Player Matchup

Hou Yi
Hou Yi
Ekens3000
Hou Yi
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Anubis
Anubis
GalaxyBoy127133
Anubis
Level 27
God Stats
13W - 10L
1,260 SR
Queue Stats
513W - 595L
1,275 Elo+
Solo
Sun Wukong
Sun Wukong
HoangKyn
Sun Wukong
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Bellona
Bellona
Tobii Turner
Bellona
Level 29
God Stats
5W - 4L
1,457 SR
Queue Stats
61W - 62L
1,341 Elo+
Solo
Ymir
Ymir
Yays314
Ymir
Level 2
God Stats
11W - 6L
1,500 SR
Queue Stats
19W - 11L
1,500 Elo+
Solo
Team Averages
Level 13
1,443 SR
1,423 Elo+

VS

Team Averages
Level 25
1,532 SR
1,376 Elo+
Pele
Pele
MorokoLoko12
Pele
Level 6
God Stats
5W - 2L
1,257 SR
Queue Stats
17W - 22L
1,113 Elo+
Solo
Athena
Athena
SweetColt687409
Athena
Level 44
God Stats
17W - 19L
1,518 SR
Queue Stats
52W - 53L
1,465 Elo+
Party 1
Sol
Sol
amai2x
Sol
Level 24
God Stats
18W - 15L
1,603 SR
Queue Stats
45W - 46L
1,435 Elo+
Party 1
Chaac
Chaac
gayreece
Chaac
Level 24
God Stats
11W - 11L
1,540 SR
Queue Stats
26W - 25L
1,422 Elo+
Party 1
Medusa
Medusa
haroldaIien
Medusa
Level 26
God Stats
2W - 0L
1,743 SR
Queue Stats
103W - 60L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Ekens3000
Hou Yi
12
2 / 7 / 3
8,468
403
9,448
12,089
4,405
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

9
2 / 10 / 3
7,673
365
5,611
12,882
5,672
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
HoangKyn
Sun Wukong
13
0 / 7 / 2
8,239
392
5,639
21,062
11,976
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bellona
Tobii Turner
Bellona
13
3 / 12 / 3
8,940
426
16,038
22,098
19,095
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ymir
Yays314
Ymir
19
7 / 5 / 1
11,991
571
16,737
21,861
12,242
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 5 / 5
11,154
531
5,862
18,813
7,131
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

17
10 / 2 / 17
12,288
585
15,829
20,681
13,559
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magic Focus

Magic Focus

+20
Magical Power

Sol
amai2x
Sol
18
13 / 4 / 17
12,590
600
25,667
18,725
6,302
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate

Breastplate

+20
Physical Protection

Chaac
gayreece
Chaac
17
9 / 2 / 12
11,495
547
11,753
15,339
17,455
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Medusa
18
5 / 2 / 10
11,371
541
11,450
17,083
7,309
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
102
14
Kills
41
41
Deaths
15
12
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
Ekens3000
Hou Yi
2
7
3
0.5
L
2
10
3
0.35
L
Sun Wukong
HoangKyn
Sun Wukong
0
7
2
0.14
W
4
5
5
1.3
W
10
2
17
9.25
L
Bellona
Tobii Turner
Bellona
3
12
3
0.38
L
Ymir
Yays314
Ymir
7
5
1
1.5
W
Sol
amai2x
Sol
13
4
17
5.38
W
Chaac
gayreece
Chaac
9
2
12
7.5
W
Medusa
5
2
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,473
Damage
70,561
89,992
Taken
90,641
53,390
Mitigated
51,756
11,675
Healing
34,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
Ekens3000
Hou Yi
9,448
4,119
0
907
12,089
4,405
1,525
6,530
5,559
0
28,955
L
5,611
408
0
1,086
12,882
5,672
728
9,682
3,200
22,579
0
L
Sun Wukong
HoangKyn
Sun Wukong
5,639
1,781
0
677
21,062
11,976
0
6,714
14,348
0
40,276
W
5,862
1,312
0
7,189
18,813
7,131
2,678
6,527
12,286
0
68,667
W
15,829
4,346
0
5,440
20,681
13,559
949
3,611
16,754
72,222
0
L
Bellona
Tobii Turner
Bellona
16,038
4,389
405
1,438
22,098
19,095
438
11,124
10,974
0
47,545
L
Ymir
Yays314
Ymir
16,737
1,983
0
7,162
21,861
12,242
1,010
7,446
14,415
78,302
0
W
Sol
amai2x
Sol
25,667
9,707
0
9,461
18,725
6,302
5,485
2,887
15,838
61,915
0
W
Chaac
gayreece
Chaac
11,753
4,155
498
7,382
15,339
17,455
1,864
1,730
13,609
0
42,794
W
Medusa
11,450
5,864
0
4,741
17,083
7,309
1,330
7,593
9,490
0
63,840

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,311
Gold Earned
58,898
355
Minions Killed
466
0
Camps Cleared
0
1,384,149
Distance Traveled
1,917,824
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
8,468
403
47
2
0
223,877
1
L
Anubis
7,673
365
37
2
0
169,522
4
L
Sun Wukong
8,239
392
66
3
0
290,216
1
W
Pele
11,154
531
115
5
0
363,272
0
W
Athena
12,288
585
108
5
0
432,486
0
L
Bellona
8,940
426
63
3
0
361,741
2
L
Ymir
11,991
571
142
7
0
338,793
5
W
Sol
12,590
600
89
4
0
355,319
0
W
Chaac
11,495
547
64
3
0
362,659
0
W
Medusa
11,371
541
90
4
0
404,088
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role