Player Matchup

Izanami
Izanami
Argh
Izanami
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 37L
1,721 Elo+
Party 1
Chang'e
Chang'e
DaDerpPatrol
Chang'e
Level 8
God Stats
2W - 1L
1,821 SR
Queue Stats
24W - 11L
1,907 Elo+
Party 1
Chaac
Chaac
Rxch The Kxd
Chaac
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,214 Elo+
Solo
Ne Zha
Ne Zha
factsman
Ne Zha
Level 8
God Stats
3W - 3L
1,500 SR
Queue Stats
244W - 207L
1,797 Elo+
Solo
Fenrir
Fenrir
fliciano2002
Fenrir
Level 19
God Stats
7W - 7L
1,531 SR
Queue Stats
97W - 93L
1,497 Elo+
Solo
Team Averages
Level 36
1,570 SR
1,627 Elo+

VS

Team Averages
Level 16
1,614 SR
1,571 Elo+
Baba Yaga
Baba Yaga
ImACyclePath
Baba Yaga
Level 21
God Stats
6W - 1L
1,682 SR
Queue Stats
31W - 15L
1,706 Elo+
Solo
Anubis
Anubis
Minimalniminmal
Anubis
Level 22
God Stats
51W - 45L
1,534 SR
Queue Stats
59W - 60L
1,502 Elo+
Solo
Bellona
Bellona
TiianziMx
Bellona
Level 8
God Stats
6W - 4L
1,637 SR
Queue Stats
40W - 31L
1,595 Elo+
Solo
Hou Yi
Hou Yi
ąŋGêl
Hou Yi
Level 25
God Stats
3W - 1L
1,715 SR
Queue Stats
174W - 130L
1,654 Elo+
Solo
Cthulhu
Cthulhu
孙大圣屌大你
Cthulhu
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Argh
Izanami
5
1 / 1 / 0
3,635
519
1,282
1,731
423
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Chang'e
DaDerpPatrol
Chang'e
8
2 / 1 / 1
4,702
672
2,493
3,525
750
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

6
0 / 2 / 0
3,497
500
860
4,094
1,277
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ne Zha
factsman
Ne Zha
7
2 / 3 / 2
4,466
638
3,133
5,901
1,608
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Fenrir
6
0 / 1 / 1
4,144
592
647
4,931
1,330
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
ImACyclePath
Baba Yaga
8
2 / 0 / 1
4,725
675
2,547
1,898
572
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

7
1 / 3 / 0
4,187
598
1,684
3,472
1,453
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bellona
TiianziMx
Bellona
9
3 / 0 / 1
4,897
700
2,514
3,521
1,534
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hou Yi
ąŋGêl
Hou Yi
8
2 / 0 / 0
4,712
673
2,581
2,671
543
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

5
0 / 2 / 0
3,490
499
1,707
4,094
1,994
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
10
5
Kills
8
8
Deaths
5
4
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Izanami
Argh
Izanami
1
1
0
1
L
Chang'e
DaDerpPatrol
Chang'e
2
1
1
2.5
W
Baba Yaga
ImACyclePath
Baba Yaga
2
0
1
2.5
W
1
3
0
0.33
L
0
2
0
0
W
Bellona
TiianziMx
Bellona
3
0
1
3.5
L
Ne Zha
factsman
Ne Zha
2
3
2
1
L
Fenrir
0
1
1
0.5
W
Hou Yi
ąŋGêl
Hou Yi
2
0
0
2
W
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,415
Damage
11,033
20,182
Taken
15,656
5,388
Mitigated
6,096
6,560
Healing
3,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Argh
Izanami
1,282
827
0
182
1,731
423
0
348
1,323
0
13,605
L
Chang'e
DaDerpPatrol
Chang'e
2,493
191
593
1,602
3,525
750
0
1,324
2,141
19,102
0
W
Baba Yaga
ImACyclePath
Baba Yaga
2,547
330
0
1,144
1,898
572
0
0
1,898
21,037
0
W
1,684
288
0
1,045
3,472
1,453
0
1,423
2,049
17,265
0
L
860
0
0
1,547
4,094
1,277
0
2,059
2,035
0
11,155
W
Bellona
TiianziMx
Bellona
2,514
727
0
315
3,521
1,534
0
510
3,011
0
23,112
L
Ne Zha
factsman
Ne Zha
3,133
2,139
0
865
5,901
1,608
0
1,338
4,533
0
22,097
L
Fenrir
647
185
0
1,771
4,931
1,330
0
659
4,212
0
10,242
W
Hou Yi
ąŋGêl
Hou Yi
2,581
1,137
0
485
2,671
543
280
0
2,671
0
20,511
W
1,707
194
0
277
4,094
1,994
124
560
3,534
9,658
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,444
Gold Earned
22,011
170
Minions Killed
203
0
Camps Cleared
0
594,921
Distance Traveled
654,356
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
3,635
519
29
4
0
65,206
0
L
Chang'e
4,702
672
49
7
0
130,145
2
W
Baba Yaga
4,725
675
42
6
0
144,084
1
W
Anubis
4,187
598
28
4
0
116,093
0
L
Chaac
3,497
500
24
3
0
144,038
1
W
Bellona
4,897
700
65
9
0
157,486
2
L
Ne Zha
4,466
638
43
6
0
132,545
2
L
Fenrir
4,144
592
25
4
0
122,987
1
W
Hou Yi
4,712
673
45
6
0
102,047
1
W
Cthulhu
3,490
499
23
3
0
134,646
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role