Player Matchup

Hun Batz
Hun Batz
Hydrohigh
Hun Batz
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 89L
1,334 Elo+
Party 1
Cthulhu
Cthulhu
KXIJL
Cthulhu
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 41L
1,342 Elo+
Solo
Danzaburou
Danzaburou
MercyfulFate619
Danzaburou
Level 26
God Stats
52W - 82L
1,398 SR
Queue Stats
58W - 101L
1,288 Elo+
Party 1
Bellona
Bellona
Onlyinthe619
Bellona
Level 19
God Stats
52W - 62L
1,483 SR
Queue Stats
93W - 131L
1,388 Elo+
Party 1
Anubis
Anubis
UseSaltMore
Anubis
Level 20
God Stats
14W - 8L
1,516 SR
Queue Stats
34W - 43L
1,309 Elo+
Party 1
Team Averages
Level 21
1,479 SR
1,332 Elo+

VS

Team Averages
Level 23
1,580 SR
1,507 Elo+
Neith
Neith
Haseulowo
Neith
Level 3
God Stats
1W - 4L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 3
Chaac
Chaac
JellyPrince
Chaac
Level 12
God Stats
7W - 5L
1,326 SR
Queue Stats
13W - 15L
1,231 Elo+
Solo
Hades
Hades
RedexD
Hades
Level 21
God Stats
1W - 1L
1,725 SR
Queue Stats
31W - 55L
1,500 Elo+
Party 2
Sobek
Sobek
Shya
Sobek
Level 58
God Stats
10W - 4L
2,015 SR
Queue Stats
54W - 32L
1,722 Elo+
Party 3
Tsukuyomi
Tsukuyomi
pakanote
Tsukuyomi
Level 22
God Stats
2W - 1L
1,333 SR
Queue Stats
24W - 38L
1,580 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Hydrohigh
Hun Batz
18
3 / 6 / 2
10,987
478
7,268
19,897
8,023
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cthulhu
KXIJL
Cthulhu
14
1 / 4 / 3
8,379
364
9,673
25,645
15,989
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Danzaburou
MercyfulFate619
Danzaburou
14
2 / 5 / 2
9,451
411
7,743
13,301
5,350
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
Onlyinthe619
Bellona
16
7 / 5 / 5
10,833
471
14,553
21,532
13,900
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Anubis
16
4 / 7 / 4
10,485
456
16,775
14,413
8,360
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Haseulowo
Neith
17
8 / 5 / 4
10,648
463
15,227
10,937
3,634
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
4 / 4 / 6
11,024
479
15,584
21,185
19,569
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Hades
RedexD
Hades
18
9 / 3 / 6
12,096
526
14,719
15,809
7,353
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Sobek
Shya
Sobek
15
0 / 1 / 11
10,116
440
9,699
18,100
20,120
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tsukuyomi
pakanote
Tsukuyomi
18
6 / 4 / 8
11,197
487
16,821
13,589
5,204
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
62
17
Kills
27
27
Deaths
17
16
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Neith
Haseulowo
Neith
8
5
4
2
L
Hun Batz
Hydrohigh
Hun Batz
3
6
2
0.67
W
4
4
6
1.75
L
Cthulhu
KXIJL
Cthulhu
1
4
3
0.63
L
Danzaburou
MercyfulFate619
Danzaburou
2
5
2
0.6
L
Bellona
Onlyinthe619
Bellona
7
5
5
1.9
W
Hades
RedexD
Hades
9
3
6
4
W
Sobek
Shya
Sobek
0
1
11
5.5
L
Anubis
4
7
4
0.86
W
Tsukuyomi
pakanote
Tsukuyomi
6
4
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,012
Damage
72,050
94,788
Taken
79,620
51,622
Mitigated
55,880
23,808
Healing
31,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Haseulowo
Neith
15,227
8,699
0
2,666
10,937
3,634
1,018
5,821
4,876
0
55,549
L
Hun Batz
Hydrohigh
Hun Batz
7,268
1,926
0
5,476
19,897
8,023
754
4,013
15,674
0
75,492
W
15,584
2,778
0
12,257
21,185
19,569
833
5,053
15,952
0
61,914
L
Cthulhu
KXIJL
Cthulhu
9,673
1,087
144
7,555
25,645
15,989
0
3,998
21,473
35,170
0
L
Danzaburou
MercyfulFate619
Danzaburou
7,743
3,045
0
2,913
13,301
5,350
0
3,570
9,611
0
42,177
L
Bellona
Onlyinthe619
Bellona
14,553
5,380
0
3,233
21,532
13,900
98
7,166
13,886
0
43,529
W
Hades
RedexD
Hades
14,719
2,104
577
6,258
15,809
7,353
2,156
5,200
10,579
61,549
0
W
Sobek
Shya
Sobek
9,699
1,232
0
6,232
18,100
20,120
198
6,359
11,231
32,266
0
L
Anubis
16,775
917
0
4,487
14,413
8,360
196
5,671
8,532
57,853
0
W
Tsukuyomi
pakanote
Tsukuyomi
16,821
3,332
0
3,021
13,589
5,204
1,518
2,965
10,534
0
70,369

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,135
Gold Earned
55,081
410
Minions Killed
451
0
Camps Cleared
0
1,919,993
Distance Traveled
2,146,710
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,648
463
89
4
0
351,422
0
L
Hun Batz
10,987
478
134
6
0
435,518
3
W
Chaac
11,024
479
109
5
0
487,249
2
L
Cthulhu
8,379
364
39
2
0
389,218
2
L
Danzaburou
9,451
411
67
3
0
352,935
3
L
Bellona
10,833
471
73
3
0
386,356
0
W
Hades
12,096
526
128
6
0
412,005
1
W
Sobek
10,116
440
37
2
0
426,668
5
L
Anubis
10,485
456
97
4
0
355,966
4
W
Tsukuyomi
11,197
487
88
4
0
469,366
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role