Player Matchup

Gilgamesh
Gilgamesh
Saphreon
Gilgamesh
Level 158
God Stats
67W - 35L
1,824 SR
Queue Stats
1,041W - 531L
1,793 Elo+
Party 1
Apollo
Apollo
TheToeTaker
Apollo
Level 134
God Stats
0W - 1L
1,648 SR
Queue Stats
8W - 8L
1,645 Elo+
Solo
Chang'e
Chang'e
Tuffnutts
Chang'e
Level 119
God Stats
52W - 26L
1,740 SR
Queue Stats
810W - 463L
1,777 Elo+
Party 1
Team Averages
Level 137
1,737 SR
1,738 Elo+

VS

Team Averages
Level 143
1,557 SR
1,728 Elo+
Hercules
Hercules
AfriendlyOctopus
Hercules
Level 126
God Stats
1W - 2L
1,164 SR
Queue Stats
59W - 65L
1,550 Elo+
Solo
Ne Zha
Ne Zha
ResetMyos
Ne Zha
Level 143
God Stats
19W - 8L
1,766 SR
Queue Stats
341W - 218L
1,849 Elo+
Solo
Thoth
Thoth
TheMiIkManD
Thoth
Level 160
God Stats
5W - 1L
1,743 SR
Queue Stats
33W - 13L
1,786 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Saphreon
Gilgamesh
18
7 / 5 / 5
15,752
716
21,918
30,784
27,550
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Apollo
16
4 / 10 / 8
13,703
623
10,535
17,449
3,924
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chang'e
Tuffnutts
Chang'e
18
4 / 7 / 5
13,513
614
11,951
22,276
6,139
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 5 / 14
14,307
650
10,541
28,011
26,913
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ne Zha
ResetMyos
Ne Zha
19
6 / 6 / 13
15,440
702
20,299
21,232
12,448
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

20
12 / 4 / 5
16,016
728
24,841
13,212
4,182
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
54
15
Kills
22
22
Deaths
15
18
Assists
32
Player
Kills
Deaths
Assists
KDA
W
4
5
14
2.2
W
Ne Zha
ResetMyos
Ne Zha
6
6
13
2.08
L
Gilgamesh
Saphreon
Gilgamesh
7
5
5
1.9
W
12
4
5
3.63
L
Apollo
4
10
8
0.8
L
Chang'e
Tuffnutts
Chang'e
4
7
5
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,404
Damage
55,681
70,509
Taken
62,455
37,613
Mitigated
43,543
15,615
Healing
16,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,541
1,970
0
7,055
28,011
26,913
500
6,611
20,278
0
45,832
W
Ne Zha
ResetMyos
Ne Zha
20,299
3,174
0
7,060
21,232
12,448
1,111
4,757
16,475
0
119,268
L
Gilgamesh
Saphreon
Gilgamesh
21,918
5,869
0
3,732
30,784
27,550
945
8,542
21,660
1,853
62,546
W
24,841
775
0
2,604
13,212
4,182
870
1,512
11,700
80,697
0
L
Apollo
10,535
5,623
0
1,583
17,449
3,924
2,219
6,454
10,625
0
37,802
L
Chang'e
Tuffnutts
Chang'e
11,951
215
3,431
6,869
22,276
6,139
762
8,358
13,344
70,064
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,968
Gold Earned
45,763
216
Minions Killed
257
0
Camps Cleared
0
1,164,218
Distance Traveled
1,161,905
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
14,307
650
49
2
0
389,175
7
W
Ne Zha
15,440
702
113
5
0
407,806
5
L
Gilgamesh
15,752
716
65
3
0
424,141
3
W
Thoth
16,016
728
95
4
0
364,924
2
L
Apollo
13,703
623
54
2
0
350,437
4
L
Chang'e
13,513
614
97
4
0
389,640
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role