Player Matchup

Odin
Odin
CASTEX
Odin
Level 16
God Stats
11W - 14L
1,454 SR
Queue Stats
15W - 21L
1,427 Elo+
Solo
Jormungandr
Jormungandr
IC3M4N4B0T
Jormungandr
Level 8
God Stats
3W - 6L
1,425 SR
Queue Stats
16W - 22L
1,366 Elo+
Solo
Zeus
Zeus
Raser2000
Zeus
Level 16
God Stats
15W - 22L
1,406 SR
Queue Stats
68W - 97L
1,251 Elo+
Solo
Izanami
Izanami
Rintop
Izanami
Level 16
God Stats
27W - 26L
1,583 SR
Queue Stats
33W - 46L
1,341 Elo+
Party 2
Hel
Hel
Rxgnxr
Hel
Level 17
God Stats
17W - 11L
1,657 SR
Queue Stats
53W - 60L
1,355 Elo+
Party 2
Team Averages
Level 15
1,505 SR
1,348 Elo+

VS

Team Averages
Level 13
1,453 SR
1,403 Elo+
Athena
Athena
JohnPreston
Athena
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 8L
1,531 Elo+
Solo
Chronos
Chronos
LeftistsGetJob
Chronos
Level 16
God Stats
2W - 3L
1,587 SR
Queue Stats
8W - 5L
1,554 Elo+
Party 1
Izanami
Izanami
Shoobaka
Izanami
Level 17
God Stats
13W - 11L
1,569 SR
Queue Stats
34W - 37L
1,354 Elo+
Party 1
Sol
Sol
xBlackxsheepx
Sol
Level 7
God Stats
2W - 2L
1,340 SR
Queue Stats
3W - 2L
1,439 Elo+
Solo
Cthulhu
Cthulhu
пачр
Cthulhu
Level 5
God Stats
1W - 1L
1,268 SR
Queue Stats
6W - 4L
1,135 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
CASTEX
Odin
16
0 / 8 / 7
9,183
918
5,086
15,663
13,298
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Jormungandr
IC3M4N4B0T
Jormungandr
17
7 / 8 / 11
12,685
1,269
16,019
24,121
21,372
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Zeus
18
3 / 11 / 10
11,081
1,108
16,673
17,919
7,343
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Rintop
Izanami
17
3 / 14 / 12
11,139
1,114
21,949
23,919
9,628
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hel
Rxgnxr
Hel
17
7 / 11 / 7
11,496
1,150
16,132
21,846
11,304
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Team 1 Tickets

0

VS

Team 2 Tickets

220

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
19
1 / 4 / 32
11,377
1,138
11,648
19,341
20,211
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

20
24 / 2 / 20
15,826
1,583
35,431
18,416
7,481
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Izanami
Shoobaka
Izanami
20
18 / 4 / 18
14,570
1,457
24,486
16,492
6,094
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

19
7 / 5 / 24
12,359
1,236
12,733
10,942
3,779
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
пачр
Cthulhu
18
2 / 5 / 28
10,952
1,095
9,773
14,466
10,516
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
174
20
Kills
52
52
Deaths
20
47
Assists
122
Player
Kills
Deaths
Assists
KDA
L
Odin
CASTEX
Odin
0
8
7
0.44
L
Jormungandr
IC3M4N4B0T
Jormungandr
7
8
11
1.56
W
Athena
1
4
32
4.25
W
24
2
20
17
L
Zeus
3
11
10
0.73
L
Izanami
Rintop
Izanami
3
14
12
0.64
L
Hel
Rxgnxr
Hel
7
11
7
0.95
W
Izanami
Shoobaka
Izanami
18
4
18
6.75
W
7
5
24
3.8
W
Cthulhu
пачр
Cthulhu
2
5
28
3.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,859
Damage
94,071
103,468
Taken
79,657
62,945
Mitigated
48,081
8,926
Healing
11,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
CASTEX
Odin
5,086
1,342
0
0
15,663
13,298
0
8,607
7,056
0
14,697
L
Jormungandr
IC3M4N4B0T
Jormungandr
16,019
2,944
0
0
24,121
21,372
0
19,546
4,575
34,836
0
W
Athena
11,648
3,949
0
0
19,341
20,211
0
10,327
9,014
17,099
0
W
35,431
15,812
840
3,422
18,416
7,481
0
9,644
8,772
49,966
0
L
Zeus
16,673
1,596
0
228
17,919
7,343
0
8,145
9,774
41,476
0
L
Izanami
Rintop
Izanami
21,949
18,112
0
784
23,919
9,628
0
18,322
5,597
0
47,536
L
Hel
Rxgnxr
Hel
16,132
2,121
3,621
4,293
21,846
11,304
0
14,965
6,881
21,801
0
W
Izanami
Shoobaka
Izanami
24,486
21,489
0
5,298
16,492
6,094
0
10,274
6,218
0
66,072
W
12,733
5,143
0
1,777
10,942
3,779
0
9,140
1,802
30,245
0
W
Cthulhu
пачр
Cthulhu
9,773
2,104
0
629
14,466
10,516
0
9,439
5,027
15,243
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,584
Gold Earned
65,084
152
Minions Killed
189
3
Camps Cleared
8
945,904
Distance Traveled
954,770
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
9,183
918
20
2
0
200,217
0
L
Jormungandr
12,685
1,269
29
3
1
199,371
0
W
Athena
11,377
1,138
10
1
1
213,751
2
W
Chronos
15,826
1,583
30
3
0
210,645
0
L
Zeus
11,081
1,108
52
5
1
176,285
0
L
Izanami
11,139
1,114
41
4
0
168,132
0
L
Hel
11,496
1,150
10
1
1
201,899
0
W
Izanami
14,570
1,457
81
8
5
161,383
0
W
Sol
12,359
1,236
54
5
2
168,481
0
W
Cthulhu
10,952
1,095
14
1
0
200,510
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role