Player Matchup

Thoth
Thoth
 
Thoth
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
KellvinWalker
Anubis
Level 148
God Stats
153W - 7L
2,291 SR
Queue Stats
1,799W - 237L
1,960 Elo+
Party 1
Thor
Thor
Masterincho
Thor
Level 160
God Stats
2W - 0L
1,736 SR
Queue Stats
208W - 57L
1,853 Elo+
Party 1
Danzaburou
Danzaburou
THORando2fino
Danzaburou
Level 50
God Stats
8W - 0L
1,876 SR
Queue Stats
1,025W - 264L
1,839 Elo+
Party 1
Sylvanus
Sylvanus
TioMath
Sylvanus
Level 156
God Stats
32W - 1L
2,003 SR
Queue Stats
603W - 116L
1,985 Elo+
Party 1
Team Averages
Level 132
1,881 SR
1,828 Elo+

VS

Team Averages
Level 104
1,587 SR
1,497 Elo+
Agni
Agni
 
Agni
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
ADRESC
Medusa
Level 152
God Stats
68W - 51L
1,840 SR
Queue Stats
346W - 324L
1,583 Elo+
Solo
Ra
Ra
MAXIMANXD
Ra
Level 77
God Stats
8W - 10L
1,500 SR
Queue Stats
79W - 74L
1,360 Elo+
Solo
Odin
Odin
Pabloignaci00
Odin
Level 136
God Stats
4W - 3L
1,637 SR
Queue Stats
28W - 21L
1,535 Elo+
Party 2
Ganesha
Ganesha
Sebaisai
Ganesha
Level 32
God Stats
8W - 6L
1,461 SR
Queue Stats
108W - 92L
1,505 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
17
11 / 0 / 19
10,181
1,131
21,486
2,799
975
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

16
8 / 0 / 18
10,083
1,120
14,401
5,183
2,950
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
9 / 0 / 19
9,785
1,087
8,770
6,982
3,156
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Danzaburou
THORando2fino
Danzaburou
16
6 / 0 / 12
10,613
1,179
7,793
8,936
3,471
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sylvanus
TioMath
Sylvanus
16
2 / 1 / 28
9,983
1,109
3,373
9,215
6,697
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Team 1 Tickets

435

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
12
0 / 7 / 1
7,438
826
4,360
8,598
1,564
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
ADRESC
Medusa
12
0 / 16 / 1
7,498
833
12,472
26,721
5,674
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
0 / 11 / 1
7,724
858
4,380
20,451
6,536
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

12
0 / 0 / 1
7,363
818
94
802
333
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ganesha
Sebaisai
Ganesha
12
0 / 2 / 1
7,508
834
809
2,778
1,568
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

132
Kill Participation
5
36
Kills
0
1
Deaths
36
96
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
11
0
19
20.5
L
Agni
 
Agni
0
7
1
0.07
L
Medusa
ADRESC
Medusa
0
16
1
0.03
W
8
0
18
17
L
0
11
1
0.05
W
9
0
19
18.5
L
0
0
1
0.5
L
Ganesha
Sebaisai
Ganesha
0
2
1
0.25
W
Danzaburou
THORando2fino
Danzaburou
6
0
12
12
W
Sylvanus
TioMath
Sylvanus
2
1
28
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,823
Damage
22,115
33,115
Taken
59,350
17,249
Mitigated
15,675
12,409
Healing
1,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
21,486
718
124
487
2,799
975
0
739
2,060
34,280
0
L
Agni
 
Agni
4,360
0
0
36
8,598
1,564
0
5,933
2,665
6,753
0
L
Medusa
ADRESC
Medusa
12,472
4,369
0
366
26,721
5,674
0
17,231
9,490
0
20,506
W
14,401
981
0
3,240
5,183
2,950
0
1,028
4,155
37,669
0
L
4,380
62
358
578
20,451
6,536
0
14,409
6,042
18,519
0
W
8,770
851
0
0
6,982
3,156
0
1,734
4,894
0
14,851
L
94
0
0
0
802
333
0
153
649
0
1,432
L
Ganesha
Sebaisai
Ganesha
809
0
0
234
2,778
1,568
0
1,534
1,244
3,605
0
W
Danzaburou
THORando2fino
Danzaburou
7,793
3,768
0
928
8,936
3,471
0
2,026
4,941
0
27,879
W
Sylvanus
TioMath
Sylvanus
3,373
948
3,561
4,069
9,215
6,697
0
4,022
3,743
4,441
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,645
Gold Earned
37,531
148
Minions Killed
67
7
Camps Cleared
3
799,994
Distance Traveled
479,241
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
10,181
1,131
24
3
0
176,548
3
L
Agni
7,438
826
11
1
2
92,129
3
L
Medusa
7,498
833
14
2
0
138,279
0
W
Anubis
10,083
1,120
61
7
3
146,174
2
L
Ra
7,724
858
35
4
0
152,038
1
W
Thor
9,785
1,087
16
2
0
162,199
0
L
Odin
7,363
818
6
1
1
52,817
0
L
Ganesha
7,508
834
1
0
0
43,978
0
W
Danzaburou
10,613
1,179
43
5
2
165,442
2
W
Sylvanus
9,983
1,109
4
0
2
149,631
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role