
0
366
1,611
14,622
0
L
Ne Zha
495
161
0
753
3,382
644
0
386
2,982
0
8,187
L
0
0
0
0
0
0
0
0
0
0
0
W
693
83
144
821
1,457
406
0
426
1,031
12,431
0
L
Kumbhakarna
RoanokeWarrior
Kumbhakarna
575
0
0
96
2,809
811
0
250
2,559
5,328
0
W
Nemesis
WhyTay-
Nemesis
1,386
713
0
878
1,929
477
0
110
1,789
0
7,603
L
1,595
213
0
1,617
2,834
1,841
0
0
2,834
0
8,912
W
Izanami
hasuni95
Izanami
1,730
1,033
0
1,162
2,489
542
514
323
2,166
0
15,026
W
Cu Chulainn
sploouuchh
Cu Chulainn
1,546
420
0
1,509
2,338
543
0
0
2,098
0
14,968

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,104
Gold Earned
14,189
132
Minions Killed
74
0
Camps Cleared
0
426,903
Distance Traveled
376,494
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
3,022
604
11
2
0
74,312
2
L
Merlin
3,164
633
28
6
0
86,702
1
L
Ne Zha
2,962
592
24
5
0
106,678
0
L
Skadi
2,406
481
0
0
0
9,290
0
W
Ra
3,426
685
28
6
0
88,317
1
L
Kumbhakarna
2,760
552
5
1
0
107,710
1
W
Nemesis
3,305
661
26
5
0
104,279
2
L
Chaac
2,897
579
17
3
0
66,114
1
W
Izanami
3,268
654
37
7
0
76,645
1
W
Cu Chulainn
4,083
817
30
6
0
83,350
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role