Player Matchup

Vulcan
Vulcan
CharliiB
Vulcan
Level 160
God Stats
1W - 1L
1,953 SR
Queue Stats
65W - 39L
1,641 Elo+
Solo
Sun Wukong
Sun Wukong
Phyromancy
Sun Wukong
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 24L
1,228 Elo+
Solo
Serqet
Serqet
blasekick
Serqet
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 29L
1,480 Elo+
Solo
Team Averages
Level 123
1,651 SR
1,450 Elo+

VS

Team Averages
Level 152
1,545 SR
1,573 Elo+
Sol
Sol
 
Sol
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
 
Ah Puch
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
Víni
Gilgamesh
Level 160
God Stats
8W - 5L
1,635 SR
Queue Stats
85W - 34L
1,718 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
CharliiB
Vulcan
15
0 / 2 / 5
10,832
602
12,102
7,800
2,936
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
Phyromancy
Sun Wukong
15
3 / 5 / 4
11,859
659
9,809
15,512
15,378
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Serqet
blasekick
Serqet
14
4 / 7 / 2
11,653
647
5,413
14,915
6,813
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
15
5 / 2 / 6
11,783
655
6,483
9,927
3,467
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Puch
 
Ah Puch
15
4 / 3 / 6
11,628
646
9,873
13,224
4,315
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gilgamesh
Víni
Gilgamesh
15
5 / 2 / 9
11,953
664
17,595
12,840
9,389
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
35
7
Kills
14
14
Deaths
7
11
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
5
2
6
4
W
Ah Puch
 
Ah Puch
4
3
6
2.33
L
Vulcan
CharliiB
Vulcan
0
2
5
1.25
L
Sun Wukong
Phyromancy
Sun Wukong
3
5
4
1
W
Gilgamesh
Víni
Gilgamesh
5
2
9
4.75
L
Serqet
blasekick
Serqet
4
7
2
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,324
Damage
33,951
38,227
Taken
35,991
25,127
Mitigated
17,171
3,649
Healing
12,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
6,483
1,470
0
4,379
9,927
3,467
1,970
4,779
5,148
71,063
0
W
Ah Puch
 
Ah Puch
9,873
419
0
5,985
13,224
4,315
24
4,680
8,274
61,355
0
L
Vulcan
CharliiB
Vulcan
12,102
4,727
0
1,984
7,800
2,936
336
3,517
4,283
62,618
0
L
Sun Wukong
Phyromancy
Sun Wukong
9,809
1,649
0
727
15,512
15,378
253
6,824
8,688
0
44,532
W
Gilgamesh
Víni
Gilgamesh
17,595
4,449
0
1,926
12,840
9,389
1,053
3,032
9,808
0
47,616
L
Serqet
blasekick
Serqet
5,413
933
0
938
14,915
6,813
300
6,111
8,804
0
30,714

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,344
Gold Earned
35,364
226
Minions Killed
250
0
Camps Cleared
0
982,359
Distance Traveled
1,033,485
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
11,783
655
103
6
0
312,706
4
W
Ah Puch
11,628
646
97
5
0
333,695
4
L
Vulcan
10,832
602
104
6
0
312,044
4
L
Sun Wukong
11,859
659
67
4
0
356,169
2
W
Gilgamesh
11,953
664
50
3
0
387,084
4
L
Serqet
11,653
647
55
3
0
314,146
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role