Player Matchup

Fenrir
Fenrir
Aniyokare
Fenrir
Level 18
God Stats
1W - 2L
1,553 SR
Queue Stats
10W - 18L
1,654 Elo+
Solo
Horus
Horus
setsunafz
Horus
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 7L
1,485 Elo+
Party 1
Ra
Ra
smilte15
Ra
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 3L
1,242 Elo+
Party 3
Sol
Sol
trihansom
Sol
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,578 Elo+
Party 3
Zhong Kui
Zhong Kui
怪太强我来扛
Zhong Kui
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,484 Elo+
Party 1
Team Averages
Level 9
1,511 SR
1,488 Elo+

VS

Team Averages
Level 29
1,504 SR
1,427 Elo+
Hades
Hades
 
Hades
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
Adventciv
Ra
Level 27
God Stats
6W - 6L
1,517 SR
Queue Stats
146W - 142L
1,492 Elo+
Solo
Jing Wei
Jing Wei
Glastviean
Jing Wei
Level 8
God Stats
2W - 1L
1,528 SR
Queue Stats
9W - 5L
1,548 Elo+
Party 2
Thanatos
Thanatos
Khryner
Thanatos
Level 18
God Stats
11W - 12L
1,474 SR
Queue Stats
30W - 56L
1,373 Elo+
Solo
Artio
Artio
XUYUEN
Artio
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 8L
1,222 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Aniyokare
Fenrir
11
3 / 4 / 2
6,973
536
3,787
9,969
3,496
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Horus
setsunafz
Horus
11
3 / 3 / 3
7,045
542
4,999
8,521
3,871
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
2 / 6 / 2
6,028
464
3,328
7,825
2,735
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 5 / 6
5,862
451
3,902
7,138
2,202
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

10
3 / 3 / 1
6,591
507
7,698
7,779
3,874
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
14
8 / 3 / 3
8,540
657
8,471
9,329
4,270
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
7 / 2 / 2
8,732
672
8,777
8,762
3,240
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
Glastviean
Jing Wei
12
4 / 2 / 4
7,054
543
5,416
7,236
2,410
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thanatos
Khryner
Thanatos
10
1 / 2 / 3
6,145
473
2,087
6,785
2,111
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Artio
XUYUEN
Artio
9
1 / 3 / 3
5,659
435
1,232
7,445
2,557
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
36
12
Kills
21
21
Deaths
12
14
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
8
3
3
3.17
W
7
2
2
4
L
Fenrir
Aniyokare
Fenrir
3
4
2
1
W
Jing Wei
Glastviean
Jing Wei
4
2
4
3
W
Thanatos
Khryner
Thanatos
1
2
3
1.25
W
Artio
XUYUEN
Artio
1
3
3
0.83
L
Horus
setsunafz
Horus
3
3
3
1.5
L
2
6
2
0.5
L
1
5
6
0.8
L
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,714
Damage
25,983
41,232
Taken
39,557
16,178
Mitigated
14,588
10,646
Healing
17,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
8,471
1,366
14
4,051
9,329
4,270
745
2,687
6,549
49,975
0
W
8,777
1,157
413
4,365
8,762
3,240
1,740
3,175
5,259
60,554
0
L
Fenrir
Aniyokare
Fenrir
3,787
244
0
2,438
9,969
3,496
0
3,218
6,633
0
31,570
W
Jing Wei
Glastviean
Jing Wei
5,416
3,712
270
1,837
7,236
2,410
266
3,595
3,641
0
33,357
W
Thanatos
Khryner
Thanatos
2,087
426
0
4,897
6,785
2,111
106
1,080
5,705
0
24,200
W
Artio
XUYUEN
Artio
1,232
229
0
1,187
7,445
2,557
81
3,668
3,737
9,986
0
L
Horus
setsunafz
Horus
4,999
2,269
319
2,536
8,521
3,871
0
4,730
3,733
0
30,815
L
3,328
329
99
1,587
7,825
2,735
0
4,967
2,512
23,160
0
L
3,902
1,423
0
1,709
7,138
2,202
118
3,763
3,327
19,567
2,301
L
7,698
1,184
0
1,958
7,779
3,874
0
1,232
6,547
31,687
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,499
Gold Earned
36,130
272
Minions Killed
377
0
Camps Cleared
0
1,174,310
Distance Traveled
1,150,985
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
8,540
657
104
8
0
206,139
0
W
Ra
8,732
672
135
10
0
252,308
2
L
Fenrir
6,973
536
58
4
0
234,175
0
W
Jing Wei
7,054
543
66
5
0
269,007
1
W
Thanatos
6,145
473
49
4
0
219,539
0
W
Artio
5,659
435
23
2
0
203,992
1
L
Horus
7,045
542
57
4
0
231,643
1
L
Ra
6,028
464
54
4
0
230,736
0
L
Sol
5,862
451
37
3
0
230,673
1
L
Zhong Kui
6,591
507
66
5
0
247,083
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role