Player Matchup

Jormungandr
Jormungandr
KevinFTW95
Jormungandr
Level 49
God Stats
31W - 56L
1,242 SR
Queue Stats
68W - 130L
1,227 Elo+
Party 3
Nu Wa
Nu Wa
SpecialBread
Nu Wa
Level 41
God Stats
6W - 4L
1,588 SR
Queue Stats
91W - 78L
1,564 Elo+
Party 1
Izanami
Izanami
ZÒwÓE
Izanami
Level 27
God Stats
31W - 18L
1,686 SR
Queue Stats
72W - 56L
1,603 Elo+
Party 1
Ymir
Ymir
fandonpar
Ymir
Level 30
God Stats
2W - 4L
1,442 SR
Queue Stats
96W - 85L
1,559 Elo+
Party 1
Tsukuyomi
Tsukuyomi
wensaladzfli123
Tsukuyomi
Level 29
God Stats
25W - 29L
1,443 SR
Queue Stats
155W - 229L
1,284 Elo+
Party 3
Team Averages
Level 35
1,480 SR
1,447 Elo+

VS

Team Averages
Level 37
1,523 SR
1,447 Elo+
Hou Yi
Hou Yi
JeedzBoyyy
Hou Yi
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 19L
1,404 Elo+
Solo
Tiamat
Tiamat
KAKSHI007
Tiamat
Level 46
God Stats
8W - 18L
1,320 SR
Queue Stats
154W - 164L
1,396 Elo+
Party 2
Sun Wukong
Sun Wukong
Mackadoody
Sun Wukong
Level 37
God Stats
17W - 22L
1,622 SR
Queue Stats
187W - 177L
1,580 Elo+
Solo
Bakasura
Bakasura
jkzi
Bakasura
Level 20
God Stats
11W - 16L
1,428 SR
Queue Stats
23W - 33L
1,342 Elo+
Party 2
Gilgamesh
Gilgamesh
svndlion000
Gilgamesh
Level 43
God Stats
6W - 4L
1,742 SR
Queue Stats
61W - 72L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
KevinFTW95
Jormungandr
15
4 / 3 / 6
10,607
530
7,483
16,659
8,547
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

17
7 / 7 / 7
11,850
593
17,327
11,831
4,014
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
ZÒwÓE
Izanami
20
10 / 1 / 8
12,991
650
16,257
12,958
5,538
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
16
7 / 0 / 11
11,324
566
7,654
13,589
11,911
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Tsukuyomi
wensaladzfli123
Tsukuyomi
17
2 / 6 / 8
11,244
562
9,353
18,377
8,153
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
JeedzBoyyy
Hou Yi
4
0 / 3 / 0
5,662
283
192
4,915
898
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tiamat
KAKSHI007
Tiamat
15
7 / 6 / 7
10,044
502
15,658
15,340
9,139
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
Mackadoody
Sun Wukong
14
3 / 4 / 3
9,121
456
10,320
16,970
8,611
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bakasura
jkzi
Bakasura
14
2 / 10 / 7
8,732
437
5,340
17,894
6,728
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Gilgamesh
svndlion000
Gilgamesh
15
5 / 7 / 3
9,692
485
11,639
16,750
9,566
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
37
30
Kills
17
17
Deaths
30
40
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
JeedzBoyyy
Hou Yi
0
3
0
0
L
Tiamat
KAKSHI007
Tiamat
7
6
7
1.75
W
Jormungandr
KevinFTW95
Jormungandr
4
3
6
2.33
L
Sun Wukong
Mackadoody
Sun Wukong
3
4
3
1.13
W
7
7
7
1.5
W
Izanami
ZÒwÓE
Izanami
10
1
8
14
W
Ymir
7
0
11
12.5
L
Bakasura
jkzi
Bakasura
2
10
7
0.55
L
Gilgamesh
svndlion000
Gilgamesh
5
7
3
0.93
W
Tsukuyomi
wensaladzfli123
Tsukuyomi
2
6
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,074
Damage
43,149
73,414
Taken
71,869
38,163
Mitigated
34,942
22,510
Healing
11,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
JeedzBoyyy
Hou Yi
192
0
0
250
4,915
898
0
3,042
1,701
0
4,079
L
Tiamat
KAKSHI007
Tiamat
15,658
1,460
216
3,484
15,340
9,139
924
6,898
8,109
55,399
0
W
Jormungandr
KevinFTW95
Jormungandr
7,483
1,534
0
3,610
16,659
8,547
584
4,120
12,189
45,337
0
L
Sun Wukong
Mackadoody
Sun Wukong
10,320
2,086
0
5,278
16,970
8,611
843
7,818
9,006
0
56,926
W
17,327
3,019
128
1,998
11,831
4,014
2,058
5,424
6,136
71,851
0
W
Izanami
ZÒwÓE
Izanami
16,257
11,818
0
6,914
12,958
5,538
7,831
2,100
10,670
0
110,413
W
Ymir
7,654
1,391
590
3,034
13,589
11,911
991
929
11,928
37,568
0
L
Bakasura
jkzi
Bakasura
5,340
3,324
0
1,564
17,894
6,728
0
6,461
11,177
0
32,407
L
Gilgamesh
svndlion000
Gilgamesh
11,639
2,556
0
877
16,750
9,566
0
7,128
9,412
0
34,253
W
Tsukuyomi
wensaladzfli123
Tsukuyomi
9,353
1,891
0
6,236
18,377
8,153
214
2,323
15,579
0
82,188

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,016
Gold Earned
43,251
575
Minions Killed
315
0
Camps Cleared
0
1,704,183
Distance Traveled
1,353,916
19
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
5,662
283
4
0
0
56,691
0
L
Tiamat
10,044
502
100
5
0
331,528
2
W
Jormungandr
10,607
530
94
5
0
342,388
9
L
Sun Wukong
9,121
456
98
5
0
310,756
2
W
Nu Wa
11,850
593
133
7
0
322,170
4
W
Izanami
12,991
650
176
9
0
331,148
3
W
Ymir
11,324
566
53
3
0
376,165
0
L
Bakasura
8,732
437
72
4
0
291,924
0
L
Gilgamesh
9,692
485
41
2
0
363,017
1
W
Tsukuyomi
11,244
562
119
6
0
332,312
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role