Player Matchup

Mercury
Mercury
Astaroth5872
Mercury
Level 44
God Stats
2W - 6L
1,385 SR
Queue Stats
33W - 37L
1,341 Elo+
Party 3
Chiron
Chiron
Drawnker
Chiron
Level 120
God Stats
3W - 0L
1,722 SR
Queue Stats
145W - 165L
1,432 Elo+
Party 3
Scylla
Scylla
Magiito
Scylla
Level 128
God Stats
2W - 0L
1,612 SR
Queue Stats
184W - 209L
1,421 Elo+
Party 3
Gilgamesh
Gilgamesh
Viishanti
Gilgamesh
Level 85
God Stats
7W - 4L
1,707 SR
Queue Stats
225W - 239L
1,440 Elo+
Party 3
Athena
Athena
Zorro2432
Athena
Level 122
God Stats
3W - 7L
1,443 SR
Queue Stats
49W - 54L
1,491 Elo+
Party 3
Team Averages
Level 100
1,574 SR
1,425 Elo+

VS

Team Averages
Level 57
1,549 SR
1,458 Elo+
Thanatos
Thanatos
BigTommyboy
Thanatos
Level 102
God Stats
0W - 3L
1,222 SR
Queue Stats
2W - 5L
1,306 Elo+
Party 2
Hel
Hel
Juke__nukkem
Hel
Level 104
God Stats
2W - 1L
1,813 SR
Queue Stats
39W - 47L
1,480 Elo+
Party 1
Skadi
Skadi
Tuckly-
Skadi
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 20L
1,361 Elo+
Party 1
Athena
Athena
UrMomsSideD6267
Athena
Level 8
God Stats
1W - 1L
1,711 SR
Queue Stats
8W - 6L
1,546 Elo+
Party 2
Raijin
Raijin
WithSocksOn
Raijin
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 7L
1,595 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Astaroth5872
Mercury
14
0 / 5 / 7
8,544
475
5,585
11,781
4,147
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chiron
Drawnker
Chiron
18
16 / 2 / 6
11,511
640
13,785
9,747
3,379
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Scylla
Magiito
Scylla
15
5 / 6 / 4
9,081
505
9,919
10,286
3,117
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
Viishanti
Gilgamesh
17
4 / 2 / 9
10,270
571
10,960
10,842
7,873
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Athena
Zorro2432
Athena
15
6 / 2 / 14
10,503
584
9,708
19,458
21,022
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BigTommyboy
Thanatos
15
7 / 6 / 2
9,339
519
12,372
16,780
7,098
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
2 / 4 / 3
9,356
520
7,305
13,389
4,822
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Skadi
Tuckly-
Skadi
13
1 / 6 / 2
8,088
449
4,273
10,174
3,191
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

12
1 / 9 / 6
8,764
487
5,701
18,860
11,039
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Raijin
16
6 / 6 / 5
10,067
559
14,948
15,360
5,519
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
35
31
Kills
17
17
Deaths
31
40
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Mercury
Astaroth5872
Mercury
0
5
7
0.7
L
Thanatos
BigTommyboy
Thanatos
7
6
2
1.33
W
Chiron
Drawnker
Chiron
16
2
6
9.5
L
2
4
3
0.88
W
Scylla
Magiito
Scylla
5
6
4
1.17
L
Skadi
Tuckly-
Skadi
1
6
2
0.33
L
1
9
6
0.44
W
Gilgamesh
Viishanti
Gilgamesh
4
2
9
4.25
L
Raijin
6
6
5
1.42
W
Athena
Zorro2432
Athena
6
2
14
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,957
Damage
44,599
62,114
Taken
74,563
39,538
Mitigated
31,669
11,613
Healing
27,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
Astaroth5872
Mercury
5,585
2,715
0
0
11,781
4,147
173
4,276
7,505
0
54,129
L
Thanatos
BigTommyboy
Thanatos
12,372
3,723
0
10,925
16,780
7,098
0
3,620
13,090
0
57,026
W
Chiron
Drawnker
Chiron
13,785
5,782
1,352
3,582
9,747
3,379
1,736
3,064
6,683
0
66,395
L
7,305
1,084
1,218
6,106
13,389
4,822
0
1,276
12,113
56,331
0
W
Scylla
Magiito
Scylla
9,919
518
0
1,003
10,286
3,117
939
7,164
3,122
45,302
0
L
Skadi
Tuckly-
Skadi
4,273
1,521
0
2,373
10,174
3,191
594
2,660
7,508
0
37,136
L
5,701
1,957
0
2,075
18,860
11,039
111
5,856
12,838
20,127
0
W
Gilgamesh
Viishanti
Gilgamesh
10,960
2,154
0
2,582
10,842
7,873
456
3,966
6,876
0
57,671
L
Raijin
14,948
1,064
368
4,266
15,360
5,519
54
5,677
9,387
68,581
0
W
Athena
Zorro2432
Athena
9,708
3,717
0
3,094
19,458
21,022
720
9,484
9,974
33,077
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,909
Gold Earned
45,614
435
Minions Killed
423
0
Camps Cleared
0
1,779,515
Distance Traveled
1,552,332
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
8,544
475
87
5
0
391,450
0
L
Thanatos
9,339
519
94
5
0
328,369
0
W
Chiron
11,511
640
110
6
0
340,916
0
L
Hel
9,356
520
133
7
0
305,969
0
W
Scylla
9,081
505
101
6
0
311,014
2
L
Skadi
8,088
449
58
3
0
310,618
4
L
Athena
8,764
487
32
2
0
319,291
3
W
Gilgamesh
10,270
571
106
6
0
380,871
4
L
Raijin
10,067
559
106
6
0
288,085
1
W
Athena
10,503
584
31
2
0
355,264
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role