Player Matchup

Fenrir
Fenrir
Platinum III
bribeingcarrot
Fenrir
Platinum III
Level 107
God Stats
6W - 6L
1,662 SR
Queue Stats
68W - 63L
1,985 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 107
1,662 SR
1,985 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 154
1,728 SR
1,500 MMR
Raijin
Raijin
Bronze III
i7 Rayquaza
Raijin
Bronze III
Level 154
God Stats
19W - 7L
1,728 SR
Queue Stats
35W - 15L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 7 / 0
9,332
778
7,389
14,753
8,672
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
Ah Muzen CabBakasuraSkadiChronosCu Chulainn

VS

Bans
FreyaAnubisKaliHadesMercury
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
19
7 / 0 / 0
11,621
968
10,666
9,762
5,798
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
7
0
Kills
7
7
Deaths
0
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
7
0
0
W
Raijin
7
0
0
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,389
Damage
10,666
14,753
Taken
9,762
8,672
Mitigated
5,798
2,223
Healing
4,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,389
1,996
0
2,223
14,753
8,672
0
10,809
3,944
0
65,181
W
Raijin
10,666
976
0
4,937
9,762
5,798
0
30
9,732
77,666
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

9,332
Gold Earned
11,621
123
Minions Killed
145
0
Camps Cleared
0
228,806
Distance Traveled
213,834
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,332
778
123
10
0
228,806
1
W
Raijin
11,621
968
145
12
0
213,834
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role