Player Matchup

Bellona
Bellona
SenpaiJaY8322
Bellona
Level 4
God Stats
1W - 1L
1,701 SR
Queue Stats
1W - 1L
1,668 Elo+
Party 2
Hachiman
Hachiman
SenpaiSk33T
Hachiman
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,668 Elo+
Party 2
Anubis
Anubis
Seriousliii
Anubis
Level 28
God Stats
156W - 155L
1,478 SR
Queue Stats
217W - 230L
1,415 Elo+
Party 1
Sol
Sol
catfooodd
Sol
Level 18
God Stats
32W - 24L
1,443 SR
Queue Stats
48W - 46L
1,380 Elo+
Party 1
Pele
Pele
econfalcon
Pele
Level 27
God Stats
26W - 24L
1,440 SR
Queue Stats
62W - 69L
1,365 Elo+
Party 1
Team Averages
Level 16
1,512 SR
1,499 Elo+

VS

Team Averages
Level 16
1,549 SR
1,415 Elo+
Loki
Loki
LB Cristi4n19TM
Loki
Level 4
God Stats
7W - 1L
1,500 SR
Queue Stats
49W - 35L
1,298 Elo+
Solo
Agni
Agni
Lady Savage2815
Agni
Level 16
God Stats
45W - 29L
1,614 SR
Queue Stats
118W - 96L
1,382 Elo+
Solo
Izanami
Izanami
MidlifeCactus97
Izanami
Level 26
God Stats
3W - 0L
1,500 SR
Queue Stats
31W - 27L
1,505 Elo+
Solo
Chaac
Chaac
Moonfire_1811
Chaac
Level 27
God Stats
22W - 13L
1,629 SR
Queue Stats
66W - 59L
1,559 Elo+
Solo
Ymir
Ymir
pervykobugi
Ymir
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 2L
1,331 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
3
0 / 7 / 0
4,661
291
1,057
5,495
2,851
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hachiman
SenpaiSk33T
Hachiman
11
4 / 11 / 0
7,516
470
3,337
11,647
3,502
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anubis
10
0 / 11 / 2
6,704
419
5,917
14,112
6,158
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
0 / 6 / 2
6,437
402
3,299
9,922
2,407
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
3 / 5 / 1
8,615
538
8,809
16,158
5,541
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
15 / 0 / 5
10,580
661
11,140
11,751
3,862
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
4 / 3 / 13
9,861
616
10,173
7,717
2,467
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
11 / 3 / 6
11,211
701
12,973
7,543
2,880
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
3 / 1 / 4
10,372
648
5,516
13,029
10,325
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

14
7 / 0 / 13
9,167
573
5,885
10,042
5,921
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
81
7
Kills
40
40
Deaths
7
5
Assists
41
Player
Kills
Deaths
Assists
KDA
W
15
0
5
17.5
W
4
3
13
3.5
W
11
3
6
4.67
W
3
1
4
5
L
Bellona
0
7
0
0
L
Hachiman
SenpaiSk33T
Hachiman
4
11
0
0.36
L
Anubis
0
11
2
0.09
L
0
6
2
0.17
L
3
5
1
0.7
W
7
0
13
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,419
Damage
45,687
57,334
Taken
50,082
20,459
Mitigated
25,455
8,018
Healing
17,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,140
3,196
0
3,702
11,751
3,862
0
2,691
9,060
0
54,667
W
10,173
550
0
2,147
7,717
2,467
2,565
1,614
6,103
51,976
0
W
12,973
9,018
0
1,489
7,543
2,880
7,362
2,296
5,247
0
75,257
W
5,516
1,260
219
7,766
13,029
10,325
3,404
549
12,480
348
60,589
L
Bellona
1,057
380
0
0
5,495
2,851
0
2,484
2,941
0
3,094
L
Hachiman
SenpaiSk33T
Hachiman
3,337
2,516
0
0
11,647
3,502
0
3,724
7,755
0
14,525
L
Anubis
5,917
250
0
2,603
14,112
6,158
360
4,698
9,096
34,136
0
L
3,299
880
0
1,893
9,922
2,407
570
2,483
7,351
23,297
0
L
8,809
1,907
0
3,522
16,158
5,541
414
2,264
13,802
0
59,006
W
5,885
1,551
534
1,370
10,042
5,921
54
2,066
7,976
26,026
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,933
Gold Earned
51,191
220
Minions Killed
520
0
Camps Cleared
0
1,226,658
Distance Traveled
1,499,804
3
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
10,580
661
80
5
0
363,831
3
W
Agni
9,861
616
107
7
0
283,700
2
W
Izanami
11,211
701
148
9
0
276,935
5
W
Chaac
10,372
648
144
9
0
268,113
2
L
Bellona
4,661
291
4
0
0
170,406
1
L
Hachiman
7,516
470
15
1
0
239,676
0
L
Anubis
6,704
419
59
4
0
215,886
1
L
Sol
6,437
402
37
2
0
283,178
0
L
Pele
8,615
538
105
7
0
317,512
1
W
Ymir
9,167
573
41
3
0
307,225
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role